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Lifer suicide mission
Posted: Mon Jan 28, 2008 10:06 am
by danielv
As you know it, you must send 5 time what a player have to kill his assassin.
Maybe we could make a 1:1 rate.
look closely, 1:5 is really too much.
I would like to use this attack, but it cost really too much to use.
to kill 10 mill assasin, I would lose 50 mill worker
Cheers
Danielv
Re: Lifer suicide mission
Posted: Mon Jan 28, 2008 12:42 pm
by Juliette
danielv wrote:As you know it, you must send 5 time what a player have to kill his assassin.
Maybe we could make a 1:1 rate.
look closely, 1:5 is really too much.
I would like to use this attack, but it cost really too much to use.
to kill 10 mill assasin, I would lose 50 mill worker
Cheers
Danielv
Which is logical, consider this:
1 Trained Assassin fights against 5 Untrained Workers.
Who will win?
I dare give the Assassin a chance.. think about how powerful the guy was that infiltrated the SGC.

Also it'd be a little harsh to be able to kill everyone's assassins just like that. Kinda strips the game of units ultimately.

Re: Lifer suicide mission
Posted: Mon Jan 28, 2008 8:19 pm
by hidden
make 1:2
because right now anti-covert might as well be like covert was before anti-covert was introduced