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Re: So what is the problem?
Posted: Sun Mar 27, 2011 7:24 pm
by stuff of legends
Tekki wrote: it should still take -some- time to descend them and cost you - the descender - some effort.
time is the effort, and destroying a defence to allow the attack (which has to be 20x the def).
So anyway, increase in effort should bring along an increase in descension effects? Because lets face it when you descend someone in war time they either vac or just buckle down and do nothing until the 2 or so weeks are up, which i see as pointless.
Re: So what is the problem?
Posted: Sun Mar 27, 2011 7:38 pm
by Tekki
stuff of legends wrote:Tekki wrote: it should still take -some- time to descend them and cost you - the descender - some effort.
time is the effort, and destroying a defence to allow the attack (which has to be 20x the def).
So anyway, increase in effort should bring along an increase in descension effects? Because lets face it when you descend someone in war time they either vac or just buckle down and do nothing until the 2 or so weeks are up, which i see as pointless.
What's pointless about that? You get two weeks of them doing nothing in main which makes the war easier for you.
Or do you wnat descension to be permenant? LOL Never going to happen. If that happens you can say good bye to the game as everyone walks away.
CC- so what you are saying is that if they buy an account that has not been worked on, which is being descended all the time, then they have no chance to work on it. Or if they have not understood what is going on in ascension and thus now want to work on it, they STILL can't work on it because they are getting descended all the time. If you descend someone all the time, then they can't work on it and if that is the case, where is the incentive to work on it. What you are saying is that htey should have already worked on it.
Well sorry what should or should not have happened is not the question here, rather the question is what can be done to encourage people to work on their accounts. Not what can be done to punish them becuase they felt and still feel that ascension is a broken game that is not fixable because it was not complete when created and has had a patch work of alterations applied in an attempt to make it playable.
Re: So what is the problem?
Posted: Sun Mar 27, 2011 9:21 pm
by stuff of legends
Tekki wrote:stuff of legends wrote:Tekki wrote: it should still take -some- time to descend them and cost you - the descender - some effort.
time is the effort, and destroying a defence to allow the attack (which has to be 20x the def).
So anyway, increase in effort should bring along an increase in descension effects? Because lets face it when you descend someone in war time they either vac or just buckle down and do nothing until the 2 or so weeks are up, which i see as pointless.
What's pointless about that? You get two weeks of them doing nothing in main which makes the war easier for you.
Or do you wnat descension to be permenant? LOL Never going to happen. If that happens you can say good bye to the game as everyone walks away.
.
People are walking away from the game, there are hardly any new people to compensate.
Whats pointless about it? Apart from the no ending to wars, they all draw eventually anyway, you get two weeks of them doing nothing to make it easier for you to do what? War everyone else forever? Not exactly the most devastating of things (or even close) when it should be one of the worst, considering you build your account on ascended and attack them for hours on end just to do that.
Where did you get that idea of permanent descension from anyway?

A bit random...
Re: So what is the problem?
Posted: Sun Mar 27, 2011 10:49 pm
by Robe
Tekki wrote:Robe wrote:Borek wrote:it's true you can get "OK" in 6 months, i did it myself, but since the changes came in and people have been playing/farming a bit more it has been noticeably harder to do. Also worth noting that "OK" is not "Good" nor is it even close to Good.
So whats your point Borek?
Are you seriously suggesting that players who put little into their accounts should get great results?
It's still considerably easier to build a good or great account in ascended than it is in main.
The changes have finally made it possible to descend inactive accounts.
Active accounts still can't be be descended - All you have to do is log in to transfer life force.
No, what he's saying is that no matter how hard you work at it, you don't get to great in 6 months which is what a number of people have said. You get to okay by working but you can never catch up to the great in anything less than 2 years. And that's not 10 mins a day farming, that's constant watching for the best DMU hits.
The beauty of ascended is that if you work hard you can catch up a lot quicker than you can in main.
I know of numerous players that have worked hard and converted poor accounts into great accounts within a year.
That is much faster than main where you would need several years to fully ascend, build a mega MS and get Covert 38.
Re: So what is the problem?
Posted: Sun Mar 27, 2011 10:57 pm
by beliblisk
Em catching up in main to the big accs is just
...but in ascended atm you can easily get to decent levels very quickly in comparison to main.Personal levels at 800 and physical at 1500 are no dream in relatively short time of work.
Re: So what is the problem?
Posted: Sun Mar 27, 2011 11:24 pm
by Robe
Tekki wrote:HgE wrote:I only complaining about 1 issue:
Implementing in Ascended Server UPDATES that has not been Debate on this FORUM while for MAIN Server, we Debate First then we are implementing.
HgE, I agree, all updates - major ones anyway should be debated on the forum by the community. This doesn't always happen for main either though.
I agree with HgE and Tekki in that all major updates for Main and Ascended should be posted for discussion prior to being formally announced.
Lithium wrote:dude cuz he thinks all actives goes in irc meeting
A lot of discussions about minor changes happen at Admin meetings.
Forum staff used to (and should start again) posting copies of what is discussed at Admin meetings because not everyone can attend due to other commitments.
At the last meeting, Admin Jason asked attendees to start a thread here to discuss opportunities for improvement in the ascended server.
We thought the best starting point was to ask what everyone felt were the current were the problems in ascended so that could lead to brain storming new ideas for Admin Jason to review.
Re: So what is the problem?
Posted: Sun Mar 27, 2011 11:48 pm
by EbilCC
tekki did u read my actual post all of it
i suggested like 1/5 rule for decending only based on decendables and likely ToC so big tocs cant decend small or "People who dont be bothered" with ascened cant be decended to fast while the biger players can be decended at a normal rate and then the smaller tocs can only do the small ones in a minimum time
2nd as i said if they buy an account they buy what ascended is they know if it needs work or not and if they dont ask about ascended again there own choice with buying the account and there own fault for buying a good main with a bad ascended how can you not see that either way some people are noobs and make bad choices and must live with that
one person who is good at buying accounts lots is roket doesnt know how to play ascended but usually buys ascended accounts with main that arent "normally" decendable if roket can make good calls on that others can/should to
Re: So what is the problem?
Posted: Sun Mar 27, 2011 11:57 pm
by Rottenking
ƒëmmë ƒatalë wrote:sorry Tekki, but it doesn't take 2yrs to catch up.. its taken me about 6-7months to do it. (yes I do log in there every few hours a day though)
I would like to see ascended accounts that aren't linked to a main removed, not fair they can hit/decend ppl with no fear for their main based account..
i agree with femme,
it is quite easy to reach the average account level. as has been stated many times in a short period (4-5months).
i have done it with my account in the past.
Re: So what is the problem?
Posted: Mon Mar 28, 2011 12:35 am
by Ashu
Jedi~Tank wrote:The ascension server sucks and should be shut down..most find it boring like me while others (most too) dont have time to bother with it..so if something is done that would force an increase in activity for many working people or overall busy people..to further maintain thier accounts you will see even less people playing this game and the numbers will drop at a quicker pace..although this is a good idea..with the current state of the game it does not fit. Maybe another time.
I agree. Most people play it to do damage and not because its fun. Its a drag for most players that login just to make it so that they can stop playing (i.e. making the account undescendable) . My opinion is that if admin can't/won't make it fun it should be shut down and accounts made undescendable by nature not effort.
Re: So what is the problem?
Posted: Mon Mar 28, 2011 1:48 am
by Tekki
Rottenking wrote:ƒëmmë ƒatalë wrote:sorry Tekki, but it doesn't take 2yrs to catch up.. its taken me about 6-7months to do it. (yes I do log in there every few hours a day though)
I would like to see ascended accounts that aren't linked to a main removed, not fair they can hit/decend ppl with no fear for their main based account..
i agree with femme,
it is quite easy to reach the average account level. as has been stated many times in a short period (4-5months).
i have done it with my account in the past.
I agree Rottenking, and if you'd actually read further, you have seen that I agreed and actually copied that post (the one where I agreed). I agree it's easy-ish to get an AVERAGE account, it's impossible to catch up to the great accounts.
Mittenz wrote:Jedi~Tank wrote:The ascension server sucks and should be shut down..most find it boring like me while others (most too) dont have time to bother with it..so if something is done that would force an increase in activity for many working people or overall busy people..to further maintain thier accounts you will see even less people playing this game and the numbers will drop at a quicker pace..although this is a good idea..with the current state of the game it does not fit. Maybe another time.
I agree. Most people play it to do damage and not because its fun. Its a drag for most players that login just to make it so that they can stop playing (i.e. making the account undescendable) . My opinion is that if admin can't/won't make it fun it should be shut down and accounts made undescendable by nature not effort.
Pet pet, that's all well and good but doesn't' address the problem. WHAT would make the server fun for you?
Re: So what is the problem?
Posted: Mon Mar 28, 2011 2:14 am
by Cole
Mittenz wrote:My opinion is that if admin can't/won't make it fun it should be shut down and accounts made undescendable by nature not effort.
What about the effort some people used in their accounts?
Ruin it all just because some people don't find it fun?
![[018.gif] :smt018](./images/smilies/018.gif)
Ascended server probably needs some updates to appear more attractive, but shutting it down wouldn't be at *all* the solution.
Re: So what is the problem?
Posted: Mon Mar 28, 2011 5:51 am
by EbilCC
ok then people are saying 10-12 hours to be decended means being decended numbers are cut down. fine if that goes throught you shouldnt be able to refill all your max LF in one go u should only be able to refill one hit every 2.5 hours then as login for under a minute u can save yourselve when others have to spend half a day decending you
id rather the ascended be shut down now tha these changes its fun for me I put the work in and can have fun i have suggested ways to limit big TOC by implenting rule for planet sizes for TOC so big guys cant decend small players only other big account players
Re: So what is the problem?
Posted: Mon Mar 28, 2011 7:42 am
by Lithium
CC please dont post craps in 3 months i doubt u ve learned enough just coz there are old issues that prob u ve missed the discussions some years ago
to those that thinks in 3-4 months u can catchout with top accounts in ascended then they are wrong even in 1 year u cant catchup.
who did it is just cuz 90% of players there didnt botherd at all thats the key of catching.
i remember at least some 3-4 years ago that u d get massed pretty often for just a hit.
remove the connection between two servers and u ll see how ppl get massed
Re: So what is the problem?
Posted: Mon Mar 28, 2011 7:50 am
by Iƒrit
Lithium wrote:CC please dont post craps in 3 months i doubt u ve learned enough just coz there are old issues that prob u ve missed the discussions some years ago
Speculative, prove it...
Lithium wrote:to those that thinks in 3-4 months u can catchout with top accounts in ascended then they are wrong even in 1 year u cant catchup. who did it is just cuz 90% of players there didnt botherd at all thats the key of catching.
you can catch up, more then likely more then 3-4 months, but you can, its a matter of determination. Higher Levels cost more, meaning that people with lower costs have an opportunity to catch up and then also be delayed.
Lithium wrote:i remember at least some 3-4 years ago that u d get massed pretty often for just a hit.
yup I remember this too, still happens from time to time.
Lithium wrote:remove the connection between two servers and u ll see how ppl get massed
this connection you speak of is due to the players themselves. People taking ascended actions to main, their choice to make, personally I think its silly since growth and income are retarded high in ascended.
Re: So what is the problem?
Posted: Mon Mar 28, 2011 8:16 am
by Juliette
Iƒrit wrote:Lithium wrote:CC please dont post craps in 3 months i doubt u ve learned enough just coz there are old issues that prob u ve missed the discussions some years ago
Speculative, prove it...
Lithium wrote:to those that thinks in 3-4 months u can catchout with top accounts in ascended then they are wrong even in 1 year u cant catchup. who did it is just cuz 90% of players there didnt botherd at all thats the key of catching.
you can catch up, more then likely more then 3-4 months, but you can, its a matter of determination. Higher Levels cost more, meaning that people with lower costs have an opportunity to catch up and then also be delayed.
Lithium wrote:i remember at least some 3-4 years ago that u d get massed pretty often for just a hit.
yup I remember this too, still happens from time to time.
Lithium wrote:remove the connection between two servers and u ll see how ppl get massed
this connection you speak of is due to the players themselves. People taking ascended actions to main, their choice to make, personally I think its silly since growth and income are retarded high in ascended.
There's a 'physical' connection between Main and Ascended, due to your status on Ascended having an effect on your Main account. This goes beyond mere user inflammability.