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Market Change Suggestions - 2

Posted: Wed Nov 02, 2005 3:02 pm
by budakajana
Can the denominations of trade be reduced? To enable all players and not just the top ones to take advantage of the market.

For example - without changing the ratios.

1k Untrained Unit = 100 Attack Turns

rather than the current 10k min on untrained units

50mill naq = 1k Untrained Unit

rather than the current 500mill naq minimum

Posted: Wed Nov 02, 2005 3:06 pm
by Jack_White
sounds good.. but 1k UU for 10k Attack turns may have been abit harsh:P

Posted: Wed Nov 02, 2005 3:12 pm
by Psi Kiya Trist
i'm including this in my next chat with Forum.

~_+Psi Kiya Trist+_~

Posted: Wed Nov 02, 2005 5:06 pm
by little kimmy
Forum Appreciation

i vote yes.

Posted: Wed Nov 02, 2005 5:17 pm
by Aussie Babsy
as do i

Posted: Wed Nov 02, 2005 5:36 pm
by AJAX1
it is a much better idea then the present system

Posted: Wed Nov 02, 2005 6:51 pm
by Cmdrproger-Reborn
I like this, but then we'll have to also take into consideration the people that can easily afford these prices and buy in bulk, we might get the same old issue with training limits

Posted: Wed Nov 02, 2005 7:11 pm
by budakajana
It would be no different to them already now buying in large bulks, only now the little guys can't trade only the big ones. At least with smaller margins then more people could trade.

Also the way I read it, you can only trade what is available on the market to trade, so I see no reason why a limit would be put into place.

Posted: Wed Nov 02, 2005 7:26 pm
by General Ryan
Prehaps what should happen is the following:

Rewrite the market script so that it allows you to enter either what you are willing to sell or want to buy. Then press the submit, the script will calculate based on a chosen price rate. The script will then return the amount of each item(troops,naq,UU) you can buy/spend for your sale. You then can choose to make a transaction or not.

Simple solution that should make everyone happy.

Posted: Wed Nov 02, 2005 7:39 pm
by GhostyGoo
General Ryan wrote:Prehaps what should happen is the following:

Rewrite the market script so that it allows you to enter either what you are willing to sell or want to buy. Then press the submit, the script will calculate based on a chosen price rate. The script will then return the amount of each item(troops,naq,UU) you can buy/spend for your sale. You then can choose to make a transaction or not.

Simple solution that should make everyone happy.


the uNIFICATION wARS way.

-Goo™

Posted: Wed Nov 02, 2005 7:47 pm
by General Ryan
Huh? Someone else uses that way? :shock: I just made that up as I was typing. It seems the most efficient way to make the market open to all user ranks. Personally, I can afford most of the rates but I may not always want to buy that quanity.

Posted: Wed Nov 02, 2005 8:33 pm
by Caffine
i have to agree with General Ryan. I usually hover around 500 and i dont think ive ever had 500,000,000 naq at one time. allowing users to input the number of turns/UU they want will open it up to more ranks than just the top 200 or so

Posted: Wed Nov 02, 2005 8:37 pm
by I QUIT
You only need 250 mil naq

Posted: Wed Nov 02, 2005 9:50 pm
by budakajana
Yes that is a good idea general.

So use the same ratios.

You enter say

135 Attack Turns

Script calculates based on transfer rate;

Offers you

1350 Untrained Units or 67.5million naq

etc etc for whatever you offer for trade.

Posted: Wed Nov 02, 2005 11:22 pm
by Acronon
I see the logic in this.

And as for those of you that have said that you have never had 500 mil naq, well that may be true for some but not for all of you. It just requires a sacrifice like many have done in the past for spy levels, sell off weapons for the naq you need.