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Re: changes to ascension
Posted: Wed Sep 19, 2007 3:30 am
by Raven
Nostradamus wrote:there are 5 people in ascended with that income and the rest way behind ..... maybe 8-10 with over 100 bil / turn .... there are a couple of people at 20-25 bil naq / turn income and over 100 at 10
read that part if you ment main you should have said so the 100bill/turn seems like ascended unless you think such incomes are in main

Re: changes to ascension
Posted: Wed Sep 19, 2007 4:32 am
by vinny d
When are these updates going to be introduced?
Re: changes to ascension
Posted: Wed Sep 19, 2007 4:35 am
by chargin
@Nostradamus
In games like WoW those 10 players can't send all their levels and equip to one account, and if those 10 players didn't work even as near as hard as the top person they could all still gang up on him because of the large increase in experience required to level and prices for equipment with slightly better stats would cost a lot more! I know that without ever even playing the game, because that's how games should work! Ascention is nothing like that, i'm not saying 10 accounts should be able to do it with less work than him, but they should have a decent shot with around the same amount of work!
I can compare incomes in main verse ascension to point out how powerful the top accounts in ascension are lol. To be able to compare servers you can't look at where the weaker players are currently because 99.9% of the servers income is with less than 0.1% of the players! And i'm comparing at LF, if u looked at DMU u would die of laughter. A lot less DMU will be converted to LF then before now that the rates are reasonable!
Re: changes to ascension
Posted: Wed Sep 19, 2007 4:40 am
by TheRook
Nostradamus wrote:Each production lvl cost 500 more lf then charisma .... we are talking about mil and bil here so you can forget about that.
All cost have been rounded up ..... this are the actual costs, for the dev server ones you can divide them by 15 and you'll get a pretty accurate value.
0 - 100 : 7.37 mil lf
0 - 200 : 118.9 mil lf
0 - 300 : 6 bil lf
0 - 400 : 19.1 bil lf
0 - 500 : 46.7 bil lf
perhaps everyone should be refunded all the LF spent on the account into the cache...
because 2 weeks before this thread was created I put 4-7mill LF into my charisma taking me to about 60 from about 50 (approx numbers)
if those are the true figures on dev then everyone should be refunded the LF spent that way the big guys get to take advantage of the cheaper levels as do the smaller people... because currently I've spent probably 15mill LF to get slightly over half the charisma someone could get with 7 mill...
12-15mill LF for lvl 0 to 55-60 Charisma for me
7-8 mill LF for lvl 0 to 100 charisma for anyone after me...
not good!

TheRook
a huge life force refund down to 0 levels and 2 days PPT on the ascended server with such major changes as these... that way EVERYONE (even big guys) can take advantage of the cheaper levels and bring balance to the force... I mean ascended realm
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:06 am
by Nostradamus
Raven wrote:Nostradamus wrote:there are 5 people in ascended with that income and the rest way behind ..... maybe 8-10 with over 100 bil / turn .... there are a couple of people at 20-25 bil naq / turn income and over 100 at 10
read that part if you ment main you should have said so the 100bill/turn seems like ascended unless you think such incomes are in main

It's kind of pointless to argue about language, we both have English as second language .... for me what I said there is pretty clear ..... but I don't mind explaining

Re: changes to ascension
Posted: Wed Sep 19, 2007 5:07 am
by Richâ„¢
TheRook wrote:Nostradamus wrote:a huge life force refund down to 0 levels and 2 days PPT on the ascended server with such major changes as these... that way EVERYONE (even big guys) can take advantage of the cheaper levels and bring balance to the force... I mean ascended realm
yeap everyone should keep all their stats + fleets, and have levels set to 0 with all LF refunded, with a STAGGERED 48 hour PPT, meaning some people get 40, some get 56, so we dont all come off PPT at same time and cause crash

Re: changes to ascension
Posted: Wed Sep 19, 2007 5:18 am
by TheRook
Richâ„¢ wrote:TheRook wrote:Nostradamus wrote:a huge life force refund down to 0 levels and 2 days PPT on the ascended server with such major changes as these... that way EVERYONE (even big guys) can take advantage of the cheaper levels and bring balance to the force... I mean ascended realm
yeap everyone should keep all their stats + fleets, and have levels set to 0 with all LF refunded, with a STAGGERED 48 hour PPT, meaning some people get 40, some get 56, so we dont all come off PPT at same time and cause crash

staggered sounds good and can we get people coming off PPT at around 8-9pm GMT!
on both occasions

be like a super weapon sale woudl be lovely

TheRook
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:28 am
by Nostradamus
I made a mistake with the first 2 values there (lost a 0)..... made an updated list more easily to read :
lvls ..............Actual cost ...............Dev server cost (lf/dmu)
0 - 100 ........ 73.7 mil lf ............... 4.9 mil lf / 49 bil dmu
0 - 200 ......... 1.19 bil lf ................ 79.4 mil lf / 794 bil dmu
0 - 300 .......... 6 bil lf .................... 400 mil lf / 4 tril dmu
0 - 400 ......... 19.1 bil lf ................. 1.28 bil lf / 12.8 tril dmu
0 - 500 ......... 46.7 bil lf ................. 3.12 bil lf / 31.2 tril dmu
As you can see ... top accounts would be able to buy someone lvl 180 with the dmu generated in 1 turn ..... don't know for you but for me it's a long, long way from normal.
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:28 am
by High Empty
If forum whats to do a complete refund of all lifeforce spent, I'm ok with that.( directly into cache mind you)
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:35 am
by Timmy
Nostradamus wrote:I made a mistake with the first 2 values there (lost a 0)..... made an updated list more easily to read :
lvls ..............Actual cost ...............Dev server cost (lf/dmu)
0 - 100 ........ 73.7 mil lf ............... 4.9 mil lf / 49 bil dmu
0 - 200 ......... 1.19 bil lf ................ 79.4 mil lf / 794 bil dmu
0 - 300 .......... 6 bil lf .................... 400 mil lf / 4 tril dmu
0 - 400 ......... 19.1 bil lf ................. 1.28 bil lf / 12.8 tril dmu
0 - 500 ......... 46.7 bil lf ................. 3.12 bil lf / 31.2 tril dmu
As you can see ... top accounts would be able to buy someone lvl 180 with the dmu generated in 1 turn ..... don't know for you but for me it's a long, long way from normal.
drastic means are required i guess and i can see the arguments for and against. i guess we need to wait and see what admin decides as all points have been expressed and i think a definitie ETA will be required with an outline of the changes so everyone can get ready.
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:42 am
by Ero`Sore
i would be okay with refunding everything
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:46 am
by Nostradamus
High Empty wrote:If forum whats to do a complete refund of all lifeforce spent, I'm ok with that.( directly into cache mind you)
Hmm ..... let's see how this will change things:
1. Price lvl stays the same - lol ..... we would end up the same, some people would chose better
2. Price lvl goes up - if I'm at 100 lvl I have 8x cer / 4x income .... top are at 200 they get 27x cer / 9x income
3. Price lvl goes down - if I'll be at 400 I'll get 125x cer / 25x income..... they'll be at 900 and get 1000x cer / 100x income
Re: changes to ascension
Posted: Wed Sep 19, 2007 5:50 am
by Timmy
Nostradamus wrote:High Empty wrote:If forum whats to do a complete refund of all lifeforce spent, I'm ok with that.( directly into cache mind you)
Hmm ..... let's see how this will change things:
1. Price lvl stays the same - lol ..... we would end up the same, some people would chose better
2. Price lvl goes up - if I'm at 100 lvl I have 8x cer / 4x income .... top are at 200 they get 27x cer / 9x income
3. Price lvl goes down - if I'll be at 400 I'll get 125x cer / 25x income..... they'll be at 900 and get 1000x cer / 100x income
i guess you've put forward a reasonable argument there.
though if everyone gets refunded under the development server rates in power up still maybe the caps should be a bit more severe like 3 or 4 times instead of 2.
Re: changes to ascension
Posted: Wed Sep 19, 2007 6:16 am
by TheRook
if everyone gets refunded and more expensive upgrades kick in at 400, 500, 600 and so on the big guys will be able to take advantage of the much cheaper lower costs which will give them more LF to spend in the more expensive upgrades...
to be fair a big change like this does require the LF refunds otherwise its just unfair to those who have ascended before these updates... big and small players alike
TheRook
Re: changes to ascension
Posted: Wed Sep 19, 2007 6:31 am
by generaloneill
yup, i will agree on that. defo, sell back levels. but it should have a penalty for doing so.