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Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 6:59 pm
by Denor
I am attempting to continue playing without using my "strike". I originally thought it was purely a bug onscreen rather than a bug that actually gave me 8923540916501984 strike planets.

Was only when I did a 1at to test that I noticed it was an actual bug in the gameplay!

It's more annoying than useful when trying not to abuse it, I have no idea how many Strike planets I actually have to replace them when I hit somebody! lol.

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 7:34 pm
by Denor
I trained def yea, nothing unusual there. I had already trained my stike and wasn't using anything I didn't already have. The extra planetss are already trained as strike supers and I haven't bought additonal weapons for them. (I did buy an additional 20mil to check another bug but don't think I've attacked anyone with those yet.).

Besides, I think I'm still well within the limits of the planets we started with. Not used more than I should have. :)

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 7:42 pm
by hokiehomeboy
Denor wrote:I trained def yea, nothing unusual there. I had already trained my stike and wasn't using anything I didn't already have. The extra planetss are already trained as strike supers and I haven't bought additonal weapons for them. (I did buy an additional 20mil to check another bug but don't think I've attacked anyone with those yet.).

Besides, I think I'm still well within the limits of the planets we started with. Not used more than I should have. :)


I know you upped def :P But from what I have seen the bug comes from training? Maybe training during turn change? Just hypothesis.

Finding bugs is what I am more concerned with than massing the top ranked defense in the arena ;)

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 7:49 pm
by Sol
i added some debugging code to tell me if someone gets epic amount of planets from attacking.
it could be training but the bug would have appeared many times already.

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 7:53 pm
by Guild
has id-8307
been phased the last 3 TC's straight ? :S

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 7:55 pm
by hokiehomeboy
Sol wrote:i added some debugging code to tell me if someone gets epic amount of planets from attacking.
it could be training but the bug would have appeared many times already.


I have to agree with you since we don't know from where the bug is coming. I caught it on Denor when he trained up his defense. His defense was rank 2 or 3, then rank 1 after a turn change, and that was the turn change he had quints of attack supers. I trained a great deal of planets (far more than he did) after a turn change and no bug for me. ;)

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 7:56 pm
by hokiehomeboy
Guild wrote:has id-8307
been phased the last 3 TC's straight ? :S


Maybe you are not the only attacker? ;)

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 8:00 pm
by marshall
I've also been trying to attack that ID, exactly on the turn too, to no avail. I doubt anyone is that much quicker than me that they can get in 5+ hits before I make one... even with no alert level

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 8:05 pm
by hokiehomeboy
marshall wrote:I've also been trying to attack that ID, exactly on the turn too, to no avail. I doubt anyone is that much quicker than me that they can get in 5+ hits before I make one... even with no alert level


I was just offering an alternate suggestion before saying bug. But yeah... looks like a bug :P

TY for confirming marshall

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 8:06 pm
by Guild
yeah im on TC too , and say someone is that quick, he would be gone by now surely

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 8:24 pm
by marshall
anyone manage a hit that turn? I had a microsleep... it being past 04:00 afterall #-o

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 8:26 pm
by Sol
mm yeah, interesting case, although i can't really see any problem.
I tried as well, didnt get through.

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 8:27 pm
by Guild
got nothin

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 9:35 pm
by hokiehomeboy
Sol wrote:mm yeah, interesting case, although i can't really see any problem.
I tried as well, didnt get through.


It this problem fixed or no? :)

Re: Arena related bugs go HERE

Posted: Fri Feb 17, 2012 9:46 pm
by Sol
try now.
He should have no reason to be statically phased.