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Re: Merging Planets
Posted: Thu Mar 27, 2008 7:48 pm
by Demon Lord Razgriz
Make it were you can only merge a planet once and you solve most of the problems.
Re: Merging Planets
Posted: Fri Mar 28, 2008 7:26 am
by Mr Nice Guy
yes.. one planet can merge just once... and the triple stats can come only from market... ive never seen one of those.....

Re: Merging Planets
Posted: Wed Apr 16, 2008 11:49 pm
by Zeratul
there is one part you need to keep in mind... it would have to be codable also...
Re: Merging Planets
Posted: Thu Apr 17, 2008 4:29 pm
by Mr Nice Guy
well thats admin work he he he... tell him just to see what he think about it, if he thinks it is possible then tell him to decide wich process of those in here he thinks are the best choices and use one!

Re: Merging Planets
Posted: Fri Apr 18, 2008 6:47 am
by Lore
unitedabominations wrote:There is only one problem to solve... mmmm this have a big problem i think... big players might just wait till others start building up this planets and just take them.... any idea for this ?????
Merlin? If you can't keep it then don't build it? IDK, I get the feeling you want small player to be allowed to keep there planets and big players made to have theirs taken? See planets are a funny thing. Any "big" player who wants them, has them. Those who don't want or care for them don't. By now anyone who doesnt have 10 planets probably never will. Just keep making and releasing planets and sooner or later there will be more planets then players and everytime you send your MS out you are guarenteed a planet. Since there is No way to destroy a planet sooner or later the market will flood.
Re: Merging Planets
Posted: Fri Apr 18, 2008 2:01 pm
by Mr Nice Guy
Lore wrote:unitedabominations wrote:There is only one problem to solve... mmmm this have a big problem i think... big players might just wait till others start building up this planets and just take them.... any idea for this ?????
Merlin? If you can't keep it then don't build it? IDK, I get the feeling you want small player to be allowed to keep there planets and big players made to have theirs taken? See planets are a funny thing. Any "big" player who wants them, has them. Those who don't want or care for them don't. By now anyone who doesnt have 10 planets probably never will. Just keep making and releasing planets and sooner or later there will be more planets then players and everytime you send your MS out you are guarenteed a planet. Since there is No way to destroy a planet sooner or later the market will flood.

i have 10 ..... and im big.... he he...
Re: Merging Planets
Posted: Sun Aug 31, 2008 6:21 pm
by Lore
bump for an old but good idea
Re: Merging Planets
Posted: Sun Aug 31, 2008 10:53 pm
by Sarevok
Being able to do something more with planets would be a nice change, they were developed, and great, now there, as Lore said, gonna flood the space, and we don't want black holes forming cause of critical mass
I think the idea of perhaps instead of abandoning a planet, but also destroying it instead?? This would allow players to take, control, and destroy planets preventing them from always being there.
Plus i like the idea of merging

tried finding duals, to hard, merging would be far nicer

Re: Merging Planets
Posted: Mon Sep 01, 2008 3:00 am
by Lore
Sarevok wrote:Being able to do something more with planets would be a nice change, they were developed, and great, now there, as Lore said, gonna flood the space, and we don't want black holes forming cause of critical mass
I think the idea of perhaps instead of abandoning a planet, but also destroying it instead?? This would allow players to take, control, and destroy planets preventing them from always being there.
Plus i like the idea of merging

tried finding duals, to hard, merging would be far nicer

There is a "Destroy planet" thread floating around as well.
Re: Merging Planets
Posted: Wed Sep 10, 2008 6:35 pm
by Sarevok
Bump up the list for something i want

Re: Merging Planets
Posted: Thu Sep 11, 2008 4:45 pm
by 12agnar0k
Not sure if giving the ability for people to make Duals is a good idea or not, Id certainly love to turn my massive income planets into income/attack or income/income. But the fact that I may want it, might not make it good for the game.
Re: Merging Planets
Posted: Fri Sep 12, 2008 4:42 am
by GeneralChaos
It would be terrible for the game, everyone would just make 10 x UP + Attack
Re: Merging Planets
Posted: Fri Sep 12, 2008 5:57 am
by 12agnar0k
GeneralChaos wrote:It would be terrible for the game, everyone would just make 10 x UP + Attack
Not true, I would make 7 Income/Attack 2 Income/U.p 1 Income/Covert

Re: Merging Planets
Posted: Fri Sep 12, 2008 5:47 pm
by Sarevok
And I'd make mine at least 5UP/defense
Shouldn't generalize people like that

Re: Merging Planets
Posted: Sat Sep 13, 2008 12:26 am
by 12agnar0k
Damn Skippy, I mean I'd like this. But It should have some kind of cost to it.
Trade all 3 MT's for 1 Quantum Duplicator, You can drop down and select what extra stat to add to a planet the planet must be mind blowing, but it costs 2 tril naq (double the last cost) as it is a Size increase and costs 1 quantum duplicator, doesn't increase max number of defences but does increase cost of defences by the normal amount.
The quantum duplicator can only be used once on a planet, and not on a planet which already has more than 1 stat.
I mean this is limited use, and annoying for me, but it is practical.