Re: mH war against alliances
Posted: Mon Feb 25, 2013 12:36 pm
Duderanch wrote:As i told you yesterday, just let me know when you get the go ahead for the vendetta
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Duderanch wrote:As i told you yesterday, just let me know when you get the go ahead for the vendetta
doc holliday wrote:Duderanch wrote:As i told you yesterday, just let me know when you get the go ahead for the vendetta
Mathlord wrote:Random massings have been making people quit the game since the early weeks of 2005. People stick to the smaller alliances to avoid those long drawn out wars that we have been known to fight. Also remember, it's easy for us to farm tons of naq pretty quickly, but we're not the average players and we have far more activity than the average players.
You are massing a bunch of people and expecting them to mass you back when they've lost maybe tens or hundreds of trillions of naq which could take them ages to get back. You might try to not have much killable, but lots of people have had to raise their defenses more and more to avoid the likes of the big farmers...times have changed in this game. Once upon a time, making tons of people quit would just be a dent in a big game...now we can't afford that if we want any non-major alliances to survive for long.
This isn't a campaign for anything. This is just being disappointed. I see lots of massings on people who want nothing of this conflict. You can talk this up as being good for the game all you want, but you are just trying to do good pr for a poor attempt at looking powerful.
[/spoiler]donais wrote:Mathlord wrote:Random massings have been making people quit the game since the early weeks of 2005. People stick to the smaller alliances to avoid those long drawn out wars that we have been known to fight. Also remember, it's easy for us to farm tons of naq pretty quickly, but we're not the average players and we have far more activity than the average players.
You are massing a bunch of people and expecting them to mass you back when they've lost maybe tens or hundreds of trillions of naq which could take them ages to get back. You might try to not have much killable, but lots of people have had to raise their defenses more and more to avoid the likes of the big farmers...times have changed in this game. Once upon a time, making tons of people quit would just be a dent in a big game...now we can't afford that if we want any non-major alliances to survive for long.
This isn't a campaign for anything. This is just being disappointed. I see lots of massings on people who want nothing of this conflict. You can talk this up as being good for the game all you want, but you are just trying to do good pr for a poor attempt at looking powerful.
new hobby responding to silly things
if you play a war game to build stats and stuff, why not play a game where u can actually see what your hours of mind numbingness gets u, i hear mindcraft is good for this
secondly it appears that taf has taken on the role that the USA has taken on in the real world, as the police of the universe. We got the biggest guns so it must be our job to play big brother to everyone out there. You know doing that creates many a enemy not just for the leaders but for all your people, send an American over to france if they stand out they will get garbage service wherever they go, send your men to some place else they get kidnapped and killed.
Many people who are still in this game play for the people and they come back for the people u see people stop in looking for old friends, people who play the solo game are bound to leave sooner or later since they have no ties to the game. Stats come stats go but friendship truly last forever. Maybe I am wrong, but heck its what I believe.
Its math's world
[spoiler][/spoiler]
and we are just living in it
[/spoiler]Semper wrote:donais wrote:Mathlord wrote:Random massings have been making people quit the game since the early weeks of 2005. People stick to the smaller alliances to avoid those long drawn out wars that we have been known to fight. Also remember, it's easy for us to farm tons of naq pretty quickly, but we're not the average players and we have far more activity than the average players.
You are massing a bunch of people and expecting them to mass you back when they've lost maybe tens or hundreds of trillions of naq which could take them ages to get back. You might try to not have much killable, but lots of people have had to raise their defenses more and more to avoid the likes of the big farmers...times have changed in this game. Once upon a time, making tons of people quit would just be a dent in a big game...now we can't afford that if we want any non-major alliances to survive for long.
This isn't a campaign for anything. This is just being disappointed. I see lots of massings on people who want nothing of this conflict. You can talk this up as being good for the game all you want, but you are just trying to do good pr for a poor attempt at looking powerful.
new hobby responding to silly things
if you play a war game to build stats and stuff, why not play a game where u can actually see what your hours of mind numbingness gets u, i hear mindcraft is good for this
secondly it appears that taf has taken on the role that the USA has taken on in the real world, as the police of the universe. We got the biggest guns so it must be our job to play big brother to everyone out there. You know doing that creates many a enemy not just for the leaders but for all your people, send an American over to france if they stand out they will get garbage service wherever they go, send your men to some place else they get kidnapped and killed.
Many people who are still in this game play for the people and they come back for the people u see people stop in looking for old friends, people who play the solo game are bound to leave sooner or later since they have no ties to the game. Stats come stats go but friendship truly last forever. Maybe I am wrong, but heck its what I believe.
Its math's world
and we are just living in it
That'd be loverly and all if this, you know, was a actually a wargame. It's an MMORPG. Massive Multiplayer Online Role Playing Game.
Your logic = destroyed.
Continue.
*grin*Kikaz wrote:[spoiler][/spoiler]Semper wrote:donais wrote:Mathlord wrote:Random massings have been making people quit the game since the early weeks of 2005. People stick to the smaller alliances to avoid those long drawn out wars that we have been known to fight. Also remember, it's easy for us to farm tons of naq pretty quickly, but we're not the average players and we have far more activity than the average players.
You are massing a bunch of people and expecting them to mass you back when they've lost maybe tens or hundreds of trillions of naq which could take them ages to get back. You might try to not have much killable, but lots of people have had to raise their defenses more and more to avoid the likes of the big farmers...times have changed in this game. Once upon a time, making tons of people quit would just be a dent in a big game...now we can't afford that if we want any non-major alliances to survive for long.
This isn't a campaign for anything. This is just being disappointed. I see lots of massings on people who want nothing of this conflict. You can talk this up as being good for the game all you want, but you are just trying to do good pr for a poor attempt at looking powerful.
new hobby responding to silly things
if you play a war game to build stats and stuff, why not play a game where u can actually see what your hours of mind numbingness gets u, i hear mindcraft is good for this
secondly it appears that taf has taken on the role that the USA has taken on in the real world, as the police of the universe. We got the biggest guns so it must be our job to play big brother to everyone out there. You know doing that creates many a enemy not just for the leaders but for all your people, send an American over to france if they stand out they will get garbage service wherever they go, send your men to some place else they get kidnapped and killed.
Many people who are still in this game play for the people and they come back for the people u see people stop in looking for old friends, people who play the solo game are bound to leave sooner or later since they have no ties to the game. Stats come stats go but friendship truly last forever. Maybe I am wrong, but heck its what I believe.
Its math's world
and we are just living in it
That'd be loverly and all if this, you know, was a actually a wargame. It's an MMORPG. Massive Multiplayer Online Role Playing Game.
Your logic = destroyed.
Continue.
Game Description In a free, turn based, non-resetting, massive multiplayer 100% web based online verse, fight as one of the races that have discovered and utilized the gate system (OR CUSTOMIZE YOUR OWN RACE!), in constant battle for the control of the cosmos.
Use all means at your disposal -income, attack, defence, covert, ascension, politics, weaponry, motherships, planets, protection, alliances, commander&officers, etc, etc...
Be wary though, as thousands of others will be trying to conquer you!
The choices are many, the dangers great, the possibilities endless.
Come experience the GateWars realm, community, grief and victories! You will never look at your keyboard the same again....
Kikaz wrote:[spoiler][/spoiler]Semper wrote:donais wrote:Mathlord wrote:Random massings have been making people quit the game since the early weeks of 2005. People stick to the smaller alliances to avoid those long drawn out wars that we have been known to fight. Also remember, it's easy for us to farm tons of naq pretty quickly, but we're not the average players and we have far more activity than the average players.
You are massing a bunch of people and expecting them to mass you back when they've lost maybe tens or hundreds of trillions of naq which could take them ages to get back. You might try to not have much killable, but lots of people have had to raise their defenses more and more to avoid the likes of the big farmers...times have changed in this game. Once upon a time, making tons of people quit would just be a dent in a big game...now we can't afford that if we want any non-major alliances to survive for long.
This isn't a campaign for anything. This is just being disappointed. I see lots of massings on people who want nothing of this conflict. You can talk this up as being good for the game all you want, but you are just trying to do good pr for a poor attempt at looking powerful.
new hobby responding to silly things
if you play a war game to build stats and stuff, why not play a game where u can actually see what your hours of mind numbingness gets u, i hear mindcraft is good for this
secondly it appears that taf has taken on the role that the USA has taken on in the real world, as the police of the universe. We got the biggest guns so it must be our job to play big brother to everyone out there. You know doing that creates many a enemy not just for the leaders but for all your people, send an American over to france if they stand out they will get garbage service wherever they go, send your men to some place else they get kidnapped and killed.
Many people who are still in this game play for the people and they come back for the people u see people stop in looking for old friends, people who play the solo game are bound to leave sooner or later since they have no ties to the game. Stats come stats go but friendship truly last forever. Maybe I am wrong, but heck its what I believe.
Its math's world
and we are just living in it
That'd be loverly and all if this, you know, was a actually a wargame. It's an MMORPG. Massive Multiplayer Online Role Playing Game.
Your logic = destroyed.
Continue.
Game Description In a free, turn based, non-resetting, massive multiplayer 100% web based online verse, fight as one of the races that have discovered and utilized the gate system (OR CUSTOMIZE YOUR OWN RACE!), in constant battle for the control of the cosmos.
Use all means at your disposal -income, attack, defence, covert, ascension, politics, weaponry, motherships, planets, protection, alliances, commander&officers, etc, etc...
Be wary though, as thousands of others will be trying to conquer you!
The choices are many, the dangers great, the possibilities endless.
Come experience the GateWars realm, community, grief and victories! You will never look at your keyboard the same again....
Dr Google wrote:StarGate GateWars
The Gate Wars is a Massively Multiplayer Online Role Playing Game. Customize your race of gate-faring beings, travel through the gate and... - build armies ...
Kikaz wrote:Ah, but this isn't the STAR gatewars anymore.
![[017.gif] :smt017](./images/smilies/017.gif)
Semper wrote:Kikaz wrote:Ah, but this isn't the STAR gatewars anymore.
Read the description again. I believe it begins 'The Gate Wars'.
Haz wrote:Semper wrote:Kikaz wrote:Ah, but this isn't the STAR gatewars anymore.
Read the description again. I believe it begins 'The Gate Wars'.
Yes, because google overrides the actual game site itself?
Semper wrote:Haz wrote:Semper wrote:Kikaz wrote:Ah, but this isn't the STAR gatewars anymore.
Read the description again. I believe it begins 'The Gate Wars'.
Yes, because google overrides the actual game site itself?
read previous post.