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Re: Tournament Match 1: Deathmatch
Posted: Fri Feb 17, 2012 6:40 pm
by Guild
do we currently get rewards for massing peoples defences and killen them ... or am i right in thinking im better of just watching ?

Re: Tournament Match 1: Deathmatch
Posted: Fri Feb 17, 2012 6:46 pm
by HgE
Guild wrote:do we currently get rewards for massing peoples defences and killen them ... or am i right in thinking im better of just watching ?

well, you mass them, then system put it back..

What you can do? not pretty much.
as long as Def are phased, always will be watcher that will act only at the end of the targets, like is happening now. Those, should be the first to eliminate.

my opinion.
what can you do? What you can to win. .

Re: Tournament Match 1: Deathmatch
Posted: Fri Feb 17, 2012 6:47 pm
by Guild
if you want to throw some names out as to whos just finishing them of then ... the community may act upon it
![[047.gif] :smt047](./images/smilies/047.gif)
Re: Tournament Match 1: Deathmatch
Posted: Fri Feb 17, 2012 7:13 pm
by Jim
Guild wrote:if you want to throw some names out as to whos just finishing them of then ... the community may act upon it
![[047.gif] :smt047](./images/smilies/047.gif)
Seconded
![[091.gif] :smt091](./images/smilies/091.gif)
Re: Tournament Match 1: Deathmatch
Posted: Fri Feb 17, 2012 7:26 pm
by Guild
Jim wrote:Guild wrote:if you want to throw some names out as to whos just finishing them of then ... the community may act upon it
![[047.gif] :smt047](./images/smilies/047.gif)
Seconded
![[091.gif] :smt091](./images/smilies/091.gif)
want to take out some of the big defences with me

Re: Tournament Match 1: Deathmatch
Posted: Fri Feb 17, 2012 10:54 pm
by hokiehomeboy
Guild wrote:Jim wrote:Guild wrote:if you want to throw some names out as to whos just finishing them of then ... the community may act upon it
![[047.gif] :smt047](./images/smilies/047.gif)
Seconded
![[091.gif] :smt091](./images/smilies/091.gif)
want to take out some of the big defences with me

I do guild. Who did you have in mind?
Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:02 am
by hokiehomeboy
Not sure if this is a bug, but how does a defense level of 1407 cause equal losses to an assault level of 1672? It seems the math is off. Aside from the fact that they are are also in TL

EDIT: Yep definitely a bug. The math is off. There is no way that should be possible

Unless there is some new update no one knows about that make ascended an entirely defensive game. And not the same bug that cost me a billion planets.
Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:05 am
by HgE
hokiehomeboy wrote:Not sure if this is a bug, but how does a defense level of 1407 cause equal losses to an assault level of 1672? It seems the math is off. Aside from the fact that they are are also in TL

well...

you have to
![[050.gif] :smt050](./images/smilies/050.gif)
SOL.. and the rest of those who didn't care about 130% bonus lost, and embrace DG like Oauuuuuu... Really?

Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:14 am
by hokiehomeboy
I don't care about the 130% bonus
I care about equal loses on a 1400 level when attacking even when I was getting 8 quad command star bonus

That is wrong, and is completely off. 100% bug unless levels are "adjusted" further than a compensation in planets in the arena realm and I never saw the post saying that

Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:35 am
by HgE
Well, actually it's how was always. the 130% bonus removed, the math remain like that, for sure Sol didn't care if 1400=1700 loses.
Well, in main plane no one will care about planets, since you make them back.
Now in Tournament, when you need to pay attention to planet loses, you have to take in consideration all Stats. But, this problem, has to be a new Formula.. or, stay to the classic answer: there are 5 types of Attack .. use the others 4..
![[sge.gif] :sge](./images/smilies/sge.gif)
Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:40 am
by hokiehomeboy
In main realm it took me until after the fact to notice an extra billion planets lossed. Due to a bug that was not my own fault, but yet no planets returned.
Now I am taking equal losses against a 1400 level rofl. I seem to be a magnet for ascended bugs even from the beta stage lol
Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:47 am
by Angelis~
Well with attacking someone with equal levels the loses should be the same... ie both parties having the same levels with the same amount of planets. When the attacker has a higher level then the defender the attack requires less planets to do the same damage to the defender thus the attackers' loses should be less then the defenders.
And y'all are confusing me here... main realm is "Main" not regular ascended.

Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 12:58 am
by HgE
Angelis~ wrote:And y'all are confusing me here... main realm is "Main" not regular ascended.

Main Realm = Regular Ascended.
Angelis~ wrote: When the attacker has a higher level then the defender the attack requires less planets to do the same damage to the defender thus the attackers' loses should be less then the defenders.
it's not like that.
Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 1:01 am
by Angelis~
Then it was changed because that's how it used to be.
Re: Tournament Match 1: Deathmatch
Posted: Sat Feb 18, 2012 1:03 am
by hokiehomeboy
It's not the same levels whatsoever. Take the 8quad my command star was providing and it's still a 1407 defensive level vs a 1672 assault level. With the attacker taking equal or heavier super losses. No, this is completely wrong and is 100% a bug
