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Sensors/scanners... GARY!

Posted: Thu Jun 11, 2009 3:59 pm
by Kikaz
05:42 Capitan_Picard Attack defended 15 0 16 1,168,034,500
3,225,555,536 294,421
233,009 details


6 of Kikaz'sSensors were destroyed
10 of Kikaz's Scanners were destroyed

When someone with 294k strike and 233k Defense hits a 1b strike and 3.2b defense is it right that they kill scanners/sensors when I got clearly better stats and spy levels and they have no covert of any kind?


I think not... :?

When you hit someone with 10x there stats or get hit and have 10x there stats I dont think your sensors/scanners should be destroyed...

Re: Sensors/scanners... GARY!

Posted: Thu Jun 11, 2009 7:00 pm
by jabujabu
Kikaz wrote:05:42 Capitan_Picard Attack defended 15 0 16 1,168,034,500
3,225,555,536 294,421
233,009 details


6 of Kikaz'sSensors were destroyed
10 of Kikaz's Scanners were destroyed

When someone with 294k strike and 233k Defense hits a 1b strike and 3.2b defense is it right that they kill scanners/sensors when I got clearly better stats and spy levels and they have no covert of any kind?


I think not... :?

When you hit someone with 10x there stats or get hit and have 10x there stats I dont think your sensors/scanners should be destroyed...

i say...3x is already pretty bad...

Re: Sensors/scanners... GARY!

Posted: Fri Jun 12, 2009 2:41 pm
by adminGary
This should be fixed now.
If the difference in attack or defence is greater than 5 times the respective scanners/sensors lost will be cut in half.
If the difference is greater than 10 times the respective scanners/sensors lost will be 0.

Re: Sensors/scanners... GARY!

Posted: Fri Jun 12, 2009 2:44 pm
by S1eepy
wooo <3