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Re: Making ascended standalone?

Posted: Fri Mar 15, 2013 10:09 pm
by Rienna
Sol wrote:
matty~ wrote:so then your saying if a main account is made if signed up for ascended wth does that mean 3 accounts would be able to have under 1 persons control? no.

Sol wrote: Not completely void of main. In fact perhaps upon sign up a main account is made...
Either way why not let people jump straight into ascended.

So you think because the sign up can be the other way around it automatically means everyone can have another multi? That's a very big jump for anyone to make...
No, the whole two account sets will still be the maximum. The idea is basically to let people get straight into ascended, not wait a few weeks to ascend in main, or push through NG.

Can we just leave ascended alone? like, is that an option in all of this? Ascended is the last server where you cannot use any donation or RL cash to obtain growth. Seriously, this is the most beautiful part of ascended, anyone who has anything put alot of time or effort or both into their account to get there. Don't ruin this, seriously. It's the only reason some of us still play at all. I have no issues spending money in main because I know I can play ascended to show true skill.

Ascended was always an "elite" server. I don't care if it's secret or not, it hasn't been a secret in almost 8 years, since the first person ascended. The only secrets then were hidden forums, so don't pull the whole "it's not a secret anymore" thing, it never was. It's always been an elite server. You can only get there through work, why sould anyone else have it any different? We all went through building and rebuilding main to build our ascended accounts, now you're saying people should be able to walk in and just have one? seriously? Growth on ascended was always limited to your growth on main, and these people won't have that tie-back. Same with the descention issues. Why would they put resources into personal powerups if they don't need to care about a main account?

But it truly comes back to this: if you make it stand alone it will end up with some sort of market or donation or something along those lines and if you bring RL cash into this server you've destroyed everything the rest of us spent up to 8 years building. Why do people always feel the need to "fix" things that arn't broken?

I heard someone whining about lack of farms and dmu. I laugh at you. Yesterday alone I farmed 17,720,542,853,863,226 dmu and it didn't take much over 1k turns. Time and effort, right?

Re: Making ascended standalone?

Posted: Fri Mar 15, 2013 10:33 pm
by Sol
Rienna wrote:
Sol wrote:
matty~ wrote:so then your saying if a main account is made if signed up for ascended wth does that mean 3 accounts would be able to have under 1 persons control? no.

Sol wrote: Not completely void of main. In fact perhaps upon sign up a main account is made...
Either way why not let people jump straight into ascended.

So you think because the sign up can be the other way around it automatically means everyone can have another multi? That's a very big jump for anyone to make...
No, the whole two account sets will still be the maximum. The idea is basically to let people get straight into ascended, not wait a few weeks to ascend in main, or push through NG.

It's always been an elite server. You can only get there through work, why sould anyone else have it any different?

1. Never has been an elite server, just a sort of secret one (however long that lasted...).
2. You mean you can only get there through one ascension? The 'work' that has to be accomplished to do that is...well...practically nothing, you just have to wait for the gnr to crop up.
Rienna wrote:But it truly comes back to this: if you make it stand alone it will end up with some sort of market or donation or something along those lines and if you bring RL cash into this server you've destroyed everything the rest of us spent up to 8 years building. Why do people always feel the need to "fix" things that arn't broken?

Read my most recent post.

I found the rest of your post quite irrelevant :/.

Re: Making ascended standalone?

Posted: Fri Mar 15, 2013 10:45 pm
by Rienna
Sol wrote:
Rienna wrote:It's always been an elite server. You can only get there through work, why sould anyone else have it any different?

1. Never has been an elite server, just a sort of secret one (however long that lasted...).
2. You mean you can only get there through one ascension? The 'work' that has to be accomplished to do that is...well...practically nothing, you just have to wait for the gnr to crop up.

1. Lawl, that's funny. As I said before, Ascended was never a secret. Everyone knew about it before the first ascension. I remember well, I was there. The only secret was the ascended section to the forums which you couldn't access without ascending. Thus making it an "Elite" server as you couldn't just walk up to the main page and create an account.
2. By "work" I was not talking the "one" ascension need to physically create the account but the mulitple ascensions needed to a) build ascended and b) get your main bonus'.
Sol wrote:
Rienna wrote:But it truly comes back to this: if you make it stand alone it will end up with some sort of market or donation or something along those lines and if you bring RL cash into this server you've destroyed everything the rest of us spent up to 8 years building. Why do people always feel the need to "fix" things that arn't broken?

Read my most recent post.

I have. You discuss wanted more new users and how more multi's will not be allowed. Next?

I find your attitude quite rude throughout this thread, you have basically slammed anyone who has a different opinion than yours. I don't know what your motives are behind making the game standalone, but I, like everyone else who's posted, has basically just wasted my breath. You've decided that the game would be better standalone and arn't willing to listen to why people want you to leave it alone. *shrugs* Just please don't ruin this one, that's all I'm saying.

Re: Making ascended standalone?

Posted: Fri Mar 15, 2013 11:21 pm
by Sol
Rienna wrote:
Sol wrote:
Rienna wrote:It's always been an elite server. You can only get there through work, why sould anyone else have it any different?

1. Never has been an elite server, just a sort of secret one (however long that lasted...).
2. You mean you can only get there through one ascension? The 'work' that has to be accomplished to do that is...well...practically nothing, you just have to wait for the gnr to crop up.

1. Lawl, that's funny. As I said before, Ascended was never a secret. Everyone knew about it before the first ascension. I remember well, I was there. The only secret was the ascended section to the forums which you couldn't access without ascending. Thus making it an "Elite" server as you couldn't just walk up to the main page and create an account.
2. By "work" I was not talking the "one" ascension need to physically create the account but the mulitple ascensions needed to a) build ascended and b) get your main bonus'.

So everything just automagically turns elite when you can't access it straight off the bat? In the other sense it is hardly an elite server now, perhaps 5-6 years ago when you had to actually work to access it first.
So what is the problem then? If someone goes through the proposed system they still have to ascend in main to get any boost, there is no loss what so ever for pre-existing users. This will just cut out the time to get into ascended, I'm not going to give them beefed up main.
Rienna wrote:
Sol wrote:
Rienna wrote:But it truly comes back to this: if you make it stand alone it will end up with some sort of market or donation or something along those lines and if you bring RL cash into this server you've destroyed everything the rest of us spent up to 8 years building. Why do people always feel the need to "fix" things that arn't broken?

Read my most recent post.

I have. You discuss wanted more new users and how more multi's will not be allowed. Next?

I find your attitude quite rude throughout this thread, you have basically slammed anyone who has a different opinion than yours. I don't know what your motives are behind making the game standalone, but I, like everyone else who's posted, has basically just wasted my breath. You've decided that the game would be better standalone and arn't willing to listen to why people want you to leave it alone. *shrugs* Just please don't ruin this one, that's all I'm saying.

You're still strung up on the other thread I made about introducing $$ into ascended, this one was made well before the other (dating back a year or so now...bit of grave digging going on but oh well), pretty obvious when you opened your post with ascending being $$ free even though it has practically no relevance to this one (albeit I can see how it was brought into question). Still though (irrelevant) but I find it funny how when anyone uses the dollar sign there is instant condemnation.

A cash market, at the time of the thread creation, was not an idea, the game would still be linked to main (although I think I did ask what people thought about completely removing all ties with it, covering all bases). The reason I asked you to read my other other post I made was because I was interested to know what people thought of allowing another (direct way) into ascended, not to make it standalone. i.e your part I quoted is void.

Slamming every question/statement, yes, because people have a weird difficulty reading while apparently playing a text based game, and I prefer to have some decent reasoning behind rejection or acceptance, in the end I don't really care if people do or don't want any idea implemented, I do this for free so no loss or gain for me except time :P.
As for the whole not fixing if not broken thing, I find that mostly bull crap :P (not just in this case). If that were applied in real life we would be getting know where. Just because it works fine does not mean it shouldn't be made easier, better and/or cheaper (prime example was the sidebar, login, demi-gods, achievements - with respect to the playing experience). Many many things in ascended wouldn't exist because of that, 99% of ascended worked fine before I started coding for it.

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 3:31 am
by Clockwork
I don't see much of a problem making it possible to just 'create' an account on ascended. Doing so would mean that the player looses the ability to boost their account via APP generation from main (ascending / market). That might be attractive to some people who just want to see what the server is like, maybe a Newgrounds player who is interested.

You *might* see a rise in multies on ascended, but assuming the accounts start in the same state as they currently do, without the APP boost from main, it would take quite a while for the account to grow into range of hitting normal players.

Short term, it won't hurt anybody.
Long term, probably another DMU farm for me :P

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 4:07 am
by Juliette
Ascended accounts without APP infusion are DOA.

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 5:36 am
by matty~
Sol wrote:
matty~ wrote:so then your saying if a main account is made if signed up for ascended wth does that mean 3 accounts would be able to have under 1 persons control? no.

Sol wrote: Not completely void of main. In fact perhaps upon sign up a main account is made...
Either way why not let people jump straight into ascended.

So you think because the sign up can be the other way around it automatically means everyone can have another multi? That's a very big jump for anyone to make...
No, the whole two account sets will still be the maximum. The idea is basically to let people get straight into ascended, not wait a few weeks to ascend in main, or push through NG.


starting a create account here on ascended isnt good , players that sign up cannot get APP beside farming and that will take hella longer then 1-2 months work on main before first ascension...

ascension is our godly being server , accounts started in main generate this valuable app when you ascend , if you cannot ascend on main hitting for 100t x 3..= 300tril 7 times a week 300t x 7 = 2.1q dmu / 210BIL APP ... thats if he spends it on app ... then u got CeR and command star .... it would be harder to build a ascended account from scratch without that [no ascended title] -->Prior APP Boost . .. .

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 7:04 am
by ƒëmmë
come on Sol, ascending now is so easy so noone really needs to be given an account to start them off.. but using main as a launching pad for it still allows players to adjust to the basic mechanics of ascended before they hit it..
having to master both main and ascended at the same time may have reversed effect

I like ascended as it is now, I don't have the time to play it like you need to have to play main..

what I don't like is the NG players can have a second ascended account, I thought the main purpose of NG was to introduce new players to the game, not booster long term ones.

Apart from the need to get to ascended solely through main, ie remove access through NG.. I don't mind if the two were seperated.. especially as I don't play main :D ... different paced games .. like chess (ascended) and draughts (main) with NG( checkers)

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 3:34 pm
by Sol
@matty, Juliette; the possibility for them to ascend to get APP still exists, if they would want to. I managed to get my account going quite easily with no APP whatsoever. It's not impossible or hard, just takes a little bit more time than the usual. In the end it would be their choice, they can choose to ascend or not to get APP.

@femme; I know it isn't hard to get access to ascended, but it's the time it takes, opening it up to direct sign up cuts the waiting time from a few weeks to nothing, might attract a few players in the opposite direction as well, get hooked on ascended and then main. As far as confusion goes...the games are nearly synonymous save a few different functions, everyone is usually confused when they approach either server :P.

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 3:54 pm
by Juliette
Sol wrote:@matty, Juliette; the possibility for them to ascend to get APP still exists, if they would want to. I managed to get my account going quite easily with no APP whatsoever. It's not impossible or hard, just takes a little bit more time than the usual. In the end it would be their choice, they can choose to ascend or not to get APP.
Uh.. how does someone without Main have the ability to ascend? :? You mean ascending within the server?! Seems like you are talking about something else entirely..

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 4:17 pm
by Sol
Sol wrote:...... In fact perhaps upon sign up a main account is made...
.

Re: Making ascended standalone?

Posted: Sat Mar 16, 2013 9:40 pm
by Rienna
Sol wrote:You're still strung up on the other thread I made about introducing $$ into ascended, this one was made well before the other

I didn't read that thread nor did I know of it's existance... someone mentioned in the first couple of pages about how if it went standalone money would end up involved and after watching 8 years of Admin Jason with main, quantum, and ascended.... I just know that if the game ever became standalone he would want to earn money off of it. *shrugs* it's just a fact.

Sol wrote:Slamming every question/statement, yes, because people have a weird difficulty reading while apparently playing a text based game

Rofl, I'm noticing...
Sol wrote:As for the whole not fixing if not broken thing, I find that mostly bull crap :P (not just in this case). If that were applied in real life we would be getting know where. Just because it works fine does not mean it shouldn't be made easier, better and/or cheaper (prime example was the sidebar, login, demi-gods, achievements - with respect to the playing experience). Many many things in ascended wouldn't exist because of that, 99% of ascended worked fine before I started coding for it.

I suppose... those things gave ascended more of an edge and more interest to play though, in a way, ascended was "broke" before you "fixed" it ;)


I suppose if by signing up for ascended they automatically got a main than I wouldn't be against it. I just feel that the game is beautifully complimented by how actions in one effect the other (ascension/descension, and if you start a war in one it automatically follows in the other most of the time)

Re: Making ascended standalone?

Posted: Sun Mar 17, 2013 12:11 am
by ƒëmmë
Sol wrote:@matty, Juliette; the possibility for them to ascend to get APP still exists, if they would want to. I managed to get my account going quite easily with no APP whatsoever. It's not impossible or hard, just takes a little bit more time than the usual. In the end it would be their choice, they can choose to ascend or not to get APP.

@femme; I know it isn't hard to get access to ascended, but it's the time it takes, opening it up to direct sign up cuts the waiting time from a few weeks to nothing, might attract a few players in the opposite direction as well, get hooked on ascended and then main. As far as confusion goes...the games are nearly synonymous save a few different functions, everyone is usually confused when they approach either server :P.


Sol, then it is up to you my love to stop making Ascended even more a carbon copy of main ;)

Re: Making ascended standalone?

Posted: Mon Mar 18, 2013 1:52 pm
by Sol
fem fatale wrote:
Sol wrote:@matty, Juliette; the possibility for them to ascend to get APP still exists, if they would want to. I managed to get my account going quite easily with no APP whatsoever. It's not impossible or hard, just takes a little bit more time than the usual. In the end it would be their choice, they can choose to ascend or not to get APP.

@femme; I know it isn't hard to get access to ascended, but it's the time it takes, opening it up to direct sign up cuts the waiting time from a few weeks to nothing, might attract a few players in the opposite direction as well, get hooked on ascended and then main. As far as confusion goes...the games are nearly synonymous save a few different functions, everyone is usually confused when they approach either server :P.


Sol, then it is up to you my love to stop making Ascended even more a carbon copy of main ;)

Why? It was a direct descendant of its code :P. Its functionality will pretty much remain the same forever.

Re: Making ascended standalone?

Posted: Sat Apr 06, 2013 6:58 am
by demonicwolf
I like having ascended directly attached to main account, but i would like to see things changed like adding a bank some of this stuff at high levels is more diffcult to get and requires time and with the tournments and way people play now you cannot stockpile weapons like one used to.

add a bank
add more ascended ranks or ability to internally increase ones own godly self without powerups
do away with the limiter crap if i wanna hit someone 1/5 my size because they have 5-6 quad out i should be able too or vice versa... same with descending if you arent willing to play ascended when its part of main thats your problem.....

i definitely would prolly quit playing along with most of your player base if you make this a stand alone game, this server fundamentally has and always be like main so lets make it like it would be if your a good make alliances like the gods had in sgw, higher turns per round since 1 can burn 100 turns in 1 shot. :sge