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Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 6:44 am
by Angnoch
lol interesting :P

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 7:12 am
by Forum
ok my bad. when i updated a few files a set the dev site to live....and 27344 was playing on it...
i apologize to 27344 as i deleted his account, and was going to restore from midnight backup -- but - he is a new account after midnight. not backed up.

so please re-register ...

and i went through the logs for the 10minutes this was happening before i fixed it and thats the only issue....

oops :oops:

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 7:16 am
by bigcakes
lol, well at least its fixed now.
kbye
john

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 7:18 am
by schuesseled
Heh Okay, Still some people or somebody has made use of the Low U.P cost as its still lower than it should be ^.^, Not that it matters too much as it is now lower we can catch up xD

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 7:18 am
by bebita
fast reaction everyone happy
congrats admin :-)
almost everyone :-D

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 9:44 am
by jabujabu
rank page has
Warning: Attempt to assign property of non-object in /game/stargame/quantumgate.stargatewars.com/i_ranks.php on line 133

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 11:38 am
by Sorrow
Sabotage (Scan them to pieces!) report:

"hmmm... not so much of a trail of disaster at all... your troops report the enemy had no weapons, hoping that either they tell the truth, or at least that nobody finds out otherwise..."

Now what does that mean? It was a success, I have way more scanner power than their sensor power and they have weapons too.

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 11:42 am
by dark lord tacoma
must mean they didnt spot them it happens all the time in main
if you could spy again bet you would see them

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 12:03 pm
by Neimenljivi
It means that a) the Scanner Strenght of Scanners sent is less than the strenght of enemy's defense/strike weapons
or b) the enemy doesn't have any weapons

~Jack

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 12:04 pm
by Sorrow
I'll take answer "a", forgot about that.

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 1:26 pm
by schuesseled
Usually their is a sabotage limit where if the total weapons figure is less than a certain amount nothing happens

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 9:56 pm
by jabujabu
hilarious
In fact, a feedback wave is surely their doing! Before you could disengage, a power surge has damaged beyond repair a number of your Scanners. One of them was your friend.


my friend?

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 10:25 pm
by jabujabu
Sorrow wrote:Sabotage (Scan them to pieces!) report:

"hmmm... not so much of a trail of disaster at all... your troops report the enemy had no weapons, hoping that either they tell the truth, or at least that nobody finds out otherwise..."

Now what does that mean? It was a success, I have way more scanner power than their sensor power and they have weapons too.


i got that too
their weapons are too strong....
so someone with
23:16 ?????? Sabotage Infiltrated 3,240 details
23:15 ?????? Sabotage Infiltrated 3,410 details
23:14 ?????? Sabotage Infiltrated 3,589 details
couldn't destroy weapons at 50,000 strength
that guy has scanners than i have miners....

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Thu May 21, 2009 10:51 pm
by bebita
i think the wave is to much atm lool
while other are doing bil hit some are looking how their naq spent on weps(ALL) are gone in 15 turns :shock:

Re: Era 19 - Living WorldShips ...its a biggy

Posted: Fri May 22, 2009 2:49 pm
by Forum
ok - a few things
1) the sab is fixed. it was not 'live ready' ... and i guess you folks beat me to it.
2) congratulations to S1eepy and Bilbao Pan - you found an exploit, and used it enough to ruin the game. FYI there was a 'bonus naq hit' formula in there, allowing one to get 100x the win, if they beat a higher rank. would also only work 1x per turn. With ME and untrainables and such in rank, it should have worked - UNLESS someone 'rallied back and forth' with a friend, to always get a huge hit, at the 100x, then repeated back and forth each turn. with 10+ hits each way, at an average of 116729298924274157 per win, well... welcome to a rollback. and sorry - no bonus for fighting stronger opponents. there MUST be a reason to really fight, not always farm, but i guess i think of something else....

anyway - there will be a rollback to midnight gametime. i really hate this.