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Question about Unique Techs

Posted: Fri Feb 01, 2008 3:45 pm
by Wade Wilson
I'm still kinda confused about the tech can't seem to find stuff about it. I searched for tech and didn't find it.Only heard from people.
I got a few questions.

Asgard (20% def bonus right?)

Whenever someone attacks, you have a x% change of not getting attacked.

Q: Does that even counts when someone has 0 Def?

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Tauri (35% atk bonus right?)

Whenever you attacks, you have a x% change of not losing any troop or damage any weapon.
(Unlike the Asgards obviously you can't attack without any Strike Action so that's out of the question.)

Q: What happens if you get the "quick attack/blitzkrieg" but your attack is below 20% of the defender?

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Goa'uld (25% bonus income right?)

Whenever you attack/raid someone, when that person's unit dies you have a x% chance of making them your UU (all of the dead units?). Is that right?

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Replicator (30% cov/anti-cov bonus, 10% reduction in covert upgrades and also gets more merc tech then other non-ascended race 90/95% at full upgrade if i'm not mistaken.)

Whenever your own unit dies you will revive x% of them?
or Whenever your own unit dies you have a x% chance of reviving x% of them?
Q: What happens if I attack below 20% of the target's defense? or the defense do Devastating Amount of damage. Would I still get my units back?


Are they correct? Cause the bonus in the "change race option" says that it's only tauri 25% atk, goa'uld 25% income, asgard
Can anyone answer these questions?
Is there anything else about these race?

And does anyone know the exact % for the special/unique techs? Especially the goauld and repli ones.

Thx for taking your time and reading this.
I really appreciate it.

Re: Question about Unique Techs

Posted: Fri Feb 01, 2008 5:14 pm
by hidden
wow is that wrong or what

asgard have 25% defense bonus
tauri have 25% attack bonus
goa'uld have 25% income bonus
replicators have 25% covert bonus

the special tech for asgard is a chance to stop an enemys attack from going through(you lose nothing but they have weapon repair costs)
the tauri one is the opposite it gives you a chance to lose nothing when you attack(although your attack can still fail to break through)
the goa'uld is pretty much as you said same with the replicators

now in addition the asgards also have an extra defense tech you can buy(thats 3 altogether)which gives an even larger defense bonus
asgard defense weapons are more powerful then goa'uld tauri or replicators
but their attack weapons are weaker and the asgard have a disadvantage with attack because attack gets a disadvantage

the tauri are exactly the same except attack in place of defence as stronger and defense in place of attack as weaker

the goa'uld have free banking a SLIGHTLY higher attack and a SLIGHTLY weaker defense

the replicators are the opposite(thats slightly higher defense and slightly higher attack)


now i forgot your question

Re: Question about Unique Techs

Posted: Fri Feb 01, 2008 7:43 pm
by Wade Wilson
Thx for replying hidden

I heard that the bonuses was changed not 25% but vary within the races
that's why I'm asking.

But would the Asgard ability work even if an asgard had 0 def?

Oh ok so the Tauri ability can still fail then.

Which is it?
Would the Replicator Ability happen everytime a unit dies, reviving a % of the dead.
or would it have a chance to revive all of the dead units?

Ok so other than that
asgards has better def tech upgrade and def weapons

tauri better atk tech upgrade and atk weapons

goa'uld also get free banking

and I heard the replicator get a discount when upgrading covert and
anti-covert, is that true?

Ok does anyone know the exact % for Unique Ability Tech
I know asgard has a 20% chance of creating a Hologram right?
But I don't know anything else.

Re: Question about Unique Techs

Posted: Fri Feb 01, 2008 8:58 pm
by hidden
Wade Wilson wrote:Thx for replying hidden

I heard that the bonuses was changed not 25% but vary within the races
that's why I'm asking.

But would the Asgard ability work even if an asgard had 0 def?

Oh ok so the Tauri ability can still fail then.

Which is it?
Would the Replicator Ability happen everytime a unit dies, reviving a % of the dead.
or would it have a chance to revive all of the dead units?

Ok so other than that
asgards has better def tech upgrade and def weapons

tauri better atk tech upgrade and atk weapons

goa'uld also get free banking

and I heard the replicator get a discount when upgrading covert and
anti-covert, is that true?

Ok does anyone know the exact % for Unique Ability Tech
I know asgard has a 20% chance of creating a Hologram right?
But I don't know anything else.

yes the asgard ability can(and frequently does)work even if they have 0 defense

thats why asgards usually have more naq and uu out because there is a chance it will cost you more to get it

asgards and tauris tech at full level has a 15% chance of working and if it works the asgard or tauri losses nothing(but of course if the tauri cant win the battle you still wont get the naq)

asgards and tauri just have 1 extra tech

the replicator ability as well as the goa'ulds only works some of the time

yes replicators have cheaper covert and anti covert upgrades

Re: Question about Unique Techs

Posted: Sun Aug 15, 2010 4:55 pm
by J I X
does anyone remember % of the Goa'uld Unique Tech

were you convert enemy dead into your units?

Re: Question about Unique Techs

Posted: Fri Aug 20, 2010 6:27 am
by knight
J I X wrote:does anyone remember % of the Goa'uld Unique Tech

were you convert enemy dead into your units?


10%

and it's only for defensive units, no spies / AC