descension

For discussion on balance, bugs, likes, dislikes of recently released features.
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Nostradamus
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Descension should be 1 vs 1 ... we have the model of alliance wars in main that can be very easily be applied here. The accounts involved in this should be protected from other attacks, but in order to stop people to abuse this system you would have to inflict a % of damage to the other player and this % to be high enough; if you didn't do this damage during the protection period then you would lose some levels in major stats like max life, charisma, even no of fleets.

I would like to see descension as a PvP fight from other games with bonuses to be gained and lost.

About the main account I really think in addition to the 1 month without bonuses you should lose 1 level ..... this will make all LG+1 to try and ascend again in order to lose only 1% in case of descension and not 5% and to boost the ascended account in order to make it harder for the attacker .... and this will make main more interesting also.

I would like to see the thing with the ascended account the other way around .... have 3 weeks forced vacation after being descended then 1 week of protection to rebuild.

I think Forum should make a preliminary list with all the proposals here and then to vote on each of them ..... to lose or not to lose 1 bonus level in adition to the 1 month period ; to be 1 vs 1 or X vs 1 or as many as possible vs 1 ; etc.
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Wolf359
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Not bad - can weaken the main account without totally doing so.

There is one question that has cropped up a couple of times in this thread though, that I could not see an answer to (do not roast me if I'm wrong - I've just woken up!).......

........The problem of people just sitting on vacation in ascension:

The way I see it there are 2 possibilities to overcome this:

1 - Vacation in Main/Ascension = Automatic vacation in Asension/Main

2 - Vacation in Ascension = Loss of Ascended Bonuses in Main - think of it as 'the God has deserted its followers'.

either of these would stop the continual ascension holiday makers! :-D
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god of darkness
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Kills ... 0


just wondering.

1) when you decend someone,will that give a "free-ticket-from-decention"
i mean,when you kill (decend) someone,and let's say a few weeks afterwards,you get decended.will the decention will be "deleted".

2)or is it like,if you have 5 kills you can change the kills into lifeforce to buy upgrades or so.

3)or if you kill (decend) someone in ascention,you get 1% or 5% extra in main.
so this means that if you decend someone that you will get the same "pro's" of ascending again in main.

4) and it would be nice to see a ranking list with the kills.
i mean,somewere were you can see who decended the most people.

for instance:

player ------------- title -----------------kills (people's decend)
player X --- Living God of the AJNA ---------------- 2


for the love of the game :

A) please don't make a market in ascention.this will unbalance the gameplay.

B) link ascention and main vacation to eachother

just a idea :D
but i understand that it's not easy to program all this.
Last edited by god of darkness on Thu Aug 17, 2006 12:16 am, edited 2 times in total.
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Lord Morlock
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god of darkness wrote:
Kills ... 0


just wondering.

1) when you decend someone,will that give a "free-ticket-from-decention"
i mean,when you kill (decend) someone,and let's say a few weeks afterwards,you get decended.will the decention will be "deleted".

2)or is it like,if you have 5 kills you can change the kills into lifeforce to buy upgrades or so.

3)or if you kill (decend) someone in ascention,you get 1% or 5% extra in main.
so this means that if you decend someone that you will get the same "pro's" of ascending again in main.

4) and it would be nice to see a ranking list with the kills.
i mean,somewere were you can see who decended the most people.

for instance:

player ------------- title -----------------kills (people's decend)
player X --- Living God of the AJNA ---------------- 2


I'd say leave kills as only a bragging system, no actual purpose, just there for looks; And as you said, a ranking page where kills for all players can be viewed would be great.
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Acronon
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Well, after thinking about it, wouldn't it be nice to have everything in ascension working before bringing in descension?
Let people play around and experience the game at its fullest before making it possible to descend people would make it more fun to work on building an account.
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MaxxTheMonk
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Okay this a though one, but I'll try to state my opions futher down, first I feel a need to tell who I am:

Many migth know me as MaxxTheMonk (The Peacefull <insert race>), I don't really deal with combat, since after the reconision that it would need a huge effort of research to do well. I play the game as some form of slow moving dull RPG, and have done so since 3 weeks after the creation of my main account, I've had a look into the other servers (Chaos and that other 3 month thing) too, but have abandoned them due the again the effort need to really play them. I'm proud that I have build my main account to ascention though non aggrasive actions and will continue that line of play, going for a top 10 rank there. I got a bit bored with main around the time before ascention was anounced, but took ascention to as a new goal to reach. I took it in with RP so to me ascention was a great deal, durring my build to ascention many changes have come. Most notable the multiple ascetion Idea, that I don't like, but now it's here, I hate the LG+ ascention idea worse. But for my opions regarding descention:

1) Ascention is a great feat, or atleast should be, it gives you access to the ascended server. But many only acsend to strengthen their main accounts, which kind of takes away the greatness of being ascended.

2) I propose as the forum guy said that descenting is also a great deal, I'm thinking: Bump main account the a standard account, and put the acsended account on hold untill they reascend. That if they are atmost LG's. In the case of people being LG+, strip them down to LG end of effect.

How to do this: Putting an acount on hold/suspend it should be rather easy to implement, as for the effects on main there's a few issues:
a) Due to their ascention they now have differnet unit tech and such, also bonuses, if things are database like, there shouldn't be to much trouble in converting everything into non acsended stuff, (the 4 base races have ditto ascended races), you could give people a "bonus race change for deascending as that race change isn't volentary.

Ohh well only one issue then.

3) deascending people is "hard", well sure, if it's hard to descend someone else(costing alot of AT's), I'd imagine the you'd only TRY to descend people you have as true enemy? I like an Idea of descending a player resets your AT, and you can't start unless you have say 1500 or even 2k? That should give to idea of descending is not something you toy with, again having more people go for the kill sounds good as it'll take a team effort to descend an ascended being.

4) PPT/vac mode, well I don't really ever use it, it is nice though, but other then real vacation what would you need em fore? And if you go on vacation, you go on vacation. How would to do that in real life for one of the accounts but not the other. Make it do what it says, not some game workaround for the gameexploreres. If it wasn't the intentions for that feature, then just rename it to a better name, like "comatose being"?

well nuff said. I hope this gives some input from a seasoned player, that still struggles in the game, to great pleasure mind you.

Ohh P.S. It took me some 8 weeks to build a starting ascended account, and I'm slow, but steady.
Virgil
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Like I mentioned earlier there are a lot of really solid points here from all different aspects. However I can't say yes or no to 1 thing or another until everything is laid out. Descension is such a major thing to not only the ascended server but the main server as well it needs to be laid out the right way the first time. Until I can get a complete scope of all details layed out it would be hard for to decide if what is proposed would or would not work.

Coverting kills into APP or something is a good idea encourages battles,
The addition of 1vs1 battles is interesting concept as well.
Yes no matter how descension works it will take some time and turns to do it which is a good thing though. (if the person has not been attacked in the last 30 hours you get 30 attacks (450 AT) then you get the activity message and are allowed one more hit each turn // This is how it is currently // Not sure how effective it would be though.

I would probably request that no matter what is implimented that the test/development server be opened for a while to test things out to ensure once implimented here there are no suprises to any of us.
Xorpio
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A little suggestion, if you go above rank 3000(it can be different) after you are descended your G&R would decrease, and if it comes to zero it will still go below to minus. And when your G&R would be at minus you would get extra 5% decrease on stats, so you can screw the descended one a bit :D Its like descending once just keep him belov rank of the G&R range. So that if its war let it be interesting.
frazz
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theres many ideas anmd points covered in this thread - to many propbably
lol

1) i like the idea of maybe not losing ur main weps and possible bonus totaly

2) tho i think 1 v 1 is a better way to go for a deascention a personal battle like oma and anubis they went into a fight into the coffee shop maybe one will win maybe not but once started the battle is between them alone and can only be started if a player has a min amount of turns

3) the kills make table for braggin rights but also by saying reach 5-10 kills u can get an unnamed bonus in one of ur stats make it random in one of the stats

4) same for if u are killed a few times u randomly lose stats in ascention or even if possible linking through to main where a training upgrade for skills in using the asended weps is added then lowered if killed meaning it has to be regained

nothing no one else has mentioned not what i thot ascention would be but maybe enough of a change for now

5) the vac mode problem in ascention to main if vacation mode is on in ascended the player loses the asended bonus fair way to do it
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Kaitou
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It's a good idea but I think that it's kind of unfair for the newly ascended beings who do want to play. They can get descended by the stronger players without them breaking a sweat so it will discourage players from ascending.

I suggest a rank limit be introduced for the descension thing, kind of like raiding but instead of 10 times their rank, it should be like 2 or 3 times or maybe even where you can only descend someone with a higher rank. It will make becoming number 1, a bit more vulnerable.
Hammond
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ok i know the points i make have been made already, but i just wanted to join my voice to the masses.

1) you should lose one lvl of ascention permanently after the month of no bonuses is up. and you must reascend again to get rid of your descention "tag".

2) Vacation mode must be linked to main in some way for descention to work at all. there is no point in putting in all the work to code this if no one can be descended. i dont mind either way if its both accounts are on vacation or you loose your bonuses in main. as long as something happens.

3) do not put in a legue table of top kills or give any bonuses for descending someone. there are a lot of players concerned about newer accounts being descended. there would be a reason to go around descendeding newer accounts if either of these things were implemented. if your new to ascention dont worry, it will cost a lot to descend someone and newer accounts will be safe as it will be too costly to just descend others just for the fun of it. unless they mess with the big guys that is. :twisted:
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Jack_Q_Neill
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oh yeah forum, your idea is brilliant. one month on main is a lot of time! - perfectly enough for being bonus-less :)

ideas of permanent deascension should be disregarded as people (including me) have worked for like a year to get where we are now .... spend hours of our lives :) :) :)

so .... deascension for one month is perfect. a vote for that!
CrimsonFrost
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Just a thought, it would be pretty cool if after you descend a character you could perhaps change your title in main? (Slayer of Gods) :P
<Fatana> Crimson you scare me on how much you like to mass :)

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The Dalek Empire
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Psi Kiya Trist wrote:ok, after having read all 5 pages.

descension should have more things against it.

getting one week of ppt is fine... if for the previous 3 weeks you could not log into your account at all (total chaos resulting from the death of their leader requires your realm to shut down, meaning even YOU can't help them) so, for the first three weeks after being descended, you'd log in to a screen that says:

you have been descended!
as your realm plummets into chaos from your collapse, your only memories are of what happened last in your state of godliness.

<insert last battle log here>

you only hope your realm is more settled when you're able to regain the strength to return in <21> days.


following the 21 day mandatory vacation mode, you'd then either be taken of vaca on the 22nd day, or pull yourself off it on the 20th/21st day after being descended. you then have your 7 day ppt to rebuild your ascended account with about half of the resources you would have gotten during the vacation mode with the exception of life force, which would comepletely regenerate.

~_+Psi Kiya Trist+_~


That is unspeakably cruel. Let's do it! :P


Over these six pages the idea of a permanent loss of your most recent Ascended bonus (taking people from LG+1 to simple LG for example) has really grown on me.



So let's see what we're picking up in this thread.

1) People want something more damaging than just a month of being powerless (the -5% idea is good here).

2) People are concerned about unscrupulous people sitting in vacation mode.

3) People that wanted to use Ascension as a way to get powerful Main accounts but didn't care about their Ascended selves are starting to worry (this is good - Ascension has always been high risk, high reward. It is only now that the risk element is being added).

4) There is concern about the big guys going on a killing spree and Descending people that have only just arrived up there. This is a hard one to crack, because rank modifiers just won't work here (look at the raiding rank modifiers - they exist, but if a hardcore raider really wants to hit the juicy accounts that should be well out of reach then there are several ways of doing so). Someone mentioned a month of immunity to Ascended assault after your first Ascension. Looking over the six pages, that is the suggestion that seemed simplest and most effective. The 2000 Turn cap will also put a limit on how mad a player can go.

5) Kill totals. Getting any sort of bonus here other than bragging rights is a very bad move in my opinion, because this would genuinely encourage players to go for the easiest Descension targets they can find.

6) The Cosmic Market. If this is going to be implemented then the effects it will have on Descension should be considered very carefully. I'm glad that Forum is putting Descension in before this.

7) Someone mentioned a few pages back that it would be the Ascended life force that is hit first, and then the defensive military? I would have thought it would be the other way around, but you could rationalise it saying that the mortals step up to defend their god.



There's more than that, but I've lost track. Anyone got anything big (and simple) to add to the list? Makes it easy for Forum to respond. :P
Geoff
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Well after reading all that (phew), i have come up with a few opinions, i would post them, but my 3 main points i think were summed up nicely by Hammond of Texas!

2 things i will add though:
1. There needs to be some thought as to what happens to priors that get descended, do they get totally kicked out of ascension? and will new players get a set period of time b4 they can get descended so they at least have a chance to make somethin of their account?

2. As far as the vacation mode issue goes, i'm more of the opinion that they should lose their ascension bonuses! maybe anything longer than a few days vacation in ascended they lose there bonus in main, and you can't go on vacation for a set amount of time after you come out of 1. I suggest this cause in main if you get massed etc then you can just jump on ppt whereas in ascension there's only vacation mode... so it still allows for a bit of protection, but not excessively enough to abuse.
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