Clarification on having 11 planets
Posted: Tue Jan 08, 2008 4:56 am
You may see a few people in the SGW Universe that lay claim to 11 planets. This is NOT a bug exploit. Admin as stated himself this is a grey area and he doesn't see any harm in it remaining. There are both pros and cons to having 11 planets.
Pros
-The obvious, you can another stat by X amount as you increase the planet
-Means another stat to increase without using units yet
Cons
-You have to build another defense on a planet
-Once the planet is stolen, it cannot be taken back
-not really a choice in what kind of planet you get
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How do you get 11 planets?
Here are the steps
-Week begins
-Have 9 planets
-Send mothership out for exploration
-Create a planet on market for 3 MTs
-Mothership returns with a planet
-Owner of 11 planets
(Can I get a mod to sticky this so that way people stop asking about it?)
Pros
-The obvious, you can another stat by X amount as you increase the planet
-Means another stat to increase without using units yet
Cons
-You have to build another defense on a planet
-Once the planet is stolen, it cannot be taken back
-not really a choice in what kind of planet you get
------------------
How do you get 11 planets?
Here are the steps
-Week begins
-Have 9 planets
-Send mothership out for exploration
-Create a planet on market for 3 MTs
-Mothership returns with a planet
-Owner of 11 planets
(Can I get a mod to sticky this so that way people stop asking about it?)