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active ingame.

Posted: Mon Feb 04, 2008 1:24 am
by R1cardo
lo guys

well this is an expantion to the peacethreathy topic.
kind a figured this would help keap it somewhat clear.

to the newcommer on the forum, i'll recapulate shortly.
it all boils down to showing your active ingame by changing your first planets name to: "batteries not included"
this would be a sort off NAP

carrying the designated name will prevent farming/raiding active members on a frequent basis.

why do i say frequent, easy. if you have an absurd amount off naq outstanding. then i personally prefer it to stay amoung repli/nanoti's.
i'm not trying to restart the discussion wheather we can or can't attack each other.
that is to everyones discretion, everybody has to make tactical discissions ingame and these happen to be a part off them.
personally trying to keap it to an absolute minimum.
farming/raiding inactive accounts is something els.
if it helps you grow i can only incourage it.

that's part off the reason why we are introducing this.
locating who's active and who's not.

it hasn't being discussed yet but i would like to suggest that we add a few simple requirements before you can be recognised as an active player.
this would immediatly prevent abuse off the idea.

anny who don't achieve these requirements but do carry the designated name will then be send a message.

something like please change name off planet.
if no respons a second will be send. telling they are continuing the abuse and therefor are being added on a designated topic.

this will help prevent abuse off the name and the idea.

criteria to change planetname

1 entering rank 5000 (for example)
2 posting in here or send a private message to me that you want to carry the name.
chould it be your first and last post on the forum, that won't influence annything. it would be regretable but sufficiant.
it's only a means to keap track off those who want to carry the name.
3 passing allong your id or ingame name so we can verify the requirements.

for the players that don't like to post there ingame name on the forum, witch i can totally understand.
a private message is more then enough.
all names and id's will be handeld with the utmost discretion.
as all good priests that want to spread the right path i'm bound to silence. :-D

all ingame names will be collected and posted on a private forum so we can monitor it's progress.
those registerd on that forum and willing to help, let me know. would be easyer to devide the workload on monotoring a fair implementation off the name.

i think this will cover a lot off different angles.
if annyone has other ideas/proposals or want to change the criteria to join, there is allways room for improvement. :D

think that's pretty much it.
what do you guys think? acceptable or in need of improvements?

Re: active ingame.

Posted: Mon Feb 04, 2008 1:55 am
by noone
**supports**

Nice work ^_^

Re: active ingame.

Posted: Mon Feb 04, 2008 1:58 am
by R1cardo
thx

got a bad hangover but still managed to write my thoughts down 8)

Re: active ingame.

Posted: Mon Feb 04, 2008 2:24 am
by Twitchy
lol yar i have changed my planet name its not the first (well is atm cos others on merlin ) but yer whatever he sed

Re: active ingame.

Posted: Mon Feb 04, 2008 2:40 am
by Machine_Evil
Hi I just changed the planet name as I am loyal NaNoTi...id=93668
btw:will soon be under rank 1000...
Nice work... 8)

Re: active ingame.

Posted: Mon Feb 04, 2008 2:52 am
by R1cardo
thx and grtz on getting close to diving below 1000
afther i get the funds for my next spy lv i'm hoping to do the same.

need that g & r as fast as possible, it's holding me back ](*,)

Re: active ingame.

Posted: Mon Feb 04, 2008 7:30 am
by Neoafter
gr8 idea

Re: active ingame.

Posted: Mon Feb 04, 2008 12:40 pm
by Black Widow
Fair enough, Although I am not changing my planets names. But I am active despite sitting below 4000 ATM... Just having a bit of fun.

Re: active ingame.

Posted: Mon Feb 04, 2008 1:59 pm
by Twitchy
lol im increasing my ms any one wnat to help and donate some naq :P
of course all favours would be paid back

Re: active ingame.

Posted: Mon Feb 04, 2008 5:47 pm
by ~Nagini~
hmmm, sounds interesting

but wht if i'm trying to keep rank as low as possible? to repel farmers
well, now it's @ 5,509 so i guess it's not that far off

go replis!

Re: active ingame.

Posted: Mon Feb 04, 2008 10:26 pm
by R1cardo
just went to check and, don't think adding you will be a problem.
can't even see your army or treasury, yet annyway :)

because off that and the fast reply on this topic makes me believe you are indead an active player.
however, would prefer you to get the 5000. would keap it fair and whitout complications towards the future.
afther that you can still drop back a few ranks

Re: active ingame.

Posted: Mon Feb 04, 2008 10:56 pm
by ~Nagini~
yes! :-D

well, i'm working on defense and it's very hard to jump rank
but working on it \:D/

Re: active ingame.

Posted: Mon Feb 04, 2008 11:05 pm
by R1cardo
thx for understanding

wish you the best a luck with your account.

Re: active ingame.

Posted: Tue Feb 05, 2008 3:21 am
by Anarchy_
rank doesnt nesecarily mean your active.

people hav very low ranks to raid or to keep off the radar and can be extremely active while accounts sitting in GnR range could log in enough to bank and repair to stay in range.

i support this but i feel if people dont want to give up their in-game details then they shouldnt be forced to.
and if people dont trust u, im always here if they trust me more :P

cant say im changing my planet names myself but seeing as i post somewhat regularly (as much as time allows due to school, work and my social life) u all kno im active and if im causing u problems with me farming u (i do hav quite a few replis/nanotis on my farm list) then let me kno... im quite reasonable if u dont threaten me :)

Re: active ingame.

Posted: Tue Feb 05, 2008 10:50 am
by R1cardo
Anarchy_ wrote:rank doesnt nesecarily mean your active.


i know but, most players that quit are in the verry first weeks off playing and wanted to avoid that someone fresh out off the oven could enter.

so with placing the rank i was hoping to get atleast more in the range off active players.

but different styles off gameplay can mean that some try to hoover around a certain rank.

going to do that afther my first ascention as well.first up still remains g&r

how about building in a army size then?
if they are located below rank 5000
that might do the trick.
1 mill armysize or lower? maybe higher?

about the thrust issue, would be disapointed if there where actually those that thought that. as long as they support the idea on this topic i'm fine with it.

chould annyone know an other active replicator, you can allways refur them to this topic.it might be something that they are interested in as well.

Anarchy_ is amoung 1 that can add to the list.