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income bug
Posted: Tue Sep 09, 2008 5:45 am
by weilandsmith
without any modifiers, my income should be 80 times Mining Drone(Lifers) 71,571,082 = 5,725,686,560.
with ads on +1%
no planets
no officers
no crit alert
no nox
problem is:
Turn Income Production: 4,733,328,090 Naquadah (in 25 minutes)
Re: income bug
Posted: Tue Sep 09, 2008 5:50 am
by deni
if you had officers who left themselves but did not get booted, it usually do not update the income after they leave
try to turn nox/off or untrain/train 1 miners so your income calculates again
Re: income bug
Posted: Tue Sep 09, 2008 5:51 am
by weilandsmith
will do that. thanks deni.
Re: income bug
Posted: Tue Sep 09, 2008 5:53 am
by weilandsmith
deni wrote:if you had officers who left themselves but did not get booted, it usually do not update the income after they leave
try to turn nox/off or untrain/train 1 miners so your income calculates again
did not recalculate. i will for turn change and do it again.
Re: income bug
Posted: Tue Sep 09, 2008 5:54 am
by deni
weilandsmith wrote:deni wrote:if you had officers who left themselves but did not get booted, it usually do not update the income after they leave
try to turn nox/off or untrain/train 1 miners so your income calculates again
did not recalculate. i will for turn change and do it again.
if it does not work, get someone to join under you as officer and boot him yourself ... that works for sure
Re: income bug
Posted: Tue Sep 09, 2008 5:55 am
by weilandsmith
ok. will do that.
*looks around for someone to boot*
thanks.
Re: income bug
Posted: Tue Sep 09, 2008 6:08 am
by weilandsmith
no luck with the turn change.
i will look for someone to boot. if it works, i will post here, if it doesn't i will leave this topic as is and hope for the best from the game admin.
Re: income bug
Posted: Tue Sep 09, 2008 4:16 pm
by GeneralChaos
http://www.arvystate.net/calc2/main.php?module=8Use that to check your income, its spot on with mine.
Re: income bug
Posted: Tue Sep 09, 2008 4:54 pm
by Demonfox
bug happened to me.....was retarded because i lost 5b per turn for 3 days till i got new officers.
Needs to be looked into further.
Re: income bug
Posted: Tue Sep 09, 2008 9:49 pm
by weilandsmith
i have added to miners/lifers:
formerly Mining Drone(Lifers) 71,571,082
Turn Income Production: 4,733,328,090 Naquadah (in 25 minutes)
now Mining Drone(Lifers) 71,628,630 (70,719,904) an increase of 50k units
but
Turn Income Production: 4,578,712,176 Naquadah (in 21 minutes)
my income is diminishing instead of increasing
Re: income bug
Posted: Mon Sep 22, 2008 8:11 pm
by weilandsmith
got a new officer. the income of my new officer did not adjust even after waiting for turn change. i have 70mil lifers which translates to a lot of income, but:
Name: Busterrudd
Race: Tauri
Rank: 5,065
Commander: Weilandsmith
Fortification: Underground Military Base
Siege Technology: Alliance MotherShip Support
Unit Production: 466 /day (699 total)
Currency Available: 9,289,899 Naquadah
Turn Income Production: 9,206,501 Naquadah (in 23 minutes)
Re: income bug
Posted: Wed Sep 24, 2008 5:05 pm
by Demonfox
bump
Re: income bug
Posted: Tue Oct 21, 2008 7:16 am
by Nonsense
The same thing is happening to me. I lose 5 bil every turn due to this. I calculated my income and if legos calc is correct I should have 18 bil income without my CO, with her I should have even more.