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Re: MS fix/Planet fix

Posted: Sun Dec 20, 2009 3:58 pm
by Sarevok
Legendary Apophis wrote:
deni wrote:I am always amused at topics like these.

You do keep telling us that the game is scewed cause someone has 400 bil comming from attack planets on a 500 bil strike.

Yet I do not see anyone complaining about having 1 mil UP coming from UP planets on a say 1.2 mil total UP.

Isn't that a bit hypocritical?

UP suffers from plague after a certain army size, attack suffers from nothing similar! ;)

Income also suffers when realm alert or Nox is in place. And is easily farmed off people with 10 income planets, with 10 attack planets ;)

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 2:11 am
by Legendary Apophis
This is really becooming a joke...
1 Assassin and 330,030 Super Soldier and 565,271 Raiders
(...)
The forces of rush in full force, and inflict 845,886,189,986 damage on Legendary Apophis's forces!
Judging from the troop and army makeup, 626,494,768,500 of that damage came from support planets.
(97bil came from MS)

Forgot to mention it to admin yesterday, but planets help is *really* becoming ridiculous...
#-o

Those planets need to be capped (like said in first page posts)...to ground strike without blessing effects. Seriously, sooner or later people will not need more than 50k weapons and troops and we will get back to the situation we had few years ago of Caspain.

That's exactly the kind of example on why game used to be better. :) I mean, when we had to train troops to build to get stats, if that still has a sense nowadays.. :-"

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 3:05 am
by Sarevok
Nono, you just need token troops to attack these days.

It's especially bias, when both players are above the raiding cap. The attacker need, as you showed, 400k supers, with 400k mercs, to do 800B damage. Which, as i often say, can mass a 2.6T defense.

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 3:12 am
by Legendary Apophis
Sarevok wrote:Nono, you just need token troops to attack these days.

It's especially bias, when both players are above the raiding cap. The attacker need, as you showed, 400k supers, with 400k mercs, to do 800B damage. Which, as i often say, can mass a 2.6T defense.

Said player is nowhere near raid cap lol..
With that kind of setting you can indeed mass 2-2.5T defs without much losses and that's where they game is turning wrong.

That along with MS techs...it's just making things horribly screwed up (MS tech for cheapness and attack planets for snipering). Not like it's first time those problems have been raised.

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 5:57 am
by Sarevok
Legendary Apophis wrote:Said player is nowhere near raid cap lol..

If you mean me, i was once. And i did have it happen...

The amusing thing about the way things are atm. Is if EVERYONE took the same approach as these people, then it wouldn't matter about how high your attack was, or how efficient it is due to planets, blessing, MS, etc. No one would have a defense, and everyone would have huge strikes. Making them useless. It's because not everyone takes the cheep way around, and people like the earn their own naq and defend it, rather then just taking it from others. Once everyone starts doing the large planets/MS/blessing thing, they become useless.

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 5:59 am
by Legendary Apophis
Sarevok wrote:
Legendary Apophis wrote:Said player is nowhere near raid cap lol..

If you mean me, i was once. And i did have it happen...

The amusing thing about the way things are atm. Is if EVERYONE took the same approach as these people, then it wouldn't matter about how high your attack was, or how efficient it is due to planets, blessing, MS, etc. No one would have a defense, and everyone would have huge strikes. Making them useless. It's because not everyone takes the cheep way around, and people like the earn their own naq and defend it, rather then just taking it from others. Once everyone starts doing the large planets/MS/blessing thing, they become useless.

Nope I meant who did the hit.

And you're right.

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 12:47 pm
by Lore
Sarevok wrote:The amusing thing about the way things are atm. Is if EVERYONE took the same approach as these people, then it wouldn't matter about how high your attack was, or how efficient it is due to planets, blessing, MS, etc. No one would have a defense, and everyone would have huge strikes. Making them useless. It's because not everyone takes the cheep way around, and people like the earn their own naq and defend it, rather then just taking it from others. Once everyone starts doing the large planets/MS/blessing thing, they become useless.


You mean doing like ascention is done now?

see where its going as well?

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 1:03 pm
by Lithium
theres no fix unless affecting smone's $$$

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 4:04 pm
by harchester
Jedi~Tank wrote:Why strip away what we have worked hard for? Think about it here..you dont bring competition down to your level, your raise your level to keep up with the competition..furthermore..the GOOD players with big ms's have been working on them since they began to play..like me, the not so good players buy or trade accounts or spend $$ just for the numbers.


I appreciate your thread Tet but honestly..the idea sgould be to work up not bring down.



i agree with JT ;)

Re: MS fix/Planet fix

Posted: Sat Jan 23, 2010 7:44 pm
by Sarevok
Lore wrote:
Sarevok wrote:The amusing thing about the way things are atm. Is if EVERYONE took the same approach as these people, then it wouldn't matter about how high your attack was, or how efficient it is due to planets, blessing, MS, etc. No one would have a defense, and everyone would have huge strikes. Making them useless. It's because not everyone takes the cheep way around, and people like the earn their own naq and defend it, rather then just taking it from others. Once everyone starts doing the large planets/MS/blessing thing, they become useless.


You mean doing like ascention is done now?

see where its going as well?

Except, ascensions are capped. MS is not.
So yes and no.

Jedi~Tank wrote:Why strip away what we have worked hard for? Think about it here..you dont bring competition down to your level, your raise your level to keep up with the competition..furthermore..the GOOD players with big ms's have been working on them since they began to play..like me, the not so good players buy or trade accounts or spend $$ just for the numbers.


I appreciate your thread Tet but honestly..the idea sgould be to work up not bring down.

But you didn't work hard for it. I'm not saying you didn't work for it. I'm sure you worked harder on buying 60k slots, then getting a few tech levels that cost about 10% of the actual upgrade cost

Re: MS fix/Planet fix

Posted: Sat Feb 27, 2010 3:21 am
by Legendary Apophis
Thinking about it, this planet issue with people having almost no troops and big strikes due to planets, remind me of the Caspain issue back in time, which caused admin to fix the planets bug (150bil or so strike with only 5k weapons or something). I think it's time admin fixes this bug again...

Re: MS fix/Planet fix

Posted: Thu Mar 04, 2010 7:15 am
by TheRook
Tetris - What about this scenario... (say your update goes live)

I'm ascended LG +1 and have a 1.5 trill MS (no techs as they are removed for ascended accounts)

I change my race to non ascended...but they have 30% techs available to buy... I then ascend and they get put into 'slots'...

I rinse and repeat this process adding 30% to my slots every time for a dirt cheap ascension... very much worth it...

that will have to be considered and stopped...

otherwise I know I'd abuse that :)

Re: MS fix/Planet fix

Posted: Thu Mar 04, 2010 2:23 pm
by Sarevok
TheRook wrote:Tetris - What about this scenario... (say your update goes live)

I'm ascended LG +1 and have a 1.5 trill MS (no techs as they are removed for ascended accounts)

I change my race to non ascended...but they have 30% techs available to buy... I then ascend and they get put into 'slots'...

I rinse and repeat this process adding 30% to my slots every time for a dirt cheap ascension... very much worth it...

that will have to be considered and stopped...

otherwise I know I'd abuse that :)

As would most people ;)

But probably better way to do this is to refund the naq, instead of convert it to raw slots