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Re: era 24 bugs
Posted: Thu Sep 09, 2010 8:06 pm
by Forum
ok - we found another number limit

seems php is stuck at very high numbers, at least doing math with them.
the now solution:
1) /1bil if big... for att/def and such.
2) cov / anticov are now squared from previous.
grrr.. wow. oh well - in the end, maybe a good thing

Re: era 24 bugs
Posted: Fri Sep 10, 2010 7:59 am
by Neimenljivi
Can bank limit be increased so you can withdraw/bank at least 999 QT at a time, if not 999 quint tril (which should probably hold for the rest of the era)?
Because 999 tril is a bit low
EDIT: Also turn change got delayed for 30 secs - changes at xx:31 (or 01):30
instead of xx:31(or 01):00
~Jack
Re: era 24 bugs
Posted: Sun Sep 19, 2010 4:54 pm
by Lokra
Sold turns for NAQ . Did not work properly !! Could not request the maximum amount was off by one place.
Re: era 24 bugs
Posted: Wed Sep 22, 2010 1:39 am
by 5forV
Lokra wrote:Sold turns for NAQ . Did not work properly !! Could not request the maximum amount was off by one place.
Bug is still in place:
Should've got: 3,212,961,655,424,88
0 from the trade,
instead received: 321,296,165,542,488
and I definitely put the zero in there, I had two market turns to try it with and it short-changed me about 90% of my naq both times.
another bug related to turns is the max turn limit?
Attack Turns 8,256
"
Max Turns you can hold, before you lose a 'turns worth' of attack turns per turn, is 2500. This increases by 250 each ascension.
"
2,500+(12*250) = 5,500
I haven't really been able to be active this era and I've stored 8,256 turns when there is meant to be a 5.5k max? Or maybe I'm missing something?
______________
The bank also seems to still be having troubles. When depositing/withdrawing there seems to be a limit of 999 trillion... (as jack said, a quint trillion will probably hold for the rest of the era)
Re: era 24 bugs
Posted: Wed Sep 22, 2010 1:57 am
by wolfster
i dont know incomes r getting quite big >.>
Re: era 24 bugs
Posted: Fri Sep 24, 2010 1:52 pm
by ikkie
Like 5forV said, turns for naq doesn't work like it should.
Gametime 14:43 on sep 24:
Max you can get out of the market is 999,999,999,999,999 although it clearly states: 6,610,881,091,223,280.
And yes i tried it 2 times, one time with 661088109223280 (resulted in 661,081,088,109,122,328)
and one time with 9999999999999999 which resulted in 999,999,999,999,999
Re: era 24 bugs
Posted: Sat Sep 25, 2010 9:52 pm
by ph30nix
slight way around the banking bug, go to bank replace the auto filled number with all 9's then spam the "deposit" or "withdraw" buttons (by spam i mean click as fast as you can repeatedly.
usualy it will give u the max that it is currently letting people remove which i believe is 999 tril ive lost track of what number range we are currently in.
not the safest way to do it but it works
(and im sure most people who read this boards already know this but for those that done hope it helps)
Re: era 24 bugs
Posted: Sun Sep 26, 2010 2:59 am
by Smoothy
Covert power checker is bugged. When you use it under Reconaissance Mission it seems to work fine. However, when I try to check covert power on a sabotage mission, it just sends one spy off on the misson regardless of what number I enter.
Also, It only lets you send a maximum of 99,999,999 spies on sabotage a mission. Shouldn't this be increased or is it intended to be that way? I've had enough spies/covert power and have had failed attempts becuase of this.
Re: era 24 bugs
Posted: Mon Sep 27, 2010 4:55 am
by ikkie
How come there is still no answer on the turns for naq issue at the market?
Re: era 24 bugs
Posted: Mon Sep 27, 2010 5:08 am
by 5forV
Turns for naq issue at the market seems to have been 'quietly resolved'. Looks like it's working for me now.
What is still unresolved is the
Turn Limit, which seems to be non-existent at the moment - you can stockpile as many turns as you want, 10.3k and counting.
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Re: era 24 bugs
Posted: Mon Sep 27, 2010 5:43 am
by Neimenljivi
ikkie wrote:How come there is still no answer on the turns for naq issue at the market?
Turns for naq is the least important right now
Soon I doubt anyone will even bother building UPs due to so many clicks, just gonna buy spy and AC levels to burn that naq as quickly as possible lol.. You should be able to buy at least 25 mil UP at a time and bank at least 999 quint tril at the same time. These are the problems, not turns for naq which is less than 1 turn of income for most of the people anyway
~Jack
Re: era 24 bugs
Posted: Mon Sep 27, 2010 6:12 am
by renegadze
Neimenljivi wrote:ikkie wrote:How come there is still no answer on the turns for naq issue at the market?
Turns for naq is the least important right now
Soon I doubt anyone will even bother building UPs due to so many clicks, just gonna buy spy and AC levels to burn that naq as quickly as possible lol.. You should be able to buy at least 25 mil UP at a time and bank at least 999 quint tril at the same time. These are the problems, not turns for naq which is less than 1 turn of income for most of the people anyway
~Jack
It's got to the point where I just spend my turn naq, as banking is a nightmare lol
On a hopeful note, i did bring this up with Admin at the meet on friday, and he said he would try to take a look at the beginning of this week

Re: era 24 bugs
Posted: Mon Sep 27, 2010 7:02 am
by Neimenljivi
renegadze wrote:Neimenljivi wrote:ikkie wrote:How come there is still no answer on the turns for naq issue at the market?
Turns for naq is the least important right now
Soon I doubt anyone will even bother building UPs due to so many clicks, just gonna buy spy and AC levels to burn that naq as quickly as possible lol.. You should be able to buy at least 25 mil UP at a time and bank at least 999 quint tril at the same time. These are the problems, not turns for naq which is less than 1 turn of income for most of the people anyway
~Jack
It's got to the point where I just spend my turn naq, as banking is a nightmare lol
On a hopeful note, i did bring this up with Admin at the meet on friday, and he said he would try to take a look at the beginning of this week

Lol yeah exactly..I feel sorry for my 'enter' button on keyboard haha xD
Glad to see you brought it up, hopefully something will be done very soon.
~Jack
Re: era 24 bugs
Posted: Mon Sep 27, 2010 7:51 am
by Neimenljivi
Thank you admin
Deposit successful. You deposited 1,364,202,910,498,814,208 at the cost of 1,364,202,910,498,814,208
That's 1,3 quint tril deposited in 1 shot
~Jack
Re: era 24 bugs
Posted: Mon Sep 27, 2010 12:32 pm
by BMMJ13
Neimenljivi wrote:Thank you admin
Deposit successful. You deposited 1,364,202,910,498,814,208 at the cost of 1,364,202,910,498,814,208
That's 1,3 quint tril deposited in 1 shot
~Jack
I believe it was done yesterday around this time. Likely fixed the ats problem then as well, since it removed the naq limit for both. How long until the next maximum is reached?
