keatonoffskee wrote:Would any one be able to link me to a guide on massing? Or just give some general advice on massing
How much strike would I need to successfully mass a def of around 90 bil, without alot of losses?
and im aware of using 1 hits, but is that only after i have destroyed the weapons?
I know how to planet mass already. Thanks in advance.
Attacker losses are based on how many troops you have and are modified by the defenders defense total. Losses will be an equal % if the scores are the same, the lower your strike is compared to their defense teh more losses you will suffer, but of course with a lower score you will have less troops to begin with.
Reverse works for when you have a higher strike, you suffer less losses and they suffer more.
Additional ways to reduce losses are to mass their Mothership 1st using 1 turn attacks and before you train your attack troops, after their Ms is down you train up troops and since your MS will now be "blowing through" it further helps to lower your attacker losses by contributing to the attack score.
Personally i find you can mass someone with approx half their defense score as your strike score, but you will still take some heavy losses at 1st. So for a 90 bill defense i would try to get a 45-50 bill strike together and coordinate your attack so that this strike gets built AFTER you have massed their mothership. That way you get a bonus to your strike from the MS to help offset the lower strike.
Of course you can mass with a lower strike, but it will take longer and you will need to stop to retrain attackers more often. The absolute minimum you need to damage a defense is 1/5th the total, less than that and you won't even damage them, although you DO still damage their mothership.
Few things you shouldn't do as a general rule:
Don't use 1 turn attacks on a Mothership that is stronger than yours is, if theirs is stronger then you want to use 15 turn attacks, it will still decimate your MS, but if they are not online and you have enough naq to rebuild a few times it can work well.
Never attack with anti-covert (assassins) trained up, save your assassins until the defense is completely removed, otherwise you suffer losses whilst probably not killing any spies. Attacking someone with zero defense gives your assassins a bonus, so use them when it's zero for maximum affect.
If i was to mass someone with a 90 bill defense myself here is what i would do:
Recon them 1st to check their stats and try and find out what their Mothership power is, ideally from checking any attacks they might have done on me or my friends, if there is no other way to find out then i would have to do a 1 turn probe attack on them, but i don't like giving away my intentions unless no other option.
next is the key stage, work out how many weapons and super soldiers i need to get my target strike and whether or not i want to suffer extra losses by taking out their mothership at the same time i take out the defense. This is really down to cost, it costs more to take it down at the same time, but it saves time, nothing sucks more than getting someone to 20% and then they log in and run to ppt and recover...Also a good idea to do the maths on how many assassins you need to kill their spies.
After that it's really just time needed to store 2x as much naq as it costs to train up all my troops and buy my weapons, 2x as much because i need naq for repairs and mothership replacements.
Actual massing is done via 15 turn attacks until the enemy defense is reduced to approx 20% of my strike total, at the 20% point then i might swap to 1 turn attacks if i think i have time to finish them and am really desperate to reduce my losses, but more than likely i'll just keep going until i get 3 damage from their defense meaning it's destroyed.
Soon as that is done i will sell up 90% of my attack weapons and train up my assassins, beforehand i will have checked how many i need. then it's back to 15 turn attacks to kill spies and un-equipped defense troops they still have.
Keep a DAMN GOOD EYE on them at the assassin stage though, sometimes they get online and rebuild a small defense which can result in thousands of killed assassins for you if you don't spot it in time.
Last point that i missed is to always make sure you use your maximum number of attack mercs, they help offset super soldier losses a bit and cost so little.