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Perg changes

Posted: Wed Mar 26, 2008 11:14 pm
by Dizzy
1) Make the entry and exit cap for Perg static.

The max entry for perg is now 28,219,178, and you are automatically booted out with 42,328,767 army size. To be honest there is no reason why anyone bigger than 30mil should be perg, as they are big enough to 'stand on their own 2 feet' in main, sure they will need to keep their head down and not annoy anyone too much, but that is what a war game is about. I'd like to see the max entry at 25mil and exit to perg as 30mil, at the most.

2) Remove the ability to gain personal attack turns whilst in perg - you can still take them over to use (as they cannot be traded). Perg was seemingly meant to have a slower game play as a trade off for being somewhat safe. By allowing personal attack turns to be traded for in perg, it has sped up the gameplay in perg, and in some cases it is more efficient for people 30mil+ to sit in perg as one of the big players, run a massive strike, farm everyone using the personal AT's and not have a worry in the world.

Re: Perg changes

Posted: Thu Mar 27, 2008 2:22 am
by Clarkey
You may feel that a person with a 30m army can stand on their own two feet in Main, however, the bigger accounts are going to continue to grow at a rapid rate, and soon many people will be well into the 300m army sizes.... can a 30m army stand on their own two feet when facing a 300m+ army account?

The perg cap should continue to grow as all accounts continue to grow.

Re: Perg changes

Posted: Thu Mar 27, 2008 3:03 am
by dead solid
clarkey wrote:You may feel that a person with a 30m army can stand on their own two feet in Main, however, the bigger accounts are going to continue to grow at a rapid rate, and soon many people will be well into the 300m army sizes.... can a 30m army stand on their own two feet when facing a 300m+ army account?

The perg cap should continue to grow as all accounts continue to grow.


/agree

Re: Perg changes

Posted: Thu Mar 27, 2008 12:36 pm
by Mr Nice Guy
\:D/ yes, they should not limit the perg realm... even tho it should have something to prevent some dudes to hit anyone and hide into perg... like a 2 hours not attacking anyone.. or 12 hours... cause many hits and hides there.. and thats not funny at all!!!

Re: Perg changes

Posted: Sat Mar 29, 2008 7:36 pm
by Lore
clarkey wrote:You may feel that a person with a 30m army can stand on their own two feet in Main, however, the bigger accounts are going to continue to grow at a rapid rate, and soon many people will be well into the 300m army sizes.... can a 30m army stand on their own two feet when facing a 300m+ army account?

The perg cap should continue to grow as all accounts continue to grow.


Then ascended needs to have purg as well and any purged main account needs to be purged in ascended.

purg was meant to help smaller players and is being twisted and used by people who openly use terrorist tactics and gorilla warfare.

Re: Perg changes

Posted: Sun Mar 30, 2008 1:44 am
by Twitchy
Lore wrote:
clarkey wrote:You may feel that a person with a 30m army can stand on their own two feet in Main, however, the bigger accounts are going to continue to grow at a rapid rate, and soon many people will be well into the 300m army sizes.... can a 30m army stand on their own two feet when facing a 300m+ army account?

The perg cap should continue to grow as all accounts continue to grow.


Then ascended needs to have purg as well and any purged main account needs to be purged in ascended.

purg was meant to help smaller players and is being twisted and used by people who openly use terrorist tactics and gorilla warfare.

that would be great where us small accounts can like slowly grow without threat of a 2 bill army size comeing crushing down on us :P

Re: Perg changes

Posted: Tue Apr 15, 2008 5:06 pm
by Mr Nice Guy
lol.. and what about us 3b armies ??? who then ill hit.... grrrrr :(

Re: Perg changes

Posted: Sat Apr 19, 2008 8:42 am
by dardar
mabey a realm just for new ppl can be created were all the noobs can attack each other :lol: and then after a while they forced to go to perg or normal realm.

Re: Perg changes

Posted: Sat Apr 19, 2008 10:20 am
by GeneralChaos
Ascended doesn't need a Perg now, seeing as you cannot hit someone who is 1/5 your size, new players to the server are safe from 2bill planets until they hit the 400mill cap, if they have invested properly into there ascended account they can have a very nice growth rate by this stage.

Re: Perg changes

Posted: Sat Apr 19, 2008 11:31 am
by Mr Nice Guy
GeneralChaos wrote:Ascended doesn't need a Perg now, seeing as you cannot hit someone who is 1/5 your size, new players to the server are safe from 2bill planets until they hit the 400mill cap, if they have invested properly into there ascended account they can have a very nice growth rate by this stage.

Also is not so hard now to grow in ascended, and better to farm bigger dudes than smaller ones anyway, at least for me, as bigger they become more dmu i can take... so :-D