Missiles
Posted: Sat Dec 10, 2005 4:14 pm
Well, i read a few topics, and saw some of the topic about killing UU. And this idea (already in my head) popped out - see the bottom for more complicated stuff
how about missiles - There would be.... 5 or 6 different types at the least.
A general list of the missiles might be:
Generic warhead: destroys units, damages weapons - cheap (maybe 100 million naquadah)
EMP: Destroy units (slightly less than generic warhead), damage weapons (more so than the generic warhead), and.... hmmmm, maybe they would destroy some of your naquadah - OR they could take out mothership shields instead of doing anything else - reasonably expensive
Naquadah missile - a naquadah enhanced explosive missile, designed for mass destruction. They would maybe destroy 25% of all fighting units, 10% of Untrained units, 35% of target naquadah, and damage mothership shields - most expensive, preferably several (many many) billions of naquadah - might be slightly unbalanced, so this could be a no go
Biological Missile - purely strategical missile, maybe they would.... 30% of untrained units, cut unit production rate 25% (for a short time only tthough, maybe 5 hours or perhaps 6 hours), and kill 5% of infantry units - moderately expensive
Cruise missile - The most basic missile of all, essentially a smaller generic warhead. Destroys maybe 1 or 2% of all fighting units - the MOST innacurate missile, and by far the cheapest. Maybe it would be 25 or 50 million naquadah each, so it'd be cheap. Not that bad when you have 10 or 15... or 30 or 40 -
Interceptor missile - Missile designed solely for shooting down other missiles. It would cost 100, or maybe 200 million naquadah, with maybe a more expensive advanced version which is more accurate. It might not seems that useful when compared to shooting down a 50 million naquadah cruise missile... until you knock down a naquadah missile.
Now, maybe each race could have a specialty (humans would be better with generic, asguard maybe with EMPs, goal'd maybe would be best with the biological missile, considering what the consider non-goal'd to be worth, and the replicators with interceptor missiles) which would make that particular missile cheaper. I don't know exactly how this would tie in with the show though...
However, it would get people to quit whining about the really strong people, you can't completely cut their UP, but you can chop it up, limit their UP production, or munch on their army. You say the top 100 are cheaters and rich people... until they get hit by a thousand naquadah missiles.
so just a little food for though. This idea should be refined a lot further, but as for now, it is good for the conceptual stage
how about missiles - There would be.... 5 or 6 different types at the least.
A general list of the missiles might be:
Generic warhead: destroys units, damages weapons - cheap (maybe 100 million naquadah)
EMP: Destroy units (slightly less than generic warhead), damage weapons (more so than the generic warhead), and.... hmmmm, maybe they would destroy some of your naquadah - OR they could take out mothership shields instead of doing anything else - reasonably expensive
Naquadah missile - a naquadah enhanced explosive missile, designed for mass destruction. They would maybe destroy 25% of all fighting units, 10% of Untrained units, 35% of target naquadah, and damage mothership shields - most expensive, preferably several (many many) billions of naquadah - might be slightly unbalanced, so this could be a no go
Biological Missile - purely strategical missile, maybe they would.... 30% of untrained units, cut unit production rate 25% (for a short time only tthough, maybe 5 hours or perhaps 6 hours), and kill 5% of infantry units - moderately expensive
Cruise missile - The most basic missile of all, essentially a smaller generic warhead. Destroys maybe 1 or 2% of all fighting units - the MOST innacurate missile, and by far the cheapest. Maybe it would be 25 or 50 million naquadah each, so it'd be cheap. Not that bad when you have 10 or 15... or 30 or 40 -
Interceptor missile - Missile designed solely for shooting down other missiles. It would cost 100, or maybe 200 million naquadah, with maybe a more expensive advanced version which is more accurate. It might not seems that useful when compared to shooting down a 50 million naquadah cruise missile... until you knock down a naquadah missile.
Now, maybe each race could have a specialty (humans would be better with generic, asguard maybe with EMPs, goal'd maybe would be best with the biological missile, considering what the consider non-goal'd to be worth, and the replicators with interceptor missiles) which would make that particular missile cheaper. I don't know exactly how this would tie in with the show though...
However, it would get people to quit whining about the really strong people, you can't completely cut their UP, but you can chop it up, limit their UP production, or munch on their army. You say the top 100 are cheaters and rich people... until they get hit by a thousand naquadah missiles.
so just a little food for though. This idea should be refined a lot further, but as for now, it is good for the conceptual stage