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Hackers and Theives
Posted: Fri Sep 05, 2008 10:18 am
by Informer
This idea will prob get shot down by the bigger players but might as well suggest.
Basically the creation of a new type of unit
Tauri - Theives
Replicators - Hackers
Asguard - Rouge Asgard (Not sure whether there should be an asgard unit as they don't steal)
Gou'ld - Sholva
Basically these units will be designed to 'Leech' a certain amount of income of the player who's realm they are sent to attack.
They do not require turns (bar those required to send them etc) and just covertly steal some naq from enemies etc.
Restrictions would be 1 hack per day,
If hacking a target someone else is already hacking you end up splitting the naq with that person (such that only 1% is lost from player)
The Tauri 'Thieves' Can steal income from all races, as lets face it, they are a bunch of thieves (NID i think it was)
Replicators - Can steal from Tauri & Repli's (as they hack pc systems etc) , but not Gou'ld as naq is physical etc.
Asgard ( Weapons theives ) - They can steal from all races bar fellow Asgard, as their beaming technology is superior.
Gou'ld - Can just steal naq from Tauri other Gou'ld (Wouldn't dare hit the Asgard or Replicators)
So you can target only one person at once, the overall effect would be minimal etc (but naq hacked would be from Banks)
Counter measures would be that 1 MT for a full Weeks protection from all hackers theives etc.
Or
The option to buy traps, in armory with a restriction of say only 10 traps at anyone time. So whether they guard your def weapons offensive weapons, or Bank is up to you.
This upgrade really only affects the bigger players as they have the bigger banks and more to lose etc.
All in all the equipment lost etc would be say 1% of Naq per day, or 1% of number of weapons. (This isn't much, but if there is a tril in the bank you lose 10 bil per day if someone hacks you etc)
anyone like?
Re: Hackers and Theives
Posted: Fri Sep 05, 2008 11:50 am
by Clarkey
Informer wrote:Gou'ld - Sholva
Firstly, they would steal from their own realm, because Sholva means traitor.
Secondly, where does a realms defences come in to play?
Re: Hackers and Theives
Posted: Fri Sep 05, 2008 12:53 pm
by Informer
clarkey wrote:Informer wrote:Gou'ld - Sholva
Firstly, they would steal from their own realm, because Sholva means traitor.
Secondly, where does a realms defences come in to play?
I chose Sholva because they would go to the other persons realm posing as their servant etc, then steal from them. But if you have a better name feel free to post and will change.
Thats the good thing, realm defences don't matter, the only form of defence is the MT protection, of the traps you can set, etc.
Allows bigger guys not to be 'untouchable', whilst at the same time not stealing too much naq etc.
Re: Hackers and Theives
Posted: Fri Sep 05, 2008 5:03 pm
by 12agnar0k
So If I had my whole bank filled with 30 Tril, you and your fellow cohorts could come along and nick 1% (this is 300 bil) each day, and to protect myself Id have to basically waste 1 MT a week.
Two words come to mind.
The bank is deisigned to be safe, this perticular part of your idea will never go in.
The Asgards get the best range to steal from is dumb, make it fair to all races at least.
What about ascended accounts?
Why can someone not defend against this attack without MT?
Will the attack show up in logs so I can mass a leacher?
I dont think its a very good idea at all, serves no purpose.
If you want to be a leacher go join under some muppet who's left "accept officers" on by accident and steal 30% of their income, I remember that good old tactic before the "accept officers" button came along.
Or you know... just farm.
Re: Hackers and Theives
Posted: Sat Sep 06, 2008 5:24 am
by Informer
12agnar0k wrote:So If I had my whole bank filled with 30 Tril, you and your fellow cohorts could come along and nick 1% (this is 300 bil) each day, and to protect myself Id have to basically waste 1 MT a week.
Two words come to mind.
The bank is deisigned to be safe, this perticular part of your idea will never go in.
The Asgards get the best range to steal from is dumb, make it fair to all races at least.
The thought behind that is they have the superior beaming technology in show, but they cant take naq, only weapons, so not as good etc.
What about ascended accounts?
hadn't thought about that, tbh.
Why can someone not defend against this attack without MT?
you would be able to by 10 traps from your armory (Can only have max 10 traps etc) So if you want could set them all in bank, and then each trap would prevent 1 attempt, so as long as you constantly buy traps and make sure, you always have 10 should be fine.
Will the attack show up in logs so I can mass a leacher?
that is open for debate, i would say yes, if their rank was within 5000 of yours, and to prevent abuse, you can only target people ranked within 5000 of yourself in either direction.
I dont think its a very good idea at all, serves no purpose.
True for the bigger players it isn't much use, which is why i didn't expect it to get much support, but the thinking is it adds a new element to the game, and gives smaller players a chance to get some naq or weapons and catch up etc.
If you want to be a leacher go join under some muppet who's left "accept officers" on by accident and steal 30% of their income, I remember that good old tactic before the "accept officers" button came along.
Or you know... just farm.
Lol I was thinking of ways to add new elements to the game, and preferably one's which wouldn't further the advantage of the leading players etc. CO leaching just isn't the same, lolAnyway thank you for your inquiries and opinions, hopefully i have answered them, (not that i expect your view point to change, with your 30tril bank size )
Oh and just thinking to fill your bank up you already lose 5% when you deposite naq i believe it is, so what is 1% ??
Re: Hackers and Theives
Posted: Sat Sep 06, 2008 6:22 am
by 12agnar0k
Informer wrote:12agnar0k wrote:So If I had my whole bank filled with 30 Tril, you and your fellow cohorts could come along and nick 1% (this is 300 bil) each day, and to protect myself Id have to basically waste 1 MT a week.
Two words come to mind.
The bank is deisigned to be safe, this perticular part of your idea will never go in.
The Asgards get the best range to steal from is dumb, make it fair to all races at least.
The thought behind that is they have the superior beaming technology in show, but they cant take naq, only weapons, so not as good etc.
Yeah but it doesnt make it fair, its not balanced. No point in making one race superior to all others.
What about ascended accounts?
hadn't thought about that, tbh.
Why can someone not defend against this attack without MT?
you would be able to by 10 traps from your armory (Can only have max 10 traps etc) So if you want could set them all in bank, and then each trap would prevent 1 attempt, so as long as you constantly buy traps and make sure, you always have 10 should be fine.
But then you can only protect yourself from 10 attacks if you focus on say the bank, it isnt hard to get a group of say 200 small players together to take advantage of the lack of defence for this.
Will the attack show up in logs so I can mass a leacher?
that is open for debate, i would say yes, if their rank was within 5000 of yours, and to prevent abuse, you can only target people ranked within 5000 of yourself in either direction.
Ranks are very easy to skew, I could rank up to 20 if I wanted or rank down to 15,000, really isnt a bother either way. So it wouldnt prevent abuse. Id say it makes more sense to show the leachers.
I dont think its a very good idea at all, serves no purpose.
True for the bigger players it isn't much use, which is why i didn't expect it to get much support, but the thinking is it adds a new element to the game, and gives smaller players a chance to get some naq or weapons and catch up etc.
Maybe you should try to come up with another idea. Something which both gives some advantage to new players for some increased growth but not at the cost of already existing players. I mean for example, the raiding rank limit, this makes it harder for a larger player like myself to drop rank to raid, (id much rather leave my rank alone lol) Allowing new players with 30k rank more access to raid farms. You see it only limits my ability to gain more so easily, It doesnt strip away something which is already earnt, their is a big difference.
If you want to be a leacher go join under some muppet who's left "accept officers" on by accident and steal 30% of their income, I remember that good old tactic before the "accept officers" button came along.
Or you know... just farm.
Lol I was thinking of ways to add new elements to the game, and preferably one's which wouldn't further the advantage of the leading players etc. CO leaching just isn't the same, lol
Just so long as you dont take away the advantage of leading players as it isnt fair to them, their have been ENOUGH of those kind of insertions into the game tbh to limit older larger players. Anyway thank you for your inquiries and opinions, hopefully i have answered them, (not that i expect your view point to change, with your 30tril bank size )
I like my bank it is very nice
, But yeah their nothing wrong with the principle behind your idea, this perticular idea though has many flaws. Keep trying to come up with ideas, maybe youll stumble upon something which can be used and is fair. Oh and just thinking to fill your bank up you already lose 5% when you deposite naq i believe it is, so what is 1% ??
Nope, Ascended Beings and Goaulds have 0% deposit cost. THANKFULLY!, otherwise id be tempted to never use my bank lol!, I hated my 5% deposit as Asgard. Whenever I play QW I play as Goauld, the ability to bank without a cost + income boost is so much better than anything stat boosts xD.
Re: Hackers and Theives
Posted: Sat Sep 06, 2008 9:26 am
by Informer
You know i have to thank you

You've raised some good points and in a nice way too !!!!
Will think about it, if anyone else has some better ideas etc feel free to post
but for now will take this back to the drawing board.
Requesting it remain open a little longer for more feedback
Re: Hackers and Theives
Posted: Sat Sep 06, 2008 3:03 pm
by 12agnar0k
Informer wrote:You know i have to thank you

You've raised some good points and in a nice way too !!!!
Will think about it, if anyone else has some better ideas etc feel free to post
but for now will take this back to the drawing board.
Requesting it remain open a little longer for more feedback
No problem , good to see someone who can take some constructive critism, its rare in some games.
Hope my thoughts helped. It's an interesting idea, but perhaps it should be to leech off someone income per turn, (so it goes out in the open in your account so youll have to bank), its an attack has to beat opponents defence, costs say 200 AT - 500 AT, cant go on PPT for 24 hours after making leach, can only leach once a week. Takes a certain % of someones income and you get it on your account instead for a duration of 24 hours. say 1-5% of their income. The attack appears in the attack log, meaning if you get leached you can try to attack back that naq you lost out on. More than one player can leach another player but they share the % of income, their is a max % to lost income.
PPT protects against leaching and so does vacation mode obviously. If someone is leaching you and you go on PPT their leach should be cancelled and they have basically wasted it

.
^^ - That looks to be more of a ramble of thoughts than a suggestion, but something along those idea would make a better and fairer version of your suggestion. Not sure it would be good enough to go into the game or not, but I guess you can only get a suggestion into the game if you suggest it.
Happy suggesting.