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ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 7:44 am
by Legendary Apophis
Well if you say it has already been suggested, indeed it has been, I know it well because it was me who suggested it already lmao!
You remember when there was the topics for solving market in general section few monthes ago.
What I suggest is be able to buy more uu for naq in the market ingame.
Because seriously who cares anymore about buying 150k lifers for 3 MTs??? That's WAY TOO LOW!
It needs to evolve and add 10x 15x and 20x multiplies.
Maybe not affecting the ATs trades because I don't want to have unlimited ATs haters after my suggest :lol: :D

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 8:09 am
by keanu reeves
Give us newbies a chance to catch up please :]

It would give players with more naq a bigger advantage over us without.

However Im not that small so Im in favour :]

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 8:11 am
by Fallout
better yet, add a zero to everything :P

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 11:04 am
by Legendary Apophis
Fallout wrote:better yet, add a zero to everything :P

NAH :P
Won't solve things.
BUT I think it made me think of another update... :-)

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 11:53 am
by Lore
Apophis The Great wrote:
Fallout wrote:better yet, add a zero to everything :P

NAH :P
Won't solve things.
BUT I think it made me think of another update... :-)

care to elaborate?

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 12:04 pm
by Heisenberg
great idea tbh

woul benifit smaller players aswell

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 12:05 pm
by Legendary Apophis
Lore wrote:
Apophis The Great wrote:
Fallout wrote:better yet, add a zero to everything :P

NAH :P
Won't solve things.
BUT I think it made me think of another update... :-)

care to elaborate?

I was going to post it elsewhere as it's not realted to MTs...but to covert. It was basically bring back old covert the covert v2 (not v1 it was too huge numbers), where when you had new level covert was x2 and it was actually easy to determine amount od spies to send to sab etc...

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 12:54 pm
by Laar
Apophis The Great wrote:
Lore wrote:
Apophis The Great wrote:
Fallout wrote:better yet, add a zero to everything :P

NAH :P
Won't solve things.
BUT I think it made me think of another update... :-)

care to elaborate?

I was going to post it elsewhere as it's not realted to MTs...but to covert. It was basically bring back old covert the covert v2 (not v1 it was too huge numbers), where when you had new level covert was x2 and it was actually easy to determine amount od spies to send to sab etc...


but the new covert system isn't very difficult, it's just 1,414 times your covert increases (sqrt 2) but that's a bit of topic.

I don't agree partially, just buy those MT from someone else, though a 10 times multiplier would be of use, higher ones would favor the very large players (I know, I'm just a small one with 6,5 mil army :D :( ).

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 3:05 pm
by Lore
Laar wrote:
I don't agree partially, just buy those MT from someone else, though a 10 times multiplier would be of use, higher ones would favor the very large players (I know, I'm just a small one with 6,5 mil army :D :( ).


if you correctly enforce the 10K limit rule its not that much use to big players. 30K is all they can get. It will help the smaller players much more then the bigger ones

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 6:34 pm
by repli**cator
hmm so wouldn't it mean ppl would use their MT's for buying UU, and then go to the forum market for their turns..only increasing the rate even more??
just a thought..
but i still like the suggestion though

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Sun Feb 17, 2008 10:24 pm
by _Rube_Dragon_
repli**cator wrote:hmm so wouldn't it mean ppl would use their MT's for buying UU, and then go to the forum market for their turns..only increasing the rate even more??
just a thought..
but i still like the suggestion though

well that prety much happends anyway right?

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Mon Feb 18, 2008 9:08 am
by Legendary Apophis
_Rube_Dragon_ wrote:
repli**cator wrote:hmm so wouldn't it mean ppl would use their MT's for buying UU, and then go to the forum market for their turns..only increasing the rate even more??
just a thought..
but i still like the suggestion though

well that prety much happends anyway right?

As it's inevitable, I thought "screw it!" and care of other trades availalbe, since ATs ones are screwed anyway! :lol:

Laar wrote:
Apophis The Great wrote:
Lore wrote:
Apophis The Great wrote:
Fallout wrote:better yet, add a zero to everything :P

NAH :P
Won't solve things.
BUT I think it made me think of another update... :-)

care to elaborate?

I was going to post it elsewhere as it's not realted to MTs...but to covert. It was basically bring back old covert the covert v2 (not v1 it was too huge numbers), where when you had new level covert was x2 and it was actually easy to determine amount od spies to send to sab etc...


but the new covert system isn't very difficult, it's just 1,414 times your covert increases (sqrt 2) but that's a bit of topic.

I don't agree partially, just buy those MT from someone else, though a 10 times multiplier would be of use, higher ones would favor the very large players (I know, I'm just a small one with 6,5 mil army :D :( ).

No just don't change the ATs to hold limit.
And yeaaa not hard tell me without a calculator how much my covert atm (Covert Action 243,396,920,048) would be at level 30 (lvl 28 atm) EXACTLY ;) 8) ...you'll see it's NOT as as easy as it used, by far! :lol:

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Mon Feb 18, 2008 12:05 pm
by Laar
Apophis The Great wrote:
a lot of qoutes



No just don't change the ATs to hold limit.
And yeaaa not hard tell me without a calculator how much my covert atm (Covert Action 243,396,920,048) would be at level 30 (lvl 28 atm) EXACTLY ;) 8) ...you'll see it's NOT as as easy as it used, by far! :lol:


that's an easy question twice the amount so that will be 486,793,840,096 but that could be just a decimal of due to rounding (but that would be only positive because the game always rounds down IIRC) And I calculated without the computer or paper

it's easy, evry level increases the covert with sqrt(2) which is approximately 1,414
2 levels would be 2
3 levels would be 2 sqrt(2) approximately 2,828
4 levels would be 4

generally levels would be sqrt(2)^n times your old covert, will be your new

Re: ADD NEW MULTIPLIES FOR UU/NAQ MARKET TRADES

Posted: Tue Feb 19, 2008 7:25 am
by Legendary Apophis
Laar wrote:
Apophis The Great wrote:
a lot of qoutes



No just don't change the ATs to hold limit.
And yeaaa not hard tell me without a calculator how much my covert atm (Covert Action 243,396,920,048) would be at level 30 (lvl 28 atm) EXACTLY ;) 8) ...you'll see it's NOT as as easy as it used, by far! :lol:


that's an easy question twice the amount so that will be 486,793,840,096 but that could be just a decimal of due to rounding (but that would be only positive because the game always rounds down IIRC) And I calculated without the computer or paper

it's easy, evry level increases the covert with sqrt(2) which is approximately 1,414
2 levels would be 2
3 levels would be 2 sqrt(2) approximately 2,828
4 levels would be 4

generally levels would be sqrt(2)^n times your old covert, will be your new

You were lucky there I had an exact number of spies 800k or so...and I said with x1.414 not old system ;)


STILL there was no reasons to make things more difficult it was fine as it was but we know what happens whenit's fine :roll: