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Re: Income

Posted: Thu Jan 26, 2012 2:29 am
by Quina Quen
Turn Resource Production: 659,493,604,968 Naquadah (in 2 minutes)

Re: Income

Posted: Mon Jan 30, 2012 6:57 am
by Neo Dragon
Turn Resource Production: 1,022 billion Naquadah (in 4 minutes)

Re: Income

Posted: Tue Jan 31, 2012 12:53 am
by Quina Quen
Good job exceeding the tril p/t mark Neo.

Turn Resource Production: 913,794,435,312 Naquadah (in 9 minutes)

Re: Income

Posted: Tue Jan 31, 2012 9:02 am
by Neo Dragon
thanks man.

Re: Income

Posted: Thu Feb 02, 2012 1:28 am
by Quina Quen
Turn Resource Production: 1,005 billion Naquadah

\:D/

Re: Income

Posted: Thu Feb 02, 2012 4:25 am
by Neo Dragon
and grats to you too :P

Re: Income

Posted: Thu Feb 02, 2012 3:32 pm
by ™THE_LEGEND™
General Riviera wrote:Turn Resource Production: 1,005 billion Naquadah

\:D/



Turn Resource Production: 1,010 billion Naquadah (in 29 minutes) I am done increasing mine I think this era.

Re: Income

Posted: Fri Feb 03, 2012 5:30 pm
by Quina Quen
Thanks Neo!

Leg, don't give up increasing it. There's still over two weeks left yet and all the room in the world for complacency. ;)

Re: Income

Posted: Sat Feb 04, 2012 8:23 am
by Neo Dragon
i gave up when i hit the 1t mark. No point dumping units into miners when there is covert to train :P

Turn Resource Production: 1,027 billion Naquadah (in 11 minutes)
its growing from the daily miners you get for free.

Re: Income

Posted: Sat Feb 04, 2012 2:55 pm
by ™THE_LEGEND™
General Riviera wrote:Thanks Neo!

Leg, don't give up increasing it. There's still over two weeks left yet and all the room in the world for complacency. ;)


As Neo Dragon put it

Neo Dragon wrote:i gave up when i hit the 1t mark. No point dumping units into miners when there is covert to train :P

Turn Resource Production: 1,027 billion Naquadah (in 11 minutes)
its growing from the daily miners you get for free.


I just gonna save the attack turns and use them later :smt099

Re: Income

Posted: Sat Feb 04, 2012 3:33 pm
by Scenester
I wonder whats more benficial... untrain 10% of your miners or get 960 turns...

Re: Income

Posted: Sat Feb 04, 2012 7:41 pm
by smooshable
I rekon you could get about 30-40 million units fairly comfortably with 960 turns so I guess if you had over 300 million miners it may work out beneficial for you to use that on the final day of the wave.

Re: Income

Posted: Sun Feb 05, 2012 3:20 am
by Neo Dragon
MineSlave 778,364,572

77.8 mill units. but you whould have to use it on like 3-4 days before end since market shuts down before the wave does. so say 3 day min. i feel like 960 turns last few days will bank at least 50 mill also i would lose 100bill a turn for last 3 days so 14.4 trill that could give me a few K in covert tech. Also bigger army size for those trying to get highest this era. I say all and all the turns are for the best.

Re: Income

Posted: Sun Feb 05, 2012 8:07 am
by ™THE_LEGEND™
Neo Dragon wrote:Also bigger army size for those trying to get highest this era. I say all and all the turns are for the best.

Turn Resource Production: 1,013 billion Naquadah (in 23 minutes) MineSlave 767,496,369
Yep, I agree mate. I really dont think theres a competition though on who will have the largest army :smt058

Re: Income

Posted: Sun Feb 05, 2012 4:54 pm
by smooshable
Neo Dragon wrote:MineSlave 778,364,572

77.8 mill units. but you whould have to use it on like 3-4 days before end since market shuts down before the wave does. so say 3 day min. i feel like 960 turns last few days will bank at least 50 mill also i would lose 100bill a turn for last 3 days so 14.4 trill that could give me a few K in covert tech. Also bigger army size for those trying to get highest this era. I say all and all the turns are for the best.


I totally agree with what you just said, I didn't take into account the market closure and was basing my numbers on doing it a turn or two before the wave ends so as not to lose any naq.