Page 6 of 7

Re: bugs - era 30

Posted: Thu Feb 23, 2012 3:48 am
by Scenester
As for miners,

1)If one were to have 1000 miners.
2)And someone else 10,000 miners.

Both spend 15b on miners amp level.

1) would go from lvl 1 to lvl 11
2) would go from lvl 1 to lvl 2

Who would make the most naq per turn?
Im guessing number 1... or both thesame amount :smt017

Re: bugs - era 30

Posted: Thu Feb 23, 2012 4:15 am
by alucard110
HippyFool wrote:Affy, I spent 10 hours doing a uni assignment yesterday and my head hurt less than after reading your two above posts. ](*,)

Quote added to my signature, so i can have a laugh each and every time i read it... for a while.

Nice that we've confirmed another truth for the era. nice work yet again Ahbi and Hippy.

Re: bugs - era 30

Posted: Thu Feb 23, 2012 11:22 am
by Affirmation
No more posts then... I am wasting to GD much NAQ frakking around trying to figure this out, and instead just crapping away another Era.

I am beginning to believe there is something defintely wrong in the Covert Troops thing, because I threw like 7500 Troops at the issue and I can see now that ABHI and Hippy are right. Not gonna elaborate, because since I have frakked myself dikking around with this I am losing my ability to be considerate in an Era I was intending to try and really compete in. That, and I just got fricked over by my company to have to go clean up another dumazz azzhole Field Engineer's mess this weekend and now will have to give away my Daytona 500 tickets for this weekend's NASCAR race.

Needless to say I am going to be a pouty MFer for a week or so.
(Affy goes and looks longingly at his Daytona 500 tickets, realizing he has pissed away couple hundred bucks and goes to pack for weekend Fiber work... :smt089 )

'Bad Affy' sez... Oh shizz, Affy will just be me for a while.

Re: bugs - era 30

Posted: Thu Feb 23, 2012 4:27 pm
by Abhi
Affirmation wrote: and now will have to give away my Daytona 500 tickets for this weekend's NASCAR race.



You watch Nascar? Thats very red-neckish of you :P

Re: bugs - era 30

Posted: Tue Feb 28, 2012 8:17 am
by 00RA00
iv read a few of these topics about AMP thingys and well mine doesnt increase at all and i have 1 att soilder still

Re: bugs - era 30

Posted: Tue Feb 28, 2012 8:25 am
by Quina Quen
It will increase on its own after a while but to see the improvements instantly the work-around is to go into your armoury and click repair (even if you have no repairs to make).

Re: bugs - era 30

Posted: Tue Feb 28, 2012 8:36 am
by Juliette
His AMP level does not improve because he spends no naq on them.
Only way they'll go up on their own is when he becomes officially inactive.

Re: bugs - era 30

Posted: Tue Feb 28, 2012 9:50 am
by Abhi
ربهالنوع wrote:His AMP level does not improve because he spends no naq on them.
Only way they'll go up on their own is when he becomes officially inactive.



AMP levels go up by themselves for inactives?!

Re: bugs - era 30

Posted: Tue Feb 28, 2012 10:46 am
by Juliette
No, I am just trying to get rid of the competition.

Edit: Yes, yes they do. Try it! :P

Re: bugs - era 30

Posted: Wed Feb 29, 2012 9:39 pm
by Hydra
Not sure if it's meant to be this way, but every time I try to spend all my naq to AMP up a troop, it says it works, but doesn't take the naq or upgrade the troop. However if i spend even just 10 naq less, it works properly.

Re: bugs - era 30

Posted: Thu Mar 01, 2012 12:36 am
by alucard110
yeah, its been doing that from the start, just make sure you've got more NAQ out than you intent to spend.... not sure the minimum "extra" you need (probably depends on the amount you're spending + xx% extra...)

If i'm spending 1.5bil, i usually withdraw 1.6..... i've never really tested it... it may well be 1 NAQ over cost price (someone's probably posted on this somewhere) (Affy mentioned something bout it)

Re: bugs - era 30

Posted: Thu Mar 01, 2012 1:02 am
by Quina Quen
One other thing is always to deal in round figures, as for some reason it rejects numbers like 589,732,423.

Re: bugs - era 30

Posted: Thu Mar 01, 2012 9:24 am
by Jimbo 5.3
alucard110 wrote:yeah, its been doing that from the start, just make sure you've got more NAQ out than you intent to spend.... not sure the minimum "extra" you need (probably depends on the amount you're spending + xx% extra...)

If i'm spending 1.5bil, i usually withdraw 1.6..... i've never really tested it... it may well be 1 NAQ over cost price (someone's probably posted on this somewhere) (Affy mentioned something bout it)


1 extra naq is all you need.

Re: bugs - era 30

Posted: Thu Mar 01, 2012 9:26 am
by R0B3RT
ac not kill covert :(

Anti-Covert 6,386,883,244


Defensive Action 0
Covert Action 5,108,025,010

With 1,409,736,989 power remaining, they manage to eliminate 0 of ?????s Undercover Agents!

Re: bugs - era 30

Posted: Thu Mar 01, 2012 9:33 am
by Abhi
R0B3RT wrote:ac not kill covert :(

Anti-Covert 6,386,883,244


Defensive Action 0
Covert Action 5,108,025,010

With 1,409,736,989 power remaining, they manage to eliminate 0 of ?????s Undercover Agents!



Maybe they are set to critical?