The Only Fuall vs Taskforce Thread Of Disscussion

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REK
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Re: Server War Peeps (Not Sure if in correct section)

Vendetta wrote:
REK wrote:
Vendetta wrote:
TheRook wrote:I look at this war as a way of protecting other alliances from FUALL and TTF. :)


Well said :)


why TTF bore us we have more reason o mass those shiney 3 and 4 and 5 trill defences everyone thinks is now in style :)


You barely even log in.



interesting I barely log in yet I jumped almost 100 mill in size in the last 2 months that doesnt include the other 56 million Ive lost in thise war :) but yet again you never know what your talking about ;)
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Re: Server War Peeps (Not Sure if in correct section)

People already set everyone to war anyway.
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Re: Server War Peeps (Not Sure if in correct section)

Clarkey wrote:
GeneralChaos wrote:Theres a reason its called Game Over ( End Game )

But it won't end will it? So the name is incorrect.


It will end when the game ends or TTF quit either or FUALL will not fail in its objective..
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Re: Server War Peeps (Not Sure if in correct section)

zeekomkommer wrote:
so now your already insulting me ...


not an insult...
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Re: Server War Peeps (Not Sure if in correct section)

angryman wrote:
GeneralChaos wrote:
Clarkey wrote:
GeneralChaos wrote:Theres a reason its called Game Over ( End Game )

But it won't end will it? So the name is incorrect.



It will, you quit the game it ends, see how that works, good isnt it.

@angryman, why do you think admin made all them new war types in the update...


Yea - but they need to be triggered some way & he needs to auto post in the forums when a war is started.

Or make it you can't mass some one unless you set them to war or are in blood realm?

No Player can get attacked more then 20 times a day & raided more then 20 times a day if not set to war or in blood realm - so you can still farm & raid



So U want to stop the war and stop growth at the same time? Some people raid for their uu. We dotn all have tle luxury to buy an account like u did ;)
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Re: Server War Peeps (Not Sure if in correct section)

REK wrote:
Clarkey wrote:
GeneralChaos wrote:Theres a reason its called Game Over ( End Game )

But it won't end will it? So the name is incorrect.


It will end when the game ends or TTF quit either or FUALL will not fail in its objective..

if you want the game to end, why don't you quit?

i don't get!?!?!
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REK
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Re: Server War Peeps (Not Sure if in correct section)

TheRook wrote:
GeneralChaos wrote:
Clarkey wrote:
GeneralChaos wrote:Theres a reason its called Game Over ( End Game )

But it won't end will it? So the name is incorrect.



It will, you quit the game it ends, see how that works, good isnt it.

@angryman, why do you think admin made all them new war types in the update...


and do the promote the end of a war? no... they are pointless stat shuffling war types...

if you want to end a war you need to have a solid basis of a fixed point at which the game says you have lost or won...

having a "war" run for 24 hours and base a victory or loss on what was killed vs what died isn't a way of proving a victory...

basing it on the members of your alliance and a fix point system losing points when members leave or vac and even when planets are taken... this way if all of the members of the alliance stay and dont go on vac you have a way of punishing them and recording that statistic...

In my sig is a link to a thread I made a LONG time ago... with a system which can cope with multiple warring alliances (such as empire vs empire and faction vs faction) this applies a system of points based on the number of members on each side and forced a loss of those points as things progressed to provide a better system of win or loss rather than who had the most stuff to lose and as such with the current war types based on number of units killed etc is going to end off much worse... because its fabulous to have full stats and the alliance attacking you has nothing...

Placing the server war into the "system" I created this would have ended after about 2 months basing it on the number of people that have dropped out on either side and also losses incurred and so on.

But now we are in a purpetual state of **Filtered** into the wind... see who can get it to go futher... which is utterly pointless

TheRook



This war is to make any one and everyone who choose to take up arms against FUALL lives in SGW a constant war .. some have been allowed to surrender but come the new year... no one will be allowed to surrender means your in to the end


HAPPY NEW YEAR :-D
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Re: Server War Peeps (Not Sure if in correct section)

Vendetta wrote:People already set everyone to war anyway.


Most people don't set war as nox stops working?

Admin should look at this & make some changes to try resolve the war & other wars - FS was at war for a year & it was just painful near the end when I joined.
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Re: Server War Peeps (Not Sure if in correct section)

i dont post very often at all so forgive me if im talking rubbish but Angryman maybe perg would suit you better?
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Re: Server War Peeps (Not Sure if in correct section)

~cerberus~ wrote:i dont post very often at all so forgive me if im talking rubbish but Angryman maybe perg would suit you better?

tis bs ;)
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Re: Server War Peeps (Not Sure if in correct section)

angryman wrote:
Vendetta wrote:People already set everyone to war anyway.


Most people don't set war as nox stops working?

Admin should look at this & make some changes to try resolve the war & other wars - FS was at war for a year & it was just painful near the end when I joined.


Lots of people set war, I have dozens set to me :lol:

If you have 0 defence, or stats in general, what does it matter if someone can hit you more than what nox would allow? you have nothing to hit :o
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angryman
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Re: Server War Peeps (Not Sure if in correct section)

~FreeSpirit~ wrote:
angryman wrote:
Yea - but they need to be triggered some way & he needs to auto post in the forums when a war is started.

Or make it you can't mass some one unless you set them to war or are in blood realm?

No Player can get attacked more then 20 times a day & raided more then 20 times a day if not set to war or in blood realm - so you can still farm & raid



So U want to stop the war and stop growth at the same time? Some people raid for their uu. We dotn all have tle luxury to buy an account like u did ;)


How many people you know that get raided 20 turns in a day have UU left & or Naq?

There will be no slowing down of people growing their accounts & if you set war you can mass the account?

Sorry if I was not clear
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angryman
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Re: Server War Peeps (Not Sure if in correct section)

~cerberus~ wrote:i dont post very often at all so forgive me if im talking rubbish but Angryman maybe perg would suit you better?


I forgive you :lol:
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Prince_of_Darkness wrote: funny... ask angryman why i never have stats... all i train he kills... duuuuh...
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REK
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Re: Server War Peeps (Not Sure if in correct section)

Everyone in TTF and FUALL know this war will hurt us in the long run our alliances will soon be caught up by the rest of the server... I cannot speak for TTF but as far as DDE si concerned all those new alliances comming up best controll there members every alliance is a enemy I .. We dont need to cheerlead for other alliances fighting our enemies on the other hand there hindering our cattle ground.. the more enemies the better :)
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Re: Server War Peeps (Not Sure if in correct section)

REK wrote:This war is to make any one and everyone who choose to take up arms against FUALL lives in SGW a constant war .. some have been allowed to surrender but come the new year... no one will be allowed to surrender means your in to the end


HAPPY NEW YEAR :-D


I can stop being in the war whenever I like... to be honest I very rarely attack anyone and I'm growing perfectly fine... this "war" has granted me freedom from this game... I dont care if I miss the end of my PPT or in the morning get up to bank and train the UU...

If you think this war carrying on until the actual game ends (SGW) is of any benefit to anyone but those with bloated ego's and the utterly unjustified belief that this game ending before the war does is clearly playing this game for the wrong reasons... if you think working towards killing this game is "fun" then by all means carry on and not look towards how to move this game further in its lifecycle rather than keep it help back...

but anyhow I'm off to go buy some lunch...

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