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MS battles
Posted: Tue Nov 11, 2008 4:29 am
by Lithium
i was think at an alliance MS battleship
we have the option of sending MS for exploration 24 hrs. by adding a box like send MS out for exploring and send it out to alliance point X. every alliance should have a X point to protect its system.
this way to alliance can match their MS to death till they get to 15%, the status which a MS can withdraw.
Re: MS battles
Posted: Tue Nov 11, 2008 9:09 am
by SVaRuN
Good idea which would need an overlook and testing but on quick look definitely a good idea
Blue
Re: MS battles
Posted: Tue Nov 11, 2008 10:59 am
by GeneralChaos
So this point x you talk about, what exactly is it, like does your ms sit there for 24 hours, or does it sit there until you recall it back for battle,
If so
1 why bother, sending it out either way stops it being massed
2 it would allow you to mass someone, send your ms out so it doesnt get massed, then allow you to recall it when you need
Re: MS battles
Posted: Tue Nov 11, 2008 3:07 pm
by Lithium
the point X will be the place of the battle , each alliance must have one, and members will send their MS to that point the enemy alliance will attack that point.
the side that will win can earn a % of the alliance bank.
he point X might be incorporated in one of the alliance wars that have been released after the updates. Also it would b good that the system wont let u send yr MS to the point X if it isnt at +75% power
Re: MS battles
Posted: Wed Nov 12, 2008 10:14 am
by GeneralChaos
Oh right so like when you take someone who spends $5000 on naq to get a huge MS they can win all the time,
Also how would you stop the top 4 or 5 alliance dominating the entire server then, also would this not be open to exploit, alliance wants to move 10's of trillions, alliance A dont build MS up, send them out, alliance B does, they win, they get naq.......
I personally dont think the alliance bank should have any naq taken out of it at all, admin cannot make upgrades for alliances with it, as again top ones would dominate, and he cant make it that its transferable to anyone account, as its open to abuse that way too.
Re: MS battles
Posted: Wed Nov 12, 2008 3:52 pm
by Lithium
yea having the alliance bank could bring exploits up , u got the point there.
Oh right so like when you take someone who spends $5000 on naq to get a huge MS they can win all the time,
there arent many of this 5k$ guys , also u could reply to or not to the invite of MS battleship
i see that for every kind of war update there is a trick or exploit, even in this case it can happen that alliance A attack the X point of alliance B
the alliance B counter attack by massing the alliance A def using their MS.
its war game its attack and counter attack. we cant have a war with rules its all blood n tricks
the idea might be good or not but it has to be defined well so it can work
Re: MS battles
Posted: Thu Nov 13, 2008 1:24 am
by Lithium
that way 10 normal MS can tear down every super MS which is not good. this game is based firstly on single game play.
also its not good that a single person command all alliance MS's , i see it abussive
Re: MS battles
Posted: Thu Nov 13, 2008 1:46 am
by Tekki
Tetris, I can also see people building ONLY strike MSs which kind of defeats the purpose but with teh way MS massing is now, lol people are already building only strike MSs.
Lithium, what's the point of this MS battle or is it to make it so that there is a dedicated MS attack?
Re: MS battles
Posted: Thu Nov 13, 2008 4:38 am
by grimgor
how would this work on small allainces? and allainces of 100+ players?
Re: MS battles
Posted: Thu Nov 13, 2008 5:00 am
by Lithium
Tekki wrote:Tetris, I can also see people building ONLY strike MSs which kind of defeats the purpose but with teh way MS massing is now, lol people are already building only strike MSs.
Lithium, what's the point of this MS battle or is it to make it so that there is a dedicated MS attack?
the point is to make it more epic, like u n me decide to have a MS battle

we send them to point X and they struggle till one gets to 15% power and left the war
Re: MS battles
Posted: Thu Nov 13, 2008 5:02 am
by Lithium
grimgor wrote:how would this work on small allainces? and allainces of 100+ players?
well the small alliance can not reply to the request of a MS battle , easy , even now they dont build them.
it wont change the old game play of MS
Re: MS battles
Posted: Thu Nov 13, 2008 7:27 am
by Tekki
lithium wrote:Tekki wrote:Tetris, I can also see people building ONLY strike MSs which kind of defeats the purpose but with teh way MS massing is now, lol people are already building only strike MSs.
Lithium, what's the point of this MS battle or is it to make it so that there is a dedicated MS attack?
the point is to make it more epic, like u n me decide to have a MS battle

we send them to point X and they struggle till one gets to 15% power and left the war
Hmm but if your MS is in, and my MS is in, I can do that anyway
I am for a dedicated MS attack but from the sounds of that, that needs to be a mutually agreed upon thing and no one is going to agree to an MS battle if they know they will lose. You'd have people accept the battle once, then word gets around about who's got what sized MS and poof, no one accepts a battle with the big MS again.
And whoever has the big MS is unlikely to send it into a position where all the MSs from one alliance can potentially ambush it - though that would be a nice feature. I just don't see it being used when there's any choice in the matter.
Re: MS battles
Posted: Thu Nov 13, 2008 8:43 am
by Lithium
yes i dont see it beeing used frequently but it can resolve some war like lets have a duel "epic"
i d suggest that the allince, which is defending, would have 15-25% bonus on the aggressor
Re: MS battles
Posted: Sat Nov 15, 2008 10:33 am
by barundin
why not just have a new button..
MS battle!
rather than a "x" point where alliance MS fleet battles take place...
this sounds rather like chaos'- alliance assault TBH!!!