as time has past for all of us,
i think it is time for Jason to rethink the lifer situation...
for example my case, i have done 11 ascensions so far and as result of those ascensions and some wars i have a certain amount of lifers
Mining Bot(Lifers) 325,986,115 (104,208,706)
as i have been thinking of continuing ascending to the highest possible level, that will mean that my next ascension will give me an extra 23mil lifers, adding i need another 11 ascensions i don't want to start calculating howmany lifers i will end up with ...
offcourse i can send all my uu to a "safe-house" that will provide me with naq to pay for the ascensions and get them back when all ascensions are done, and only "loose" 2% transfer uu costs and 2 times 10% miners.
But as i am not the only one in this case, should it not be better to review the 10% lifer rule ?
following possibilities come to mind :
- delete the rule (bad case for new accounts ascending)
- adjust 10% to a lower %
- adjust 10% to lower % linked up to number of ascensions done
fe : every 2 ascension the lifer % lessens with 1%
so mortal and prior have 10%, prophet and messiah 9% and so on...
also question i am not sure about,
if you reach plague limit i know the plague kills trained units and UU, but does it also kill of lifers ???
Lifers
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Re: Lifers
Oh I know how you feel.. About 40% of my account is now lifers.. If I went to ascend it would become 44% of my account.. And so on.. I think the best solution is to lower the % required as you continue, otherwise a lot of naq farms which wouldn't be the worst thing either
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Re: Lifers
You could trade your UU to someone you trust and have them broker it back when you reach 22.
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Re: Lifers
A possible solution would be that you pay the ascension cost not with trained/untrained uu but with lifers.
The last ascensions cost a bit of uu (around 20 mil'ish for the minimum UP requirement if i recall correctly) so basically almost all lifers you have gained due to training/untraining will be used up as the "sacrifce" needed for your next ascension.
The last ascensions cost a bit of uu (around 20 mil'ish for the minimum UP requirement if i recall correctly) so basically almost all lifers you have gained due to training/untraining will be used up as the "sacrifce" needed for your next ascension.
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Re: Lifers
deni wrote:A possible solution would be that you pay the ascension cost not with trained/untrained uu but with lifers.
The last ascensions cost a bit of uu (around 20 mil'ish for the minimum UP requirement if i recall correctly) so basically almost all lifers you have gained due to training/untraining will be used up as the "sacrifce" needed for your next ascension.
Could be good
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Re: Lifers
deni wrote:A possible solution would be that you pay the ascension cost not with trained/untrained uu but with lifers.
The last ascensions cost a bit of uu (around 20 mil'ish for the minimum UP requirement if i recall correctly) so basically almost all lifers you have gained due to training/untraining will be used up as the "sacrifce" needed for your next ascension.
I like this idea very much
![Smile :)](./images/smilies/icon_smile.gif)
But.
Are you suggesting all ascensions UP requirement comes out of lifers, or just the later ones?
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Re: Lifers
Caprila wrote:deni wrote:A possible solution would be that you pay the ascension cost not with trained/untrained uu but with lifers.
The last ascensions cost a bit of uu (around 20 mil'ish for the minimum UP requirement if i recall correctly) so basically almost all lifers you have gained due to training/untraining will be used up as the "sacrifce" needed for your next ascension.
I like this idea very much
But.
Are you suggesting all ascensions UP requirement comes out of lifers, or just the later ones?
Gave me a thought caprila... maybe make it a percentage of Lifers can be used to add to UU requirements... the higher you get the better the percentage that can be used ?
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Re: Lifers
Caprila wrote:deni wrote:A possible solution would be that you pay the ascension cost not with trained/untrained uu but with lifers.
The last ascensions cost a bit of uu (around 20 mil'ish for the minimum UP requirement if i recall correctly) so basically almost all lifers you have gained due to training/untraining will be used up as the "sacrifce" needed for your next ascension.
I like this idea very much
But.
Are you suggesting all ascensions UP requirement comes out of lifers, or just the later ones?
It is not a thought out idea, just an ... idea
![Smile :)](./images/smilies/icon_smile.gif)
I see that it will be a problem for the first ascensions as new ascendants do not have as many lifers compared to people who have ascended with big armies already.
but even if you do not have enough lifers, you can gain them by training/untraining miners ... or the game could accept untrained units too if there is not enough lifers.
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Re: Lifers
Indeed. My army is sitting at 100 mill on purpose while i ascend, in order to avoid the accumulation of extra lifers... It would be nice if admin could rethink this whole situation ![Smile :)](./images/smilies/icon_smile.gif)
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Re: Lifers
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Re: Lifers
Well I suggested a very similiar idea about 9 months ago. I perposed it like this.
ascentions 1-10, just as they are, 10% lifer rule stays in play. Reason being is you actually need them to recover from ascentions.
ascentions 11-54(or what ever they are up to now
) You can burn a set % of the required UU in lifers.
I like the above mentioned idea of increasing the amount of lifers that can be sacrificed per ascention by a %. say on ascention 11 you can use 25% lifers and each ascention after you get 2% more so ascention 22 would be 47%
The down side I suggested tho is since lifers are a "trapped" race, and cant be retrained, then leave the "lifer suicide" rate in. 3 lifers = 1 UU.
For me to ascend I'll have well over 380 mill lifers just doing bare ascentions, so i basicly have to shell out my account to even be able to ascend. I have brought it up time and time again and told Admin about it as well. Maybe this time it will be considered.
ascentions 1-10, just as they are, 10% lifer rule stays in play. Reason being is you actually need them to recover from ascentions.
ascentions 11-54(or what ever they are up to now
![Laughing :lol:](./images/smilies/icon_lol.gif)
I like the above mentioned idea of increasing the amount of lifers that can be sacrificed per ascention by a %. say on ascention 11 you can use 25% lifers and each ascention after you get 2% more so ascention 22 would be 47%
The down side I suggested tho is since lifers are a "trapped" race, and cant be retrained, then leave the "lifer suicide" rate in. 3 lifers = 1 UU.
For me to ascend I'll have well over 380 mill lifers just doing bare ascentions, so i basicly have to shell out my account to even be able to ascend. I have brought it up time and time again and told Admin about it as well. Maybe this time it will be considered.
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Re: Lifers
Lore wrote:I have brought it up time and time again and told Admin about it as well. Maybe this time it will be considered.
as with many things, we better try to team up with a few players and go to as many meetings as we can so Admin makes this a priority
several "old" players are now stagnating ingame as for 1 too expensive to ascend again AND it actually cripples everyones account as way too many lifers in the account to be "battle" worthy...
no one is actually still ascending to boost his ascension account, so we might even consider to go step further ....
maybe a choice to ascend with boosting ascension account and loosing covert/anti levels, raw up etc etc
or to ascend without boosting ascension account and keeping covert/anti levels, raw up should be lost in any case is my point of view ...
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Re: Lifers
Orpheus wrote:no one is actually still ascending to boost his ascension account, so we might even consider to go step further ....
maybe a choice to ascend with boosting ascension account and loosing covert/anti levels, raw up etc etc
or to ascend without boosting ascension account and keeping covert/anti levels, raw up should be lost in any case is my point of view ...
Admin pretty categorically said he wouldn't change the requirements for ascension. . i.e UP/Tech/Covert in the last admin meeting. Too many people have done it, and sacrificed all in doing it, to make it fair for him to make it easier.
I am hoping him allowing us to use lifers for ascension costs is something of a compromise.
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Re: Lifers
Orpheus - lifers do die at plague. Plague is about 22k or so per turn and lifers form a percentage of that.
While I like the idea to ascend without benefiting your main account, perhaps you do need to always lose 1-2 covert levels but you are right, sacrificing that much in main has absolutely no effect on the ascension account and is a merely a waste of a great main account.
While I like the idea to ascend without benefiting your main account, perhaps you do need to always lose 1-2 covert levels but you are right, sacrificing that much in main has absolutely no effect on the ascension account and is a merely a waste of a great main account.
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The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
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The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
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Re: Lifers
Caprila wrote:Orpheus wrote:no one is actually still ascending to boost his ascension account, so we might even consider to go step further ....
maybe a choice to ascend with boosting ascension account and loosing covert/anti levels, raw up etc etc
or to ascend without boosting ascension account and keeping covert/anti levels, raw up should be lost in any case is my point of view ...
Admin pretty categorically said he wouldn't change the requirements for ascension. . i.e UP/Tech/Covert in the last admin meeting. Too many people have done it, and sacrificed all in doing it, to make it fair for him to make it easier.
I am hoping him allowing us to use lifers for ascension costs is something of a compromise.
but i am a new player and want to catch up with the big guys
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