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Reworking Mothership Massing

Posted: Thu Jul 24, 2008 9:17 am
by Darkalbino_
As we all know, A player is able to mass another players mothership even with a tiny little strike. Currently working like so:

Mothership A uses its Nano Volley to inflict 143,780,000,000 damage, destroying 700 Matter-Phasic Shields on Mothership B!
And: Player A's Mothership A adds 152,366 additional attack onto their ground troops!

One idea suggested is, A player is able only to do as much damage to the opposing Mothership as his physical strike (Supers, Mercs and Basics) which means, for Mothership A to inflict 143,780,000,000 damage to Mothership B, Player A would need to have a physical strike of at least 143,780,000,000.

Just means people cant mass Motherships without a strike as big as their Volley power. :)

What do you guys think? I'm open to criticism :)

Re: Reworking Mothership Massing

Posted: Thu Jul 24, 2008 9:23 am
by Juliette
Given the fact that canon-wise (TV-Series/Books), Motherships meet before a battle can occur.. no. I am against this idea.

Re: Reworking Mothership Massing

Posted: Thu Jul 24, 2008 9:47 am
by GeneralChaos
Well they can also mass it with 1 AT, make it they MUST USE 15 AT's to make there Mothership to max damage, this will also make those who mass with a big strike and MS, unable to mass with 1AT affectively.....im seriously beginning to wonder does admin ever actually pay attention to this game now, or has the $$ clouded his view.