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Re: Blue One

Posted: Sun Oct 21, 2012 3:32 pm
by Raven
xDaku wrote:Raven, if you go into bloodwar without the resources then ofcourse you should be punished for it. That's not a flaw, it's strategic. It requires people to play carefully outside of bloodwar and only get aggressive when they can afford to.

And lith, go into blood war and that 350m to 4m drop can happen too. Most wars tend to be faster at the start you know.

And as for real players, bloodwar was proposed and discussed with jason by some of the best massers in the game. So...yea.



Why would you have to get punished for it? You take away a great aspect of the game. How many times i massed dozens of people, and leaving myself with nothing, just to put some effort in it again and raid all the way back to the raiding cap. It's favoring people with a big bank, and alot of naq pre fight. Seems wrong in SGW.

350mill to 4 mill is abit overreacting. First i don't see anywhere lifers can be killed (If they can fair game)
And besides that, do you have any idea how many resources it would take to kill, say 250mill miners. An alliance would have to give up 1 billion lifers to kill it.
Now unless you got 30 very active members, all with 500mill+ size (and even then) i dont think anyone would sacrifice 1 billion to kill 250mill. Not in the least because they are also in a state where replenishing UU is impossible.

I dont think asking for feedback is the same as discussing the different elements of bloodwar. Again on paper it looks great. In real, it needs work.

Re: Blue One

Posted: Sun Oct 21, 2012 5:50 pm
by xDaku
If you're going to mass an alliance enough to initiate blood war you'd better have enough resources...which is why it's fair.

And 350m to 4m was very common in wars. Massing 100T+ defs required a fully useable army and people were doing it on a daily basis for weeks. Go read the da vinci vs robert thread for an example.

I myself dropped someone from 350m to 6m in one onliner amd I know people have done more. You seem to think that an alliance being unready for bloodwar is them being victimized but you have to be prepared for a war if you're throwing that many turns at an alliance.

Re: Blue One

Posted: Mon Oct 22, 2012 12:43 am
by Raven
xDaku wrote:If you're going to mass an alliance enough to initiate blood war you'd better have enough resources...which is why it's fair.

And 350m to 4m was very common in wars. Massing 100T+ defs required a fully useable army and people were doing it on a daily basis for weeks. Go read the da vinci vs robert thread for an example.

I myself dropped someone from 350m to 6m in one onliner amd I know people have done more. You seem to think that an alliance being unready for bloodwar is them being victimized but you have to be prepared for a war if you're throwing that many turns at an alliance.



Wich is exactly why none will enter bloodwar right now.

And going from 350mill to 4 mill in normal wars? Not very impressive. I went from 75 mill to 1, back in the day loads of times. And UU was 20 times more valuable. If not more.
You can raid 450mill UU in 1 day with some effort. Kinda takes away the glory imo.

The only thing bloodwar is doing right now is the opposite of it's desired effect, it is stopping people from massive wars, because being in bloodwar is undesirable for any alliance.
Like i said above UU is expendable, but none is gonna sacrifice 4x to kill 1x. Not without any form of recovery.

Re: Blue One

Posted: Mon Oct 22, 2012 12:53 am
by Lithium
the value of an alliance is to take care of every member of it not to increase the ego of e few tus no bloodwar.
a player that has been around for a while and has played properly know where J-updates aim.

Re: Blue One

Posted: Mon Oct 22, 2012 2:41 am
by SVaRuN
An update btw for those of you who don't have me on MSN already

krajncic_11@hotmail.com

is my adress



Blue

Re: Blue One

Posted: Mon Oct 22, 2012 7:22 am
by caesar2
SVaRuN wrote:Will have a look around at first


Welcome back.

Re: Blue One

Posted: Mon Oct 22, 2012 9:46 am
by xDaku
Raven wrote:
xDaku wrote:If you're going to mass an alliance enough to initiate blood war you'd better have enough resources...which is why it's fair.

And 350m to 4m was very common in wars. Massing 100T+ defs required a fully useable army and people were doing it on a daily basis for weeks. Go read the da vinci vs robert thread for an example.

I myself dropped someone from 350m to 6m in one onliner amd I know people have done more. You seem to think that an alliance being unready for bloodwar is them being victimized but you have to be prepared for a war if you're throwing that many turns at an alliance.



Wich is exactly why none will enter bloodwar right now.

And going from 350mill to 4 mill in normal wars? Not very impressive. I went from 75 mill to 1, back in the day loads of times. And UU was 20 times more valuable. If not more.
You can raid 450mill UU in 1 day with some effort. Kinda takes away the glory imo.

The only thing bloodwar is doing right now is the opposite of it's desired effect, it is stopping people from massive wars, because being in bloodwar is undesirable for any alliance.
Like i said above UU is expendable, but none is gonna sacrifice 4x to kill 1x. Not without any form of recovery.


Exactly. Like Svarun said, war should not be something desirable, it should be something needed. And with blood war, it is.

And you seem to think that the game should be adjusted because there's more inactive - which makes for more farms/raids = lower price. No, it shouldn't. When the DDE/OE war kicked off, UU prices jumped up to 1.5T per m, it's all about the demand at the time. During the OE/TAF war people were going through billions of UU per day and prices were very high.

Balance between farming/raiding and warring is not possible anymore because of the amounts people are willing to spend. That's not an issue with bloodwar. Limiting the amount of resources you can use is a good thing, otherwise if you're a non spender you're throwing stones at a mountain and hoping to bring it down.

P.S. If there's more demand for UU (as it is in bloodwar) prices go up. Also, prices can be as high as possible and it won't matter. Why? Because the era of people actually playing the game to get resources went away years ago. Prices of UU can be whatever, people like ETL will always have an indefinite amount of resources. And blood war puts a limit on that indefinite amount.

And on one end you claim 350m to 4m is over reacting and 75m to 1m is not. They're the same thing.

Re: Blue One

Posted: Mon Oct 22, 2012 10:05 am
by Duderanch
I agree with daku, if you use enough ATs on an alliance to initiate bloodwar then it's your own stupidity if you don't have the resources prepared for it.

Re: Blue One

Posted: Mon Oct 22, 2012 10:41 am
by Raven
xDaku wrote:
Raven wrote:
xDaku wrote:If you're going to mass an alliance enough to initiate blood war you'd better have enough resources...which is why it's fair.

And 350m to 4m was very common in wars. Massing 100T+ defs required a fully useable army and people were doing it on a daily basis for weeks. Go read the da vinci vs robert thread for an example.

I myself dropped someone from 350m to 6m in one onliner amd I know people have done more. You seem to think that an alliance being unready for bloodwar is them being victimized but you have to be prepared for a war if you're throwing that many turns at an alliance.



Wich is exactly why none will enter bloodwar right now.

And going from 350mill to 4 mill in normal wars? Not very impressive. I went from 75 mill to 1, back in the day loads of times. And UU was 20 times more valuable. If not more.
You can raid 450mill UU in 1 day with some effort. Kinda takes away the glory imo.

The only thing bloodwar is doing right now is the opposite of it's desired effect, it is stopping people from massive wars, because being in bloodwar is undesirable for any alliance.
Like i said above UU is expendable, but none is gonna sacrifice 4x to kill 1x. Not without any form of recovery.


Exactly. Like Svarun said, war should not be something desirable, it should be something needed. And with blood war, it is.

And you seem to think that the game should be adjusted because there's more inactive - which makes for more farms/raids = lower price. No, it shouldn't. When the DDE/OE war kicked off, UU prices jumped up to 1.5T per m, it's all about the demand at the time. During the OE/TAF war people were going through billions of UU per day and prices were very high.

Balance between farming/raiding and warring is not possible anymore because of the amounts people are willing to spend. That's not an issue with bloodwar. Limiting the amount of resources you can use is a good thing, otherwise if you're a non spender you're throwing stones at a mountain and hoping to bring it down.

P.S. If there's more demand for UU (as it is in bloodwar) prices go up. Also, prices can be as high as possible and it won't matter. Why? Because the era of people actually playing the game to get resources went away years ago. Prices of UU can be whatever, people like ETL will always have an indefinite amount of resources. And blood war puts a limit on that indefinite amount.



I wonder if you start replying before reading what i said. Im not saying you should be able to go to bloodwar unprepared.
Just that NONE has a reason to go into bloodwar currently.

How can UU prices go up in a bloodwar? People can't trade. Sure they might go up after it has ended, but normal wars already do that.
Again, none is gonna be zeroed, killing miners is way to uneffective.

xDaku wrote:And on one end you claim 350m to 4m is over reacting and 75m to 1m is not. They're the same thing.


Lol, man you need to read what im saying, i was talking in bloodwar nobody will go from 350mill to 4mill by getting attacked.
I said i normal wars that is not very impressive, and let me remind you 1-75mill 4 years ago is about equal to 15bill UU these days each time someone did that.
Now think that over again, and then delete what you said.

Re: Blue One

Posted: Mon Oct 22, 2012 11:21 am
by xDaku
They'll go up before it has started. People will go to blood war because they'll want to mass over any issues being created between two alliances. And the only way to mass is to accept blood war. The only way to accept blood war is to have resources for blood war = everyone buying up = higher prices.

And I want to see this hilarious calculations of 75m a few years ago = 15 bill now.

Btw, I'm also curious as to how you think no one will go from 350m to 4m in blood war. Because...onliners are the same except for the def to strike difference - which just encourages more onliners.

Re: Blue One

Posted: Mon Oct 22, 2012 11:34 am
by Lithium
i have never seen market going up 50% before the any big war has started, yes theres some demand to stock b4 the war that increase the price max 10% but thats all. It is during teh war the prices go up because active players dont have much time to raid and also mass and theres not much feeders in the alliances so they have to buy buy buy.

I d like to see how free players can build up in bloodwar mode.

Re: Blue One

Posted: Mon Oct 22, 2012 11:42 am
by Raven
xDaku wrote:They'll go up before it has started. People will go to blood war because they'll want to mass over any issues being created between two alliances. And the only way to mass is to accept blood war. The only way to accept blood war is to have resources for blood war = everyone buying up = higher prices.

And I want to see this hilarious calculations of 75m a few years ago = 15 bill now.

Btw, I'm also curious as to how you think no one will go from 350m to 4m in blood war. Because...onliners are the same except for the def to strike difference - which just encourages more onliners.


I made that claim abit to quick based on earlier calcs. but let me explain.
Its easy, the avg raid back then was 500 UU, now you should probably go for 65k UU, = 130 times inflated raiding now.
That still makes 75mill UU worth almost 10bill uu right now. Still more impressive then a mere 350mill :p
Im not even taking in the fact that the prices for AT were 2/3 of that you raided. And right now it is about 1/3.

Im not sure how people with 450mill+ size are gonna stock up on UU before wars. Since they already at the cap.

Either way we have our own opinion. I tell you my proof is the current wars, they aint doing bloodwar.
Tell me the benefit of 2 equal alliances going bloodwar?

The reason none is gonna be zeroed, i said it before. NOBODY is gonna spend 1bill non replenishable UU to kill off 250mill miners.
You would need 4 people at max army size to even attempt this, so you better be outgunning the other alliance 4:1, wich is pointless because none being outgunned that badly is gonna bloodwar. See the loop?
Oneliners are not the same. They are just 2 people who fight and buy 450mill UU back when they are done, and feel like they had war. Ye...

Re: Blue One

Posted: Mon Oct 22, 2012 12:07 pm
by xDaku
Lithium wrote:i have never seen market going up 50% before the any big war has started, yes theres some demand to stock b4 the war that increase the price max 10% but thats all. It is during teh war the prices go up because active players dont have much time to raid and also mass and theres not much feeders in the alliances so they have to buy buy buy.

I d like to see how free players can build up in bloodwar mode.


The reason for no increase as it was, is because there was no blood war. If the only option for a war is blood war, then there will be an increase before hand. And it's spenders who can buy up in an instant that are limited in blood war, the free players have always been limited depending on how quickly they can gather resources.

Oh and Raven, you have to take into account that accounts are limited to the UU you can hold on it atm. It's not that the people today can't war with that much. Again, read the war threads and you'll see how much people used up in wars.

P.S. You can't sustain 75m per day for months and months on end. The current spenders sustain over that.

And you don't need to use 1 bill UU to kill off 250 mill miners. You do realize there's war/war in blood war right? Any size def being built will be taken down in seconds. Considering def adds to strike, that requires a person to be extremely fast in taking down a def and keeping their strike at a reasonable level. To take down any def requires you to put up units = units loss. Not everything has to be done swiftly or overnight.

And one onliner might not be the best, but try to keep a constant stream of them going and see how your account looks compared to the guy that bested you constantly and let me know that it wasn't fun and worth it. There are two ways to mass, the boring easy way or the fun way. Gameplay's up to you.

Re: Blue One

Posted: Mon Oct 22, 2012 12:16 pm
by Juliette
xDaku; you might just have said this, but I think I did not see it.. when attacking, you do not just attack the defence, your combined force attacks the combined force of the enemy. If you enter BloodWar with a 150T defence and 0 strike, you have '150T military action' usable as strike and defence. (This is to combat potential sniping, and because more death = more fun.) :D

Re: Blue One

Posted: Mon Oct 22, 2012 12:18 pm
by Lithium
pardon me cuz ive not followed the bloodwar system, can u mass with 0 strike there???? and have 100T def +100tcov/ac