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Changes

Posted: Tue May 26, 2009 8:06 pm
by adminGary
Ok, Yes, you've all been busy while I was gone.
So Origins needs a pick me up. This is my list, let me know if you think I've missed something, or got something wrong.

    Alliance overhaul
    -Fix up the alliance fee system.
    -Alliance wide PM's.
    -Better alliance command center link.
    -Elect new alliance leaders.
    -might add a 'friend or foe' marking for players of friendly/neutral/hated alliances
    -might add a list of recent attacks on members of the alliance. (will look at adding a fee for this)

    Game Functions
    -Increase Rested AT
    -will look at increasing damages to defence
    -will look at lowering repair costs

    Old accounts.
    Will look at 'vacationing' any player who has not logged in for 4-6 months.

Re: Changes

Posted: Tue May 26, 2009 10:44 pm
by Juliette
I think you got them all right there.. :)
Good to see you again. ;)

Re: Changes

Posted: Wed May 27, 2009 3:23 am
by Chong089
I see serveral of my ideas up there Gary,
Look all good, i got some more, il post some more things up.

Re: Changes

Posted: Wed May 27, 2009 8:56 am
by adminGary
Yes, vacation was good, I had such a good time. Now I'm home, it's not going to snow on me anymore... and I can get back to bug fixing.

Re: Changes

Posted: Wed May 27, 2009 11:21 am
by Q Man
very nice, should improve the game!
still, so few active players....

Re: Changes

Posted: Thu May 28, 2009 11:33 am
by ~Nemisis~
Only idea i see having issue is vaca mode of inactives,mark this down as me saying this,at some point ill get to say i told you so:

"putting inactives on vaca mode will force active farming of active accounts and will result in even more players leaving as the naq becomes less available more will be attacked via def removal ect to aquire said naq."

not tryin to shoot an idea down here just stating a fact as the naq begins to drop off.

and good to see you back gary vacation is good for the soul.
k thx bye :smt006

Re: Changes

Posted: Thu May 28, 2009 11:40 am
by adminGary
:) Now I just have to get used to working again.

Re: Changes

Posted: Thu May 28, 2009 1:15 pm
by adminGary
Alliance fees will start at 10,000 per person and increase over a few weeks to 100,000 per person so that people will become used to this new fee system.

If you do not pay your alliance fees your alliance is not disbanded but rather becomes inactive, new members will not be able to join or apply and you will not have access to the alliance lists or your alliance homepage till you pay your fees. Fees will not accumulate over time, if you fail to pay your fees, next week you will not have to pay the fees twice, since you have not had access to the alliance homepage.

Re: Changes

Posted: Thu May 28, 2009 1:22 pm
by ~Nemisis~
are we gunna loose what we already have:
Status:
Liaison Funds: 3,285,110 of 0 required Naquadah

and for the fee is it per person,of just the ammount shown,eg:
if my alliance fees are 4 mil
i put in donation of 4 mil the fee is payed correct?

BTW speed tabs ROCK!
now all we need is one to assassinate :smt077

Re: Changes

Posted: Thu May 28, 2009 3:25 pm
by adminGary
You will not loose the money you already donated.

Re: Changes

Posted: Thu May 28, 2009 3:46 pm
by ~Lord Shizzo~
speed Tabs FTW!!!!

Re: Changes

Posted: Thu May 28, 2009 4:46 pm
by adminGary
Rested turns rewarded for players who do not use their normal attack turns has been increased from 3 per tick to 8.

Attack weapons repair costs have been decreased by an additional 10 percent (down to 70 percent of the original values).
Defence weapons repair costs have been decreased by 20 percent (down to 80 percent of the original values).

Re: Changes

Posted: Fri May 29, 2009 6:37 am
by Lore
I feel you have made a grievous error in the speed tabs.

Attack this target with 15 turns, will not remove you from PPT


WHY? What possible reason would give you the idea to allow a situation for 1 person to be able to attack another, and not be retaliated against. This means you can not fight back, sabb, or do anything to someone massing you or your alliance. All you can do is sit and watch.

Without a good explination to your train of thought I feel this is the single worst update to origins and need removed immediately.


*EDIT*
Just noticed this from Nigatsu
Nigatsu_Aka wrote:It displays: "Attack this target with 15 turns. \n Will not remove you from PPT."

Click it... then it will pop up the attack/spy page in which you must explicitly confirm that you want to exit PPT. :)

Re: Changes

Posted: Fri May 29, 2009 6:41 am
by Lore
I edited SS

Re: Changes

Posted: Fri May 29, 2009 6:48 am
by Rn5ho
might be a bug or is meant that it will put you on a page where you need to type in turns to attack, like it does in SGW, so it may mean that you're not automatically set off PPT but you can't attack either

edit: is confirmed what i thought it was :P