Page 1 of 1

income bug

Posted: Tue Sep 09, 2008 5:45 am
by weilandsmith
without any modifiers, my income should be 80 times Mining Drone(Lifers) 71,571,082 = 5,725,686,560.

with ads on +1%

no planets
no officers
no crit alert
no nox

problem is:

Turn Income Production: 4,733,328,090 Naquadah (in 25 minutes)

Re: income bug

Posted: Tue Sep 09, 2008 5:50 am
by deni
if you had officers who left themselves but did not get booted, it usually do not update the income after they leave

try to turn nox/off or untrain/train 1 miners so your income calculates again

Re: income bug

Posted: Tue Sep 09, 2008 5:51 am
by weilandsmith
will do that. thanks deni.

Re: income bug

Posted: Tue Sep 09, 2008 5:53 am
by weilandsmith
deni wrote:if you had officers who left themselves but did not get booted, it usually do not update the income after they leave

try to turn nox/off or untrain/train 1 miners so your income calculates again


did not recalculate. i will for turn change and do it again.

Re: income bug

Posted: Tue Sep 09, 2008 5:54 am
by deni
weilandsmith wrote:
deni wrote:if you had officers who left themselves but did not get booted, it usually do not update the income after they leave

try to turn nox/off or untrain/train 1 miners so your income calculates again


did not recalculate. i will for turn change and do it again.



if it does not work, get someone to join under you as officer and boot him yourself ... that works for sure

Re: income bug

Posted: Tue Sep 09, 2008 5:55 am
by weilandsmith
ok. will do that.
*looks around for someone to boot* :lol:

thanks.

Re: income bug

Posted: Tue Sep 09, 2008 6:08 am
by weilandsmith
no luck with the turn change.

i will look for someone to boot. if it works, i will post here, if it doesn't i will leave this topic as is and hope for the best from the game admin.

Re: income bug

Posted: Tue Sep 09, 2008 4:16 pm
by GeneralChaos
http://www.arvystate.net/calc2/main.php?module=8

Use that to check your income, its spot on with mine.

Re: income bug

Posted: Tue Sep 09, 2008 4:54 pm
by Demonfox
bug happened to me.....was retarded because i lost 5b per turn for 3 days till i got new officers.

Needs to be looked into further.

Re: income bug

Posted: Tue Sep 09, 2008 9:49 pm
by weilandsmith
i have added to miners/lifers:

formerly Mining Drone(Lifers) 71,571,082
Turn Income Production: 4,733,328,090 Naquadah (in 25 minutes)

now Mining Drone(Lifers) 71,628,630 (70,719,904) an increase of 50k units

but

Turn Income Production: 4,578,712,176 Naquadah (in 21 minutes)

my income is diminishing instead of increasing

Re: income bug

Posted: Mon Sep 22, 2008 8:11 pm
by weilandsmith
got a new officer. the income of my new officer did not adjust even after waiting for turn change. i have 70mil lifers which translates to a lot of income, but:

Name: Busterrudd
Race: Tauri
Rank: 5,065
Commander: Weilandsmith
Fortification: Underground Military Base
Siege Technology: Alliance MotherShip Support
Unit Production: 466 /day (699 total)
Currency Available: 9,289,899 Naquadah
Turn Income Production: 9,206,501 Naquadah (in 23 minutes)

Re: income bug

Posted: Wed Sep 24, 2008 5:05 pm
by Demonfox
bump

Re: income bug

Posted: Tue Oct 21, 2008 7:16 am
by Nonsense
The same thing is happening to me. I lose 5 bil every turn due to this. I calculated my income and if legos calc is correct I should have 18 bil income without my CO, with her I should have even more.