Page 7 of 7
Re: Income
Posted: Thu Jan 26, 2012 2:29 am
by Quina Quen
Turn Resource Production: 659,493,604,968 Naquadah (in 2 minutes)
Re: Income
Posted: Mon Jan 30, 2012 6:57 am
by Neo Dragon
Turn Resource Production: 1,022 billion Naquadah (in 4 minutes)
Re: Income
Posted: Tue Jan 31, 2012 12:53 am
by Quina Quen
Good job exceeding the tril p/t mark Neo.
Turn Resource Production: 913,794,435,312 Naquadah (in 9 minutes)
Re: Income
Posted: Tue Jan 31, 2012 9:02 am
by Neo Dragon
thanks man.
Re: Income
Posted: Thu Feb 02, 2012 1:28 am
by Quina Quen
Turn Resource Production: 1,005 billion Naquadah

Re: Income
Posted: Thu Feb 02, 2012 4:25 am
by Neo Dragon
and grats to you too

Re: Income
Posted: Thu Feb 02, 2012 3:32 pm
by ™THE_LEGEND™
General Riviera wrote:Turn Resource Production: 1,005 billion Naquadah

Turn Resource Production: 1,010 billion Naquadah (in 29 minutes) I am done increasing mine I think this era.
Re: Income
Posted: Fri Feb 03, 2012 5:30 pm
by Quina Quen
Thanks Neo!
Leg, don't give up increasing it. There's still over two weeks left yet and all the room in the world for complacency.

Re: Income
Posted: Sat Feb 04, 2012 8:23 am
by Neo Dragon
i gave up when i hit the 1t mark. No point dumping units into miners when there is covert to train

Turn Resource Production: 1,027 billion Naquadah (in 11 minutes)
its growing from the daily miners you get for free.
Re: Income
Posted: Sat Feb 04, 2012 2:55 pm
by ™THE_LEGEND™
General Riviera wrote:Thanks Neo!
Leg, don't give up increasing it. There's still over two weeks left yet and all the room in the world for complacency.

As Neo Dragon put it
Neo Dragon wrote:i gave up when i hit the 1t mark. No point dumping units into miners when there is covert to train

Turn Resource Production: 1,027 billion Naquadah (in 11 minutes)
its growing from the daily miners you get for free.
I just gonna save the attack turns and use them later
![[099.gif] :smt099](./images/smilies/099.gif)
Re: Income
Posted: Sat Feb 04, 2012 3:33 pm
by Scenester
I wonder whats more benficial... untrain 10% of your miners or get 960 turns...
Re: Income
Posted: Sat Feb 04, 2012 7:41 pm
by smooshable
I rekon you could get about 30-40 million units fairly comfortably with 960 turns so I guess if you had over 300 million miners it may work out beneficial for you to use that on the final day of the wave.
Re: Income
Posted: Sun Feb 05, 2012 3:20 am
by Neo Dragon
MineSlave 778,364,572
77.8 mill units. but you whould have to use it on like 3-4 days before end since market shuts down before the wave does. so say 3 day min. i feel like 960 turns last few days will bank at least 50 mill also i would lose 100bill a turn for last 3 days so 14.4 trill that could give me a few K in covert tech. Also bigger army size for those trying to get highest this era. I say all and all the turns are for the best.
Re: Income
Posted: Sun Feb 05, 2012 8:07 am
by ™THE_LEGEND™
Neo Dragon wrote:Also bigger army size for those trying to get highest this era. I say all and all the turns are for the best.
Turn Resource Production: 1,013 billion Naquadah (in 23 minutes) MineSlave 767,496,369
Yep, I agree mate. I really dont think theres a competition though on who will have the largest army
![[058.gif] :smt058](./images/smilies/058.gif)
Re: Income
Posted: Sun Feb 05, 2012 4:54 pm
by smooshable
Neo Dragon wrote:MineSlave 778,364,572
77.8 mill units. but you whould have to use it on like 3-4 days before end since market shuts down before the wave does. so say 3 day min. i feel like 960 turns last few days will bank at least 50 mill also i would lose 100bill a turn for last 3 days so 14.4 trill that could give me a few K in covert tech. Also bigger army size for those trying to get highest this era. I say all and all the turns are for the best.
I totally agree with what you just said, I didn't take into account the market closure and was basing my numbers on doing it a turn or two before the wave ends so as not to lose any naq.