Page 7 of 8

Re: Feeder discussion

Posted: Mon Jun 07, 2010 10:21 am
by Scenester
Id say close it down forever so people will be forced to fight it out ingame instead of tonguewrestling here...
Im done with this whole feeding issue, nothings ever going to change since admins: dont care about Q.
End of story.

Re: Feeder discussion

Posted: Mon Jun 07, 2010 10:35 am
by Kilimanjaro
I second that!!

Re: Feeder discussion

Posted: Mon Jun 07, 2010 11:01 am
by Mikgamer
And you all are just now realizing this?

~lulz

Re: Feeder discussion

Posted: Mon Jun 07, 2010 12:00 pm
by Scenester
Mikgamer wrote:And you all are just now realizing this?

~lulz


No this is about my 4th time repeating this.
Infact I think this was exactly like my first post in the entire feeding dilemma.

Re: Feeder discussion

Posted: Mon Jun 07, 2010 12:13 pm
by EnVy!
i concur

Re: Feeder discussion

Posted: Tue Jun 08, 2010 8:20 am
by Scenester
Oh btw I just thought of something ;)

If there are no more TACTICAL Era's but just era's where u start off with 2.000.000.000.000 turns, then the effect of having to use more turns then others (like in being fed/multi'ing) is reduced by alot. Because then people 'd have a better change at fighting the fed, by just spending 3x the time ingame.
Ofcourse people who 'd get fed be better off since they can just sit on their lazy ass and wait for their feeders to farm all te naq for them.

But right now you really have to choose wether you are going to kick a fed account 1-2 days back and with that yourself, or get your own acc up a bit.

Im just sayin'

Re: Feeder discussion

Posted: Tue Jun 08, 2010 9:10 am
by martin the great
Scenester wrote:Oh btw I just thought of something ;)

If there are no more TACTICAL Era's but just era's where u start off with 2.000.000.000.000 turns, then the effect of having to use more turns then others (like in being fed/multi'ing) is reduced by alot. Because then people 'd have a better change at fighting the fed, by just spending 3x the time ingame.
Ofcourse people who 'd get fed be better off since they can just sit on their lazy ass and wait for their feeders to farm all te naq for them.

But right now you really have to choose wether you are going to kick a fed account 1-2 days back and with that yourself, or get your own acc up a bit.

Im just sayin'

the flaw is if the people getting fed spend just as much time on it they will still have an advantage

Re: Feeder discussion

Posted: Tue Jun 08, 2010 10:58 am
by Scenester
martin the great wrote:
Scenester wrote:Oh btw I just thought of something ;)

If there are no more TACTICAL Era's but just era's where u start off with 2.000.000.000.000 turns, then the effect of having to use more turns then others (like in being fed/multi'ing) is reduced by alot. Because then people 'd have a better change at fighting the fed, by just spending 3x the time ingame.
Ofcourse people who 'd get fed be better off since they can just sit on their lazy ass and wait for their feeders to farm all te naq for them.

But right now you really have to choose wether you are going to kick a fed account 1-2 days back and with that yourself, or get your own acc up a bit.

Im just sayin'

the flaw is if the people getting fed spend just as much time on it they will still have an advantage


Right now you CANT spend more time farming as the fed ones because your limited on turns. With unlimited turns you can.
But chea with unlimited turns farm would be crap n the feeders could give away sickening amounts.....but oh well id like such era more then this :-D

Re: Feeder discussion

Posted: Tue Jun 08, 2010 11:06 am
by ph30nix
when i was farming the other day, and i blew threw 2 days worth of turns i earned like 100-120bil took me like an hour or so, made me think people getting fed are getting 2-3 TIMES this and arent even using there turns to do it, so in the long run they are going to end up making 3-4x the ammount of naq anyone else has any chance of making.

Re: Feeder discussion

Posted: Tue Jun 08, 2010 3:53 pm
by Ace1102
Here's a helpful on topic suggestion... I did make mention of this in another thread about multi's but this seems to be the right place for it...

Obviously we need some more admin support, an active admin etc, since we've all already established this, we should now discuss deterrents.
Seems that atleast the majority of the community would be in agreement that feeding should be made against the rules of the server and carry harsh punishments.

For this particular era, punishment to the person gaining large amounts of naq should be, having all said naq and stats purchased with said naq (to the value of the naq fed) deleted from their account for good.
Then as further deterrent, they should have to pay a 'fine' for the amount fed, remove all AT's to the value of naq fed at current market rates, and let them be able to go into negative AT's, they feed, they get to wait days until they out of minus AT's...
Certainly seems fair to me, anyone who wants to be fed a week worth of naq should be forced to sit and not generate anything for the next full week.

As for accounts doing the feeding,
I would suggest a temporary IP ban (for first offence) maybe a few days to a week?
anyone caught a 2nd time obviously doesn't care about the game itself, and so should have _atleast_ a 1 era long ban placed on them (Or remainder of current era), either by ID or IP...

The only problem with IP banning being that not everyone has a dynamic IP address, so its not exactly 100% effective.
ID banning is effective, but only until the person makes another account to bypass that, which is multying and a bannable offence again.

Accounts then profiting from others who circumvent the banning system and are still able to feed, should have the same bans imposed onto them.
(on top of naq and AT 'fines' already deducted)
Perhaps a friendly warning from admin for first offence, then a temporary ban or imposed vacation period, then further action as admin see's fit, for further offences.

Firm but Fair, thats the name of the game...
Now we just need to rally for an active admin who can do all this stuff for us on a day to day basis and not on an era to era basis...

Re: Feeder discussion

Posted: Tue Jun 08, 2010 5:17 pm
by ph30nix
too much work to do all that now, as a going forward thing its fine, but no way admin would want to go threw and figure all that crap out in middle of era

Re: Feeder discussion

Posted: Tue Jun 08, 2010 6:13 pm
by Ace1102
I dont think he needs to figure out anything, he's got all of us here and we've already done all the scouting around, theres a few threads about to show it :)

Re: Feeder discussion

Posted: Wed Jun 09, 2010 8:29 am
by ph30nix
i mean figureing out all the #'s im sure there are feeders who got fed a few tril by now, but then again made another few hundred bill legitly its a pain to seperate that fairly.

Re: Feeder discussion

Posted: Wed Jun 09, 2010 7:22 pm
by Mikgamer
Combat feeding with cheating eh? Nice approach feeder police. Have being sat on now that you have to actually earn your stats.

Re: Post the 'feeding' hits here :)

Posted: Sat Jun 12, 2010 2:47 pm
by GOLDEN WING
Scenester wrote:15:06 Lord Apogryph 499089380280 knight 406296716756 94,000,000,000 Naquadah lost

13:27 Shaman King 430642239038 afardox100 353510859718 293,760,000,000 Naquadah lost

[spoiler]13:27 Shaman King 430642239038 afardox100 353510859718 293,760,000,000 Naquadah lost 18 1,500

13:00 afardox100 430641813324 zebrahives 353510859718 1,877,921,496 Naquadah lost 0 0[/spoiler]

Spoiler contains funny fact.



Holy *filtered* how do we compete with these people i gotta step up my game :P