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Different Kinds of Wars

Posted: Sat Jan 03, 2009 12:48 pm
by Chronus
Can someone explain each of the different types and How you would measure success in each of them?

Re: Different Kinds of Wars

Posted: Sat Jan 03, 2009 3:24 pm
by Lore
Alliance Wars
Wars to this point were fairly standard. fight. try to get enemy goods while not losing yours. winner was hard to determine as the 'winning formula' was a bit loose....
Now - each of the 5 war types have a clear goal, and way to determine winner. This is reflected in the points you get, as seen in the war detailed summary.
Also, it is not a war unless it is accepted. A 'one way war' is simply an assault and will not be visible to the masses. Just your (and their) alliance.
The style of war is multifold. And the ultimate - war of attrition - is a true test of alliance versus alliance as both are wisked away to their own plane in the realm of blood, to interact with just each other....no outside influence, no PPT, no moving goods to and fro.
Just your alliance, and their alliance...
Here, all soldiers fight (attack or defence) in every battle.....do it if you dare


Thats all the updates page has, IDK

Re: Different Kinds of Wars

Posted: Fri Jan 09, 2009 10:12 pm
by Midnight
Perhaps this should be moved to the FAQ forum.

Re: Different Kinds of Wars

Posted: Sat Jan 10, 2009 6:48 am
by Apogryph
I don't think anyone has used any of them yet tbh

Re: Different Kinds of Wars

Posted: Sat Jan 10, 2009 7:08 am
by Lore
Apogryph wrote:I don't think anyone has used any of them yet tbh

Well 4 people used a bugged "war of attrition" in the last day. LOL

Re: Different Kinds of Wars

Posted: Sat Jan 10, 2009 10:04 am
by urogard
but apparently the bug is not enough of a bug as jason would have fixed in the months it's been around already

Re: Different Kinds of Wars

Posted: Sat Jan 10, 2009 3:20 pm
by Lore
Lore wrote:
Apogryph wrote:I don't think anyone has used any of them yet tbh

Well 4 people used a bugged "war of attrition" in the last day. LOL

Make that atleast 5 :lol:

And yes, aparently Jason thought it only effected beta and not main. He has been notified and as soon as r/l allows will be fixing it.