Reworking Mothership Massing
Posted: Thu Jul 24, 2008 9:17 am
As we all know, A player is able to mass another players mothership even with a tiny little strike. Currently working like so:
Mothership A uses its Nano Volley to inflict 143,780,000,000 damage, destroying 700 Matter-Phasic Shields on Mothership B!
And: Player A's Mothership A adds 152,366 additional attack onto their ground troops!
One idea suggested is, A player is able only to do as much damage to the opposing Mothership as his physical strike (Supers, Mercs and Basics) which means, for Mothership A to inflict 143,780,000,000 damage to Mothership B, Player A would need to have a physical strike of at least 143,780,000,000.
Just means people cant mass Motherships without a strike as big as their Volley power.
What do you guys think? I'm open to criticism
Mothership A uses its Nano Volley to inflict 143,780,000,000 damage, destroying 700 Matter-Phasic Shields on Mothership B!
And: Player A's Mothership A adds 152,366 additional attack onto their ground troops!
One idea suggested is, A player is able only to do as much damage to the opposing Mothership as his physical strike (Supers, Mercs and Basics) which means, for Mothership A to inflict 143,780,000,000 damage to Mothership B, Player A would need to have a physical strike of at least 143,780,000,000.
Just means people cant mass Motherships without a strike as big as their Volley power.
What do you guys think? I'm open to criticism