Re: Skyrim
Posted: Sun Dec 11, 2011 5:03 pm
The expanse of Skyrim feels larger than oblivion was, and the addition of minor miscellaneous quests is a nice one.
Many of the effects from chameleon have been implemented into stealth. Its far easier to exploit stealth in Skyrim, though it is still rather hard to sneak up on dragons. One problem we've noticed is that enemies are either too weak or too powerful; there's too few enemies in between.
Whereas bounties are now restricted to regions as is logical, some information appears still to transmit to the whole realm instantly, which is rather odd.
One other great annoyance is the lack of care people have for how they dress. Skyrim is a cold place, yet some seem to go dressed half-naked in mid-winter conditions. A bit of fur wrapped around vital regions will not stop frostbite, no matter how well you are used to cold weather. It would have been nice to have a game where such actually affected things, where you had to dress warmly in the cold and had to do the opposite when not in the cold.
Still, its an excellent game. They've been better in this with the facial generators, but still bad with the voice actor count. Too many use the same actors and/or the same phrases.
The greatest part here is without doubt the terrain and world. That is made with a level to make up for many of the other flaws present.
Oh, and its rather fun to walk up behind enemies and slit their throats... be they human, elf, vampire or ghosts...
Many of the effects from chameleon have been implemented into stealth. Its far easier to exploit stealth in Skyrim, though it is still rather hard to sneak up on dragons. One problem we've noticed is that enemies are either too weak or too powerful; there's too few enemies in between.
Whereas bounties are now restricted to regions as is logical, some information appears still to transmit to the whole realm instantly, which is rather odd.
One other great annoyance is the lack of care people have for how they dress. Skyrim is a cold place, yet some seem to go dressed half-naked in mid-winter conditions. A bit of fur wrapped around vital regions will not stop frostbite, no matter how well you are used to cold weather. It would have been nice to have a game where such actually affected things, where you had to dress warmly in the cold and had to do the opposite when not in the cold.
Still, its an excellent game. They've been better in this with the facial generators, but still bad with the voice actor count. Too many use the same actors and/or the same phrases.
The greatest part here is without doubt the terrain and world. That is made with a level to make up for many of the other flaws present.
Oh, and its rather fun to walk up behind enemies and slit their throats... be they human, elf, vampire or ghosts...
