rank modifier

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Guardianx
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rank modifier

This should be changed. Small players in ascended like me cant steal alot of naq with those few turns we have. There are alot of peoples with alot of DMU out and no defence and we just cant attck them because of this modifier.
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TheRook
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Re: rank modifier

Guardianx wrote:This should be changed. Small players in ascended like me cant steal alot of naq with those few turns we have. There are alot of peoples with alot of DMU out and no defence and we just cant attck them because of this modifier.


it goes the same way... but your the first to point out from the other end of the scale...

There is a large war on which is why a lot of them have low defence... if this was removed they would be able to hit you and keep destroying your military/assasins/covert

TheRook
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Guardianx
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Re: rank modifier

TheRook wrote:
Guardianx wrote:This should be changed. Small players in ascended like me cant steal alot of naq with those few turns we have. There are alot of peoples with alot of DMU out and no defence and we just cant attck them because of this modifier.


it goes the same way... but your the first to point out from the other end of the scale...

There is a large war on which is why a lot of them have low defence... if this was removed they would be able to hit you and keep destroying your military/assasins/covert

TheRook


Alot of them had their defences at 0 even before the war
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TheRook
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Re: rank modifier

Guardianx wrote:
TheRook wrote:
Guardianx wrote:This should be changed. Small players in ascended like me cant steal alot of naq with those few turns we have. There are alot of peoples with alot of DMU out and no defence and we just cant attck them because of this modifier.


it goes the same way... but your the first to point out from the other end of the scale...

There is a large war on which is why a lot of them have low defence... if this was removed they would be able to hit you and keep destroying your military/assasins/covert

TheRook


Alot of them had their defences at 0 even before the war


well then get yourself bigger by either trading for DMU or farm smaller people...

TheRook
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cyberblade
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Re: rank modifier

being small theres plenty of people to farm. you have as many turns as the next guy (more than those that are higherranked)-and you're protected from people like me because you're too small to hit. Just don't let the turns go to waste and you can grow like everyone else.

Or buy DMU from me...
Abahk4
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Re: rank modifier

how do you "buy" DMU, there's no trading system in ascended.
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cyberblade
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Re: rank modifier

Abahk4 wrote:how do you "buy" DMU, there's no trading system in ascended.


You send me resources on main, I sell my defense and let you hit me for DMU on ascended.
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TheRook
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Re: rank modifier

cyberblade wrote:
Abahk4 wrote:how do you "buy" DMU, there's no trading system in ascended.


You send me resources on main, I sell my defense and let you hit me for DMU on ascended.


you can check the cross server market for more info and prices.

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Guardianx
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Re: rank modifier

i dont want to buy DMU and its hard to find someone with 1+ tril naq for me. alot of people are statbuilders, so not a big income
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Lord_of_Night
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Re: rank modifier

I've been hit several times by a "small" player and i can't hit him back... this update should be reconsidered.

LoN
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Defense-Forcefield
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Re: rank modifier

Lord_of_Night wrote:I've been hit several times by a "small" player and i can't hit him back... this update should be reconsidered.

LoN


seconded, i ask for an allowed strike back within 12-24h. without turns limits.
if someone attack a player bigger, it have to be know that the bigger can strike back and use all he's power
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cyberblade
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Re: rank modifier

Lord_of_Night wrote:I've been hit several times by a "small" player and i can't hit him back... this update should be reconsidered.

LoN


If you can't hit them back all it means is that they were massed before you logged on...

Just wait for them to grow and get them later. Don't worry-they were already massed.
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Re: rank modifier

Defense-Forcefield wrote:
Lord_of_Night wrote:I've been hit several times by a "small" player and i can't hit him back... this update should be reconsidered.

LoN


seconded, i ask for an allowed strike back within 12-24h. without turns limits.
if someone attack a player bigger, it have to be know that the bigger can strike back and use all he's power



Should go both ways tho, and I fully agree with you.
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Age old saying that, "Dont bring a knife to a gun fight"
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cyberblade
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Re: rank modifier

Lore wrote:
Defense-Forcefield wrote:
Lord_of_Night wrote:I've been hit several times by a "small" player and i can't hit him back... this update should be reconsidered.

LoN


seconded, i ask for an allowed strike back within 12-24h. without turns limits.
if someone attack a player bigger, it have to be know that the bigger can strike back and use all he's power



Should go both ways tho, and I fully agree with you.


As I already said-if you get to them first you will be able to mass them-if they're too small you're just too slow, and they were already massed.
Naminef
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Re: rank modifier

the rank modifier should go away completely.

all that it has done is forced anyone with a fair amount of planets to zero out a couple of their stats in order to stay lower ranked.

This has made CSs even more useless than they already were and it also made the sabotage attack useless since nobody keeps weapons on their account unless they are online and attacking.

this modifier is abused unlike anything else in the game and it needs to go away.
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