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Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 2:24 pm
by Forum
ok folks. quick first post to say 'get ready...' -- its a big change. we went far in this quantum jump....
it also took longer than expected
-- so i make this quick to go finish some loose ends
do look forward to the comments though- its even got a new style of battle....very sweet.
will post the details of the changes in near future...
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 2:32 pm
by S1eepy
new login page looks sweet, but we knew that was coming from the beta server
cant wait to see what else is new
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 2:35 pm
by R0B3RT
Next Turn: 26 min
Messages: 0(read)
3 Players On!
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 2:37 pm
by S1eepy
its still cheaper to buy smaller weapons? I was hoping that was just for 1 wave
Edit:
"Scan them to pieces!" sounds like fun xD
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 2:43 pm
by bigcakes
i am actually going to be active this wave, weird.
kbye
john
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 2:47 pm
by S1eepy
so no military units? just weapons
covert now has offensive and defensive sides
The Scanner and Sensor levels have a typo.. both say
"Current Sensors Infrastructure Level"
Any change on the turn generation / max turn capacity?
I like that 10% of UP goes straight to miners.. will make inactives powerful later
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:02 pm
by bigcakes
were we suppose to get income that first turn? because i didnt.
kbye
john
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:06 pm
by R0B3RT
i don.t take income and unit on
1st turn
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:07 pm
by S1eepy
Sensor Capacity Ranked #unranked
no realm alert? or any way to limit income?
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:29 pm
by Redman
Does it mean nothing safe this era
is it just me i still haven't generate any income
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:40 pm
by Kikaz
Redman wrote:Does it mean nothing safe this era
is it just me i still haven't generate any income
Nope, didn't produce.
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:44 pm
by bebita
sounds intresting sounds bizar
i don't understand anything
i am in
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:45 pm
by Forum
ok - that help doc would be useful
its coming (before ppt or pst or whatnot) ends i hope
consciuosness does not create income/building material - mining does....
you need to train income units.
i just fixed it up and gave everyone some - and made register accont get some too...else it'd be a slow start if you did not train miners.
typo fixed per above.
i expect a few other items - i did not have time for testing
one loose end i know of for sure that i 'll fix before anyone finds it
aside from that, keep the comments coming...i am checking ... although i must sleep soon...been many hours up !
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:47 pm
by Kikaz
Forum wrote:ok - that help doc would be useful
its coming (before ppt or pst or whatnot) ends i hope
consciuosness does not create income/building material - mining does....
you need to train income units.
i just fixed it up and gave everyone some - and made register accont get some too...else it'd be a slow start if you did not train miners.
typo fixed per above.
i expect a few other items - i did not have time for testing
one loose end i know of for sure that i 'll fix before anyone finds it
aside from that, keep the comments coming...i am checking ... although i must sleep soon...been many hours up !
Turn Resource Production: 1,646,568 Naquadah (in 14 minutes)
Yeah we got all that, BUT it didn't produce even with miners traiend.
Neither did Unit Production.
Re: Era 19 - Living WorldShips ...its a biggy
Posted: Tue May 19, 2009 3:53 pm
by Forum
ahhh - it'd be helpful if i actually executed the query i wrote to do the income/unit generation
sleep..need slepp....slepe...slep....