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Ascended Command Star & APP

Posted: Tue Sep 09, 2008 6:29 am
by LuLz
First I wanna say that I'm sorry if it's in the wrong place, couldn't decide if it fits more here or on ascended place, but posted here cause more people will see it...

Well I've pumped up my CS on ascended A LOT during last few days - spent a couple QT DMU on it and it is in rank below 30 (ok I know this will change a bit when/if the server war ends but still, it's a nice achievment) and basicly the CS is more or less useless - it only gives you bragging rights if it's ranked high but other than increasing ur rank, it means nothing...Do you remember times when CS on ascended gave you an advantage when it came to battles? When it acctualy costed something to rebuild it when it got massed?
I do and I must say that those times were very good...CS acctualy meant something, not just a rank but a force to be reckoned with...and weapons & sheilds...boy they were expensive...unlike now when it's peanuts for everyone..
So I think this should be changed, it will add more excitment to ascended server, will make massing CSs a way to hurt ur enemy, to make costs for him, not for you and in wars those that'll have good CSs will have a bit of advantage...
Basicly what should be done is to make costs for volleys and sheilds (not capacity) 100 times more expensive, this way when u'd lose let's say 500k weapons and volleys, it wouldn't be peanuts to repair it (it would cost at the moment about 4T which is about half a turn of income of a medium account), but something that acctualy costs a bit, instead of 4T it should cost 400T.

Now it'd be acctualy worth to mass someone's CS, otherwise it's a waste of AT...It also won't be dissadvantage for newbies because good accounts will build up bigger CSs and the cost to buy volleys and sheilds to maximize their CS strenght will also be bigger. And let's face it - a newbie cannot have 500k volley & sheild capacity on his CS because it does cost too much...

And to make CSs worth to be building - something needs to be done about their strenght....As I said, my CS is preety good and it doesn't help me AT ALL when it comes to battles because even if I had 100T strike on it - it's still low considering defences and strikes are over 1QT power very easily. It shouldn't be increased for 100 times because then they'd be too strong...what I think would be much more balanced is about 20 times - top 30 CS would then (if it was constructed only with volleys) add 1QT to strike, IF you have at least 2 times bigger strike than attack power of ur CS is - that way you'd have to have decent strike to use full power of your CS - but let's face it, there isn't a CS that would be in top 30 ranks just with having attack on it....

So CSs would be usefull but wouldn't do all the dirty job for u - and they'd be expensive to repair aswell...

Next thing that needs to be balanced is APP exchange rate for life force cache...with decent income u get 1bil life force cache per turn (if u change DMU for LF)...now u do the maths how many APP u need to get for 1bil LF cache...it should be much more balanced...and instead of getting 16 bil LF for 8 MIL APP, u should make it that u get 320bil LF for 8 mil APP, cus to get 8mil APP u really need to have big raw UP and stuff like that on main, otherwise big ascensions are worthless...to trade a few weeks of work on main for something that you can get in a day or less on ascended? U've got to be kidding me...Even 320 bil LF isn't hard to get considering u can get 6 bil LF per attack, if u trade the DMU to LF, very easily..

So people, what are your comments on this matter? Should these things be balanced? And if someone would be kind enough to bring up this matter on admin meeting chat (I cannot be online that time due to real life), that'd be great :)

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 6:50 am
by dominater92
Pretty much what everyone thinks on the matter. CSs are broken and the APs you get from ascension give you squat.

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 8:56 am
by LuLz
then how about we voice our opinion to jason and he balances the stuff?
If one of us's gonna bug Jason about it, nothing will be done...if we do it as a comunity we might achieve something

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 9:21 am
by Tekki
More ascended stuff was meant to be on the cards after the main update but I think you'll find a great many people just saying it's too broken to fix now.

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 11:02 am
by Mato
My command star's upgrades are worth less than my daily income ... probably even than turn income lol

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 11:21 am
by LuLz
Mato wrote:My command star's upgrades are worth less than my daily income ... probably even than turn income lol


Lol well that's what I'm trying to point out...oh boy the good old times :-D

Tekki well...things that are broken need to be fixed...things that work and work properly should be left alone :)

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 12:12 pm
by fremen
If you do an upgrade to CS to bring it inline power wise with what is appropriate today; then in two weeks it will be obsolete again. There needs to be a way to boost CS power over time unless Jason is willing to tweak it on a monthly basis.

Making the weapons cost more will only be a hindrance to the recently ascended. It is why weapons and other basics have not changed price in the past.

As it stands currently it is only beneficial to ascend for the bonuses in main, but it was like that since LG+1 came into existence.

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 12:27 pm
by Iƒrit
I kinda get what freeman is saying growth is so high in ascended that the average defense and attak attainable will constanly be raising on a monthly basis, not sure if that is what he means, but thats kind of my thought as well. The only problem I see with CS is its completly useless just make a Power Up trait to increase how much volley and shields are worth to make it of some use or just scrap it entirely.

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 1:10 pm
by LuLz
Well I agree fremen & Ifrit...The solution, I think, would be to (like you mentioned it Ifrit) create power ups for CS that increase the power of volleys and sheilds, or to calculate average attack & def power ups upgrades per day and if it would be averagly upgraded for 1%/day then the power of volleys and sheilds would also be increased 1% daily...kinda like the exchange rate from APP to LF cache....but I think making power ups for CS would be much better solution...

mhm fremen - I see your point about the weapons and you're right...but how about this, the bigger your CS is - volleys and sheilds get expensiver...for, dunno, each 100k capacity the volleys and sheilds get 20 times more expensive - your CS is big and it mustn't be too heavy, otherwise you can't fly it and you need to buy lighter (sorry for spelling lol) materials to construct weapons, and more advanced - thus more expensive. Same goes for your attack and defence weapons - the bigger your army is, better you equip your troops so they won't wear heavy equipment - thus making their life less miserable :P Like for each 1 bil army weapons cost 5 times more? However the sale for weapons stays the same as the price for buying weapons before they get more expensive - that's 167k DMU if I'm not mistaken - to ensure people won't lower their army size from 1,05 bil to 0,99 bil, buy a lot of weapons at cheap price, wait till they breach the 1 bil mark again and sell them to get profit...

or something like that...someone needs to mention this to admin tomorrow though :/
Anyway - I'm off to bed.

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 4:08 pm
by GeneralChaos
Ascended is already doomed, and is beyond repair, if its changed again the people that still actually make this game active will just fade away,

the APP <> LF used to be 1:33, its something like 1:1200 base ( i know it grows daily ) this already screwed the server up, by making it that people who ascend once can massively catch up with people who ascended 2 years ago, and now you want to make it bigger......

Big ascension, small ascension it does not matter anymore.

I personally cannot be bothered with ascension server anymore, as far as im concerned its just a server admin is paying for and making nothing back from it, he should allow ascensions to continue for bonuses, but just drop that doomed server, before it really starts to drag main down with it.

Re: Ascended Command Star & APP

Posted: Tue Sep 09, 2008 10:34 pm
by Darkalbino_
I didnt thoroughly read all posts. Im not sure if this is mentioned yet, but did it ever occur to you that the CS is the only thing without a multiplier. Give the CS a multiplier like the rest of the physical stats have in the POWERUP. Then it would be relative... lol.

Re: Ascended Command Star & APP

Posted: Wed Sep 10, 2008 3:35 am
by Mordack
Moved to the appropriate section. It's had a few days here, and I've left a shadow topic so people will still see it.

Re: Ascended Command Star & APP

Posted: Wed Sep 10, 2008 4:30 am
by LuLz
yeah Darkalbino - we mentioned it :)

GeneralChaos - I have to dissagree with you. I agree that ascension server isn't as good as it used to be (when everything was mysterious and there was a lot of thrill inside the game), however I do not think it's damaged beyond repair...If we leave it as it is - leaving many important features in the past basicly worthless and things that are there just for old times will ruin the game for good. However if we tweak those features to make them important again - it'll greatly increase the thrill in the game...

As for ascending - well yeah when it was first tweaked (amount of APP u get) it did screw up the old players - I agree...But ascending was at least worth the effort and reasources back then...Unlike now when u get peanuts for A LOT of APP and if u want to get some LF with APP u need to spend few weeks' if not months' reasources to get LF what a normal sized ascended account gets in a few days' time - it ain't worth it. U'd be better off with buying DMU for main reasources. That's one big factor that's killing ascended...

I know this for a fact cause the account I currently own - I bought it with UUs. It has a few tril's worth of raw UP (and spy levels aswell, of course) and it's LG. I'm seriously asking myself wether it's worth for me to ascend again or not. Cause the APP I'd get from it would (quite some time ago) be worth of reasources I'd need to pay to ascend...But now it's worthless seeing that I get a lot more DMU to exchange into LF, thus a lot more LF, in a day or two...Of course I'll get another 5% bonus to my main account but 5% bonus for the naq that has been spent on the account and I'll need to spend again and for the amount of UU that I'd need to pay which would in total cost me probably about 25mil UU? Getting 2 days worth of reasources (or even less), without farming, on ascended in exchange for let's say 20 days worth of reasources on main server? No thanks...

thanks mordack :)

Re: Ascended Command Star & APP

Posted: Sat Sep 13, 2008 7:18 am
by martin the great
if the ascention server is so messed up why dont they just reset it?

Re: Ascended Command Star & APP

Posted: Sat Sep 13, 2008 11:52 am
by Lore
angrykid wrote:if the ascention server is so messed up why dont they just reset it?


Because there is so much involved in doing so since main and ascended are linked. Its not an easy task and incompasses more then you realise.