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Re: changes to ascension

Posted: Mon Sep 17, 2007 8:03 pm
by Robe
I just hope Forum makes it to page 47 :D

Re: changes to ascension

Posted: Mon Sep 17, 2007 8:36 pm
by Forum
i will make it to 48, 58 or 60 :)

ok - i admit - i got distracted last few days.. some quantum startup issues, but mostly the whole mod thing :( -- i guess i can thank all of those causing such a fuss (and retaliating, escalating, etc) for the break from coding.... not that i wanted it :( my personal favorite 'war tactic' in the forum fights was someone passing around my personal email i use for family, etc...in order to complain about the forum mods... oh that was a pleasure... and a real 'win' for that side .. <ends sarcasm now>

after i sleep, its back to ascension now.... i will say i hope by end of week to have sometihng live, but i will nto promise, as i do not know that which i will read/think before hten :)

but i will try... and that i promise.

Re: changes to ascension

Posted: Mon Sep 17, 2007 8:47 pm
by High Empty
Forum wrote:i will make it to 48, 58 or 60 :)

ok - i admit - i got distracted last few days.. some quantum startup issues, but mostly the whole mod thing :( -- i guess i can thank all of those causing such a fuss (and retaliating, escalating, etc) for the break from coding.... not that i wanted it :( my personal favorite 'war tactic' in the forum fights was someone passing around my personal email i use for family, etc...in order to complain about the forum mods... oh that was a pleasure... and a real 'win' for that side .. <ends sarcasm now>

after i sleep, its back to ascension now.... i will say i hope by end of week to have sometihng live, but i will nto promise, as i do not know that which i will read/think before hten :)

but i will try... and that i promise.


Well go to sleep and have nightmares of mojo crashing your server. However when it comes down to it, look into the suggestion made by the group. Add any questions you have, you know it's ok to have questions, we know your not all knowing. It's been proved so many times, but it's also been proven that you don't mind learning too much.

and give us a post of any suggestion you wish us to tear appart. ( or somthing that you want us to think about)


And a lovely ETA, of when you expect to go live, after running them thur the dev. Cause if you wait much longer i'm going to have to descend mojo and S T I again!

Re: changes to ascension

Posted: Mon Sep 17, 2007 11:14 pm
by TheRook
High Empty wrote:However when it comes down to it, look into the suggestion made by the group.


Your "groups" suggestions are those made by the community just talked about over msn...

and just because 5 people got together and decided on something doesnt mean thats the be all and end all :P

I just so happen to agree with the suggestions but thats because they haven't changed since what they were discussed on here...

there has been 1 good suggestion a weekly LF Cache drop which is good!

TheRook

oh 1 last suggestion!

My Ascended account needs a free 2million planets I think all those taking part in this discussion deserve it :P hehe
after all reading HE & Mojo's posts... :D

Re: changes to ascension

Posted: Mon Sep 17, 2007 11:23 pm
by Robe
TheRook wrote:[
Your "groups" suggestions are those made by the community just talked about over msn...


Agreed Rook, it was just 5 people debating the updates on msn trying to find common ground - instead of going back and forth, and back and forth - here.

I am sure Forum will carefully consider what the community have voiced in this thread.

Re: changes to ascension

Posted: Mon Sep 17, 2007 11:24 pm
by unification
I still would like that revolution would be removed.

But I can live with these suggestions.

Re: changes to ascension

Posted: Mon Sep 17, 2007 11:33 pm
by TheRook
unification wrote:I still would like that revolution would be removed.

But I can live with these suggestions.


yea just like in main its fine to raid but untraining peoples miners is just wrong! otherwise you will see bigger people start appearing from nowhere and get mass raided by the bigger people... especially if the plan is to get everyone in DD up to max LF stuff and 60k fleets...

then you dont want them to be able to initiate revolution on people who dont get help like that... otherwise it will mean that they will be able to slaughter everyone without any problems and reset there accounts to 0 when its unlikely people will retaliate because they will suffer the wrath on main AND ascension

Re: changes to ascension

Posted: Mon Sep 17, 2007 11:54 pm
by chargin
You should not get more APP from g and r! that's just making the stronger players even stronger...

RobinInDaHood wrote:Here is a list of proposed changes:

1. App goes to 1500-2000.
2. Life force levels good.
3. SW removal good, however, a drop of 50mil lifeforce into cache weekly, on all active accounts who have logged in within the last 48 hours.
4. LF Cache (direct APP into the cache, excessive life force goes into the cache every 7 days, i.e. you don't get to have more then your max life force level). Life force can come out of the cache and back into active LF but at a ratio of 100 to 1.
5. Raiding restored and Initiate Revolution to be changed to 15 turns and 2% loss of sent units.
6. Vacation mode to be continued as it currently works for this update and up for review for a later date.

Ok?


2. what does that mean??

5. is so wrong, 2% of units sent will not prevent people from raiding others. revolution should be removed.

where are the caps in that suggestion? the server needs some sort of caps...

PS: your group has 3 people from DD/omega and one person who said "I, um, *cough* only ascended (one time) for the bonus in main. Imagine my surprise..." I'd hardly say that is an accurate reflection of the community.

Re: changes to ascension

Posted: Tue Sep 18, 2007 12:39 am
by Corsair
RobinInDaHood wrote:Here is a list of proposed changes:

1. App goes to 1500-2000.
2. Life force levels good.
3. SW removal good, however, a drop of 50mil lifeforce into cache weekly, on all active accounts who have logged in within the last 48 hours.
4. LF Cache (direct APP into the cache, excessive life force goes into the cache every 7 days, i.e. you don't get to have more then your max life force level). Life force can come out of the cache and back into active LF but at a ratio of 100 to 1.
5. Raiding restored and Initiate Revolution to be changed to 15 turns and 2% loss of sent units.
6. Vacation mode to be continued as it currently works for this update and up for review for a later date.

Ok?


Talk about watering the changes down and making them virtually pointless and how the hell do you think that a convo with 5 people on msn is a good consensus as to what the community want when most of those disagreeing with you werent in that convo.
I am not going to post a list of proposed changes I believe that I and many others have already stated our positions. Which is disagreed with by DD/Omega because they want to easily descend players and retain control of the server at any cost as that is the only leverage they have over us in main.

Re: changes to ascension

Posted: Tue Sep 18, 2007 12:45 am
by Nostradamus
And you want that in 1 ascension to pass Mojo and all the others after not working in the server for almost 2 years.

Re: changes to ascension

Posted: Tue Sep 18, 2007 12:49 am
by Timmy
Nostradamus wrote:And you want that in 1 ascension to pass Mojo and all the others after not working in the server for almost 2 years.


no mate its been told time and time again they want to get within striking range of someone like mojo. and 1 ascension won't pass him ;)

Re: changes to ascension

Posted: Tue Sep 18, 2007 1:18 am
by Nostradamus
After 1 very good ascension with the 1500-2000 APP rate you will be in striking range of Mojo and similar in like 1-2 months.

Why don't you talk point by point insted of saying everything globally is bad ??

1. 1500-2000 lf per APP is good. I would say over 80% of people that have posted have agreed with that.

2. Making life force and life force related levels (max energy capacity, flow and channeling) important again is a good thing as it helps all the active players to fight against descension and helps smaller players to grow faster.

3. SW out is good. We have been against it since it was on dev server and you didn't like the fact that we used it to pass dmu around. The LF "showers" to active players will accomplish the same thing as farming the SW dmu did - help smaller players grow.

4. LF cache is there to stop some people being undescendable. With the APP rate (which translates into higher personal defense levels) and increase lf generation it will do exactly what you have stated : make descension on active players hard but easier on those not active.

5. Raiding should stay .... it helps smaller players, however a cap should be put like in main to stop the top players to pass planets between them which even if it's not against the rules it's not a very ethical tactic. Revolution you want out because in the current form could be used to completly destroy someone ..... I agree with you ..... but insted of removing it I think we can find alternatives to make it a highly costly operation ..... after all the best way to catch the top 5 is to be in striking range and to raid one of them. If you dont like what's been proposed so far trow in a better idea.

6. Vacation shouldn't be abused how it is now, but so far a compromise hasn't been reached. We can work toward finding one.

Re: changes to ascension

Posted: Tue Sep 18, 2007 1:25 am
by Corsair
Nostradamus wrote:And you want that in 1 ascension to pass Mojo and all the others after not working in the server for almost 2 years.


Lol I am under no illusions that I will be able to pass Mojo or any of the top 10 in 1 ascension. Only your side of the fence seem to think that is possible and I have been playing ascension for over a year. How The Rook has been describing his account his is very similar to mine. So I am not some Noob that has only just ascended or player that only ascended for the ascension bonuses so get your facts straight Nostrodamus.

Re: changes to ascension

Posted: Tue Sep 18, 2007 1:45 am
by TheRook
come off it...

Nostradamus wrote:After 1 very good ascension with the 1500-2000 APP rate you will be in striking range of Mojo and similar in like 1-2 months.


I consider myself mid ranged on main (26mill armysize) I have a current APP of 1.4mill with 10 trill spent on my main account where it is so far UP/Covert&AC levels along with UU costs for my next ascension (I also have 20k GnR but that hardly gives me anything)

at 2000 LF for 1 APP thats 2,800,000,000 LF from my LG+2 ascension...

if the numbers given by Psycolix are accurate which I assume they are very accurate going by what other people have said!

its 12-13 billion LF to get to 500 upgrades on Charisma alone...

So I would only need 5 Ascensions at that rate to get to the max on JUST charisma...

not to mention ALL the other stats that need upgrading...

If you think that within 1-2 months after whats considered by me and probably a lot of the people smaller than me quite a good ascension (10 weeks of my full income)

that I will catch Mojo your sorely mistaken!

I will need another 700mill planets and a free 100bill LF to catch mojo...

You have a great disbelief in what someone can achieve who doesnt have a huge main account to sacrifice 200k UP and god knows how much UU and naq...


if you can proove to me that I can catch Mojo in 1 to 2 months without having NOTHING but lifers on my main account then I will concede that your right...

but from my point of view and quite possibly 70+% of the SGW main players who ascend such an idea of being in striking range within striking range of 700mill armysize and not to mention all his upgraded stats within 1-2 months is just a total impossibility...



I MIGHT be able to do it if the APP to LF ratio was 1 APP to 20,000 LF when I'd get 28,000,000,000 LF for each ascension... I could catch him up in stats in 5-6 (and I wont be able to do each ascension every 5 days (5 GnR) it would take me the best part of a year) ascensions... but thats only in upgrades... not in influence (planets)


TheRook

Re: changes to ascension

Posted: Tue Sep 18, 2007 2:03 am
by Nostradamus
Let's look at the facts. You ascended 1 year ago and made 5 more after. For the sake of the math I will place them 2 months one after the other.

I will consider you did descent ascensions ..... if you didn't ascended for the bonuses and you didn't intended to work you main account to hell to make big ascension.

This means you should have gotten around 7-8 mil APP from your 6 ascensions. Invested wisely you should have a minimum of 120 charisma, 100 production and 7 to 10 mil planets ...... such an account would be ranked around 100 right now.

So ... how that the number compare with the reality ?