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Re: Alliance Houses - Discussion

Posted: Tue Sep 21, 2010 4:47 am
by MEZZANINE
RepliMagni wrote:
Sarevok wrote:
MEZZANINE wrote:10% is quite a lot when added to big MSs, not really worthwhile for smaller ones, No MS house interesting but exploitable since any big MS player can just keep leaving and rejoining to keep their MS in play
That achieves nothing. Those people that leave and rejoin, don't get the bonus form the house, until the 5th day.

If they rejoin, they are practically considered house-less for the purposes of working out benefits. So I fail to see the exploitable nature of it. But feel free to enlighten me



That's the whole point. He is talking about the No MS House - in which case players with big MS's can leave, rejoin and still have their MS in play.....whilst the rest of the alliance gets the bonus


What he said ^

Also the same for the No AB house, the Unknowns can leave and rejoin once a week to keep their ABs while the lower ascended players can fight higher ascendeds without AB

Re: Alliance Houses - Discussion

Posted: Tue Sep 21, 2010 5:14 am
by Robe
MEZZANINE wrote:Also the same for the No AB house, the Unknowns can leave and rejoin once a week to keep their ABs while the lower ascended players can fight higher ascendeds without AB
I dont understand your argument because that option is applicable to all houses.

Do you mean that when players deliberately leave and rejoin a house to farm their own alliance or other occupants then they should lose their house bonus for more than 5 days?

Re: Alliance Houses - Discussion

Posted: Tue Sep 21, 2010 5:44 am
by Sarevok
MEZZANINE wrote:Also the same for the No AB house, the Unknowns can leave and rejoin once a week to keep their ABs while the lower ascended players can fight higher ascendeds without AB
And those that left have to battle the enemy with (assuming rival house conflict) an additional 4% blessing chance?

New House's!!

Posted: Tue Sep 21, 2010 3:53 pm
by Sammael
Disciples of Horus (Flight) - 10 Percent Mothership Attack/Defense Increase (During Battle Only)

Disciples of Sobek(Flight Eater) - 100 Percent Negates All Mothships In Attack/Raid Battles- Own and Enemy

Disciples of Neper 0 Percent : While friendly and social (and male), not much actual benefit.

Disciples of Nepit 0 Percent : While friendly and social (and female), not much actual benefit.

So what do we think :-k

Re: New House's!!

Posted: Tue Sep 21, 2010 3:55 pm
by Kjarkur
I like it.

But I think we have enough houses for now. These new houses are gonna have some effect on game politics for sure.

Re: New House's!!

Posted: Tue Sep 21, 2010 4:13 pm
by R8
i think the neighbourhood is just getting to full now with so many houses.

too much choice is not alwasy good :razz:

Re: New House's!!

Posted: Tue Sep 21, 2010 4:34 pm
by Kjarkur
R8 TDL wrote:i think the neighbourhood is just getting to full now with so many houses.

too much choice is not alwasy good :razz:


Yeah I can picture some of the alliance leaders going

"I'm gonna pick this house... no wait... that one... or maybe this one" and then just go "damn it someone else pick" :lol:

Re: New House's!!

Posted: Tue Sep 21, 2010 4:49 pm
by BarelyAllen
Well, now what's the point of getting my MS all powered up?!?!? Did I just farm 4t for no reason #-o

Re: New House's!!

Posted: Tue Sep 21, 2010 6:39 pm
by Empy
I'm less concerned with the houses than I am with why you thought it was a good idea to put this in SGW General as opposed to anywhere in the entire section for updates. That concern is still fairly low considering I'm on Vacation Mode, and the Anti-MS house looks poopy.

Re: New House's!!

Posted: Tue Sep 21, 2010 6:44 pm
by Ra
Houses are still a terrible update and more don't change that..

Re: New House's!!

Posted: Tue Sep 21, 2010 8:03 pm
by Z E R O
Bad grammar [-X

Anyways.

All I really have to say to this is... Interesting..

Re: New House's!!

Posted: Tue Sep 21, 2010 8:25 pm
by Sarevok
I think the ms ones are most interesting. Similar decisions like for the AB

Re: New House's!!

Posted: Tue Sep 21, 2010 10:10 pm
by Brdavs
Whats the point of the other (non MS) 2? :-k

Kjarkur wrote:I like it.

But I think we have enough houses for now. These new houses are gonna have some effect on game politics for sure.


Getting stretched a wee bit thin are we? :razz:

I wouldnt say no to a couple more personaly heh.

Re: New House's!!

Posted: Wed Sep 22, 2010 1:47 am
by Robe
Hmmm two threads on the same subject - Discussions on Enhancements (ones already released) - Houses

Maybe a mod should merge this new thread with the other one at viewtopic.php?f=20&t=169521&start=90 where we are already discussing the new houses.

Re: Alliance Houses - Discussion

Posted: Tue Sep 28, 2010 6:02 am
by Robe
I put this in bugs but a mod moved to to archives.

Horus is not providing any bonus.
Every day we are being reset even though we originally joined ib the 20 Sep.
We still dont have a bonus.

Probably because the pledge button has a mind of its own and has reset 4 times now even though we have not clicked the button.

Please insert a Check box for pledges so we can if that helps.