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Automated Enemy Spy Reports

Posted: Sat May 23, 2009 6:46 am
by Norbe
Okay, hear me out on this one. I think its a decent suggestion and will hopefully encourage people to use the alliance war features more.

When you are set to alliance war, you get access to an additional automated intel log updated on the turn. Its not a full report, but a general one.

EG

Enemy Offensive Potential

Player Z has strike action level 6
Player W has strike action level 4

Enemy Defensive Potential

Player Y has defense action level 4
Player X has defense action level 2

Enemy Covert Status

Player Z has covert action level 6
Player X has covert action level 3


This would allow people to identify targets easier and gain benefits for declaring alliance war. A few more points to make about this.

- Players who are on PPT are not mentioned
- Stats are only shown for the top 5 enemy combatants in each department.
- The grading levels can be dynamic numbers, created manually at first but then linked into the average income of the server. Something like: -

Code: Select all

Strike/Defense Level 1 = under 100b
Level 2 = 100b to 500b
Level 3 = 500b to 1 trillion
Level 4 = 1-2 trillion
Level 5 = 2-4 trillion
Level 6 = 4 trillion+

Covert Level 1 = under 200b
Level 2 = 200b to 1 trillion
level 3 = 1-2 trillion
level 4 = 2-4 trillion
level 5 = 4-8 trillion
level 6 = 8 trillion+

limits are then adjusted dynamically by taking the average income for all active accounts and adding a multiplier to the levels definitions dependant on the increase/decrease in average income. So if income across the server doubles, so do the definitions.


thoughts?

Re: Automated Enemy Spy Reports

Posted: Sat May 23, 2009 6:47 am
by Reschef
I like it :)

Re: Automated Enemy Spy Reports

Posted: Sun May 24, 2009 4:55 am
by urogard
turn lag?
it is still around or did it get fixed already?

Re: Automated Enemy Spy Reports

Posted: Sun May 24, 2009 5:14 am
by Juliette
urogard wrote:turn lag?
it is still around or did it get fixed already?

Fixed a while back.



As an encouragement to use alliance war, good idea, Norbe.
Many cons though, as it makes war very easy. :? Don't know if it's practical.

Re: Automated Enemy Spy Reports

Posted: Sun May 24, 2009 6:15 am
by Lore
This is a minor encouragement and doesnt even come close to overcoming the down side of alliance wars. Fix the system, then it may be worth it, but not until.

Re: Automated Enemy Spy Reports

Posted: Mon May 25, 2009 2:46 am
by Sarevok
Would that remove a covert turn for each stat seen?
And won't that allow people to see the best stats of the alliance, so whoever accepts the war, will be at more of an advantage, to know what people have and where to strike first.

While it's good to see ideas been given to get alliance wars more important, changes would be needed.

How about, it just says how many are in each category? Like 3 lvl 5 attacks, 7 lvl 4 attacks etc? Would reduce the essentially free stats seeing, but allow you to get a baring on what the opposition has