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Re: Jun29th update BUGS
Posted: Thu Aug 05, 2010 11:50 am
by minisaiyan
I think it is probably per 24 hours rather than da whereub.
June 29th updates RELEASED - comment here.
Posted: Mon Aug 16, 2010 12:24 am
by Legendary Apophis
There seems to be a house bug related to sabbing
sgw.skunky@hotmail.com says (10:20):
*can you report a bug on SGW
*in the same house you can still sab people,
Re: June 29th updates RELEASED - comment here.
Posted: Mon Aug 16, 2010 6:01 pm
by MaxSterling
Legendary Jimster wrote:There seems to be a house bug related to sabbing
sgw.skunky@hotmail.com says (10:20):
*can you report a bug on SGW
*in the same house you can still sab people,
Have both members been in the House over 5 days? You don't get auto-peace settings until you've been in the House for 5 days... that each individual member. You should see the name of the House under their alliance if they're a full House member.
Lonewolf Bonus - Discussion
Posted: Tue Aug 17, 2010 11:45 am
by Pensioné
There is a bug in this one.
When you are lone wolf and receiving the 10 % covert + defense bonus, you INSTANTLY lose it when somebody gives you a (random) invite into an alliance. Even after rejecting the invite you do not have the bonus anymore. Which means you probably have to wait again for 24 hours.
Happened to me and still waiting for the bonus to kick in again.
Re: Jun29th update BUGS
Posted: Wed Aug 18, 2010 4:28 am
by Sir Phoenix Knight
Well i got 2 bugs to report or possible ones..
1.. some one tried to take a planet off me with 27 bill power from them against my 460bill def power they got hit by
they were devastated but they didn't loss a single fleet ship and i ended up losing over 1k def points
sorry but to me this does not seem right or fair especially since they barely had a 1/3rd of the minimum power to actually do me harm..
P.S also i don't think it is fair for ppl that go threw the effort to build and defend there planets to be able to have them taken so easily
yes i know admin increase the minimum from 12% to 15% but that is still not enough it should be the same as attack and def 35% of the def power
to do any harm at all it is relatively cheap to buy fleets [ since you can sell them for 90% what they are worth it only cost you 2.2 mill per ship rather then 22 mill per ship ]
compared to having to buy nearly 7 times that in def points on planets and then there still get hurt
when someone is devastated and they take no losses at all..
2.. There is still a ME bug for sabbing the total ME is not adding it to your total for weapons destroyed by sab or att
this needs to be fixed since this game has become more of a sabbing style game and i also believe the point ratio for
this needs to also be adjusted since at the moment it is worth as much for naq
but you never will ever kill as much weapon points as you will ever steal naq..
for instance i have been in a war now for over a month and a half i have sabbed and massed out dozens of millions of weapons
but 1 day worth of farming is worth my ME by 10 times..
e.g 200 bill weapons points is only worth 2 bill ME..
To make 200 bill you will have to destroy over 34.5 million individual weapons..
so either the point ratio of this is adjusted or you shouldn't bother having it there at all..
Sorry to **Filtered** and moan a little here but if all it takes is some to buy 22k fleets costing them 450 bill well really 45 bill after they sell them back
to be able to destroy 450 bill power planet DEF that would cost minimum 8.5 trill just for 50k def power on abv avg size and 100k on a platform
let alone the damage done to the planet it self is just completely stupid in my books..
Re: Jun29th update BUGS
Posted: Wed Aug 18, 2010 6:34 am
by Sarevok
They did loose their fleets, but they rebuilt imo.
And yes, it is silly that you still take losses despite the fleets being obliterated. Was this on planet defences, platforms or both?
Re: Jun29th update BUGS
Posted: Wed Aug 18, 2010 6:53 am
by Lithium
Sarevok wrote:They did loose their fleets, but they rebuilt imo.
And yes, it is silly that you still take losses despite the fleets being obliterated. Was this on planet defences, platforms or both?
yr judgment should be attached to yr personal planets, we know how much affect u r to them but there is a variety of players here
Re: Jun29th update BUGS
Posted: Mon Aug 23, 2010 7:45 am
by BenjaminMS
Alright... I didn't like that last comment, but like requested, I split quite a few posts of.... anyway...
OFFICIAL WARNING seeing the last post that was in this thread and the message within... clarifying bugs is OK, but from this point on, discussion of the updates themself which goes any further then the relevant reported bug, will be considered spam. No whats, ifs or why's, it just is. Consider yourself warned!
For the splitted-off part, view viewtopic.php?f=20&t=172358
Re: Alliance PPT BUG ?
Posted: Wed Sep 15, 2010 11:52 am
by MEZZANINE
Sarevok wrote:MEZZANINE wrote:Kjarkur wrote:MaxSterling wrote:Is it possible this error occurs when the alliance PPT puts someone over the PPT cap at 2880 minutes?
For example. I go on ppt now. In an hour, my alliance leader uses 1 alliance PPT... putting me back at 2880 minutes. Everything is fine. Alliance leader then decides to use more alliance PPTs bringing me over the 2880 total PPT time, which then causes the bug to reset the total PPT time to zero + alliance PPTs.
I can verify that it happened to me - I bought a PPT and alliance member was being massed, 2iC bought alliance PPT and I had only used about 15-20 Minutes of mine. And that's when I noticed this bug.
/KJ
Cheers guys, a good possibility, hope admin can check / fix soon.
Would be a good idea if Leader/2IC could see members PPT clocks in the alliance management page
I believe the error occurs when the 2IC adds time to the PPT. Instead of the time being added, everyone's PPT is reset to 0 + PPT time added.
Does anyone know if this has been fixed yet ?
Re: Jun29th update BUGS
Posted: Wed Sep 15, 2010 3:15 pm
by Sarevok
I'm unsure. I've heard a recent report of someone's PPT ending early. But that may have just been them
Alliance PPT
Posted: Fri Sep 24, 2010 3:19 pm
by ChaosX666
so i went to put on the 11 hours remaining on my alliances ppt and i clicked it. every time it said the "all active alliance members added ppt" thing. so clicked up to the full 12 hours. yet went out and saw that iam not on ppt and check a few alliance mates and they arnt on ppt :/
Re: Alliance PPT
Posted: Fri Sep 24, 2010 3:50 pm
by ChaosX666
It said it took 4 bil each time. Can't be sure though cos I didn't know the exact amount before I clicked. And yes iam leader
Re: Alliance PPT
Posted: Fri Sep 24, 2010 4:15 pm
by Benny :)
This has happened to me too...
Tried to set 1 hour alliance PPT, and it cost the 4bil and it took one of the twelve weekly uses but no-one got it... Tried again, same thing. And yes, I am 2ic.
Re: Jun29th update BUGS
Posted: Sat Sep 25, 2010 1:13 am
by Feri
Seems to be a problem with the bank increase function of the alliance gift.
doesn't seem to be adding anything to bank size when used even after the next turn change. (note this if for people longer than 5 days in the alliance)
naq did dissapear from the alliance bank though
Re: Jun29th update BUGS
Posted: Sat Sep 25, 2010 11:58 pm
by BenjaminMS
Topic merged