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Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:16 pm
by pianomutt20000
I think that if you attain rank one, you should gain a few perks.
1. The ability to msg the entire game server, kind of like msging all your officers. (you are top dog after all)
2. The ability to build UP or Attack or DEF on your home planet.
Bill
Post more idea's everyone

Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:17 pm
by weilandsmith

this is gonna get wild
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:28 pm
by repli**cator
OR.... you just gain a lot of glory and reputation for being the top dog

nah i mean well...does that mean even if you no1 for one turn you get to put stats on your homeworld...or you have to stay top 1 and how does loosing the position influence the stat on homeworld (they still apply? no more enhancing them?)
okay it might be nice for the top players to have some kidn of 'goal' but on the other hand it just means all those 100+ M account will build up i dunno what with their UU reserves and make it to top1, no?
then i suppose ppl would find it cool to mass those players to hell...Since we don't like stat-builders

just spouting some stuff here, you know
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:28 pm
by pianomutt20000
weilandsmith wrote::-D this is gonna get wild
atm, there isn't any perk or reason to be rank one....it's just a big bullseye.
People get there...and go....now what?
Common, show sti the perks !
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:29 pm
by Evilevi777
if they're able to build stats on their home planet that would make them much harder to overtake wouldn't it?
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:35 pm
by Juliette
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 2:36 pm
by weilandsmith
there should be a set time. if you stay in rank 1 for say a week, what do you get?
for each week you stay, get a reward.
a full month without falling from rank 1 gets you a big bonus.
but hey, this will even make rank one more coveted.
giving rewards to rank 1 will really make rank1 a big bullseye.
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 3:00 pm
by VeNoM56k
I like the idea of getting something special for reaching rank one but i wouldnt like it to be something to do with stats. As said above it would just make them harder to overtake. This should be an interesting thread.
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 3:28 pm
by KnowLedge
?
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 8:10 pm
by pianomutt20000
evilevi777 wrote:if they're able to build stats on their home planet that would make them much harder to overtake wouldn't it?
No, they'd just have a static stat....say it's UP...They could carry it through ascention, like the mothership....
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 8:19 pm
by macker51
unlimited turns for attacking?(only when No.1)
the ability to have 11 planets?(even after being knocked off No.1 spot)
thats just two ideas i thought of
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 8:38 pm
by Stickm@n
UP goes up by 10 instead of 3?
Immune to plague?
Some new thing on the market for them (dunno what)
Re: Rank 1 Perks.
Posted: Wed Jun 11, 2008 8:43 pm
by macker51
a safe keep for UU, kind of like the secret temple/bank etc
Re: Rank 1 Perks.
Posted: Thu Jun 12, 2008 12:52 am
by Twitchy
or no.2 gets 300% bonus to attack so they can mass no. 1

Re: Rank 1 Perks.
Posted: Thu Jun 12, 2008 2:22 am
by TheRook
pianomutt20000 wrote:I think that if you attain rank one, you should gain a few perks.
1. The ability to msg the entire game server, kind of like msging all your officers. (you are top dog after all)
that could be spammed to death...
pianomutt20000 wrote:2. The ability to build UP or Attack or DEF on your home planet.
looks at the UP/Attack/Defence ability already on my home planet... it even has covert/anticovert and a MS...
its called base.php or Command Center