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ALL new bugs

Posted: Sat Sep 12, 2009 6:19 pm
by EnVy!
place any bugs you have here and i be sure to make admin meeting this wednesday. got back into chat today so i can make it this wednesday. only bugs i know of is.

1.the damage being taken when they dont have the strength to do it. even though the message is saying no damage done.

2. and the attack damaging the attack. as the new update states attack damages defence and attack is damaged by use. i would understand if you were overpowering the def but it is clearly not being needed. so it is indeed a bug that is causing everyone to build no strike.

if you have anymore post and i be sure to let admin know wednesday

Re: ALL new bugs

Posted: Tue Sep 15, 2009 7:48 pm
by Ace1102
Especially when someone with a 4 bil strike and 10 bil defence, can hit someone with a 100 bil strike and 250 bil defence, yet with a 1AT that will destroy hundreds of thousands of strike weapons on the more powerful account...

It is a major bug that could destabilize the era, fix it now!!

theres no way in hell, that someone with 1/10th the power, should be able to do THAT much damage to anybody, it also seemed the less powerful the attacker was, the more damage they did to their defender who was 10 times their strength...

Stupid... Fix it...

Re: ALL new bugs

Posted: Fri Sep 18, 2009 2:02 am
by jedi
i don't know for sure but im thinking it has something to do with the fact everyone is using the 2000 power weapons. think of it this way use 1000 troops my give u the strength off one Gaint but when that gaint hits the 100 man individually they cant take the hit. if that makes any since lol

Re: ALL new bugs

Posted: Fri Sep 18, 2009 6:59 am
by EnVy!
we need that 9999 selling weapons changed as well. takes mils of weapons to make a difference and takes you one hour to sell them :-s

Re: ALL new bugs

Posted: Tue Sep 22, 2009 12:15 am
by HippyFool
my 290b strike was just massed by a 4b strike. Happy days :)

I couldn't sell my strike, cos you can only sell 9999 at a time...and i had 7,000,000 weapons. Happy days :)

Quantum is going down the **Filtered** because there is no admin that ever looks at any problems. Happy days :)

Re: ALL new bugs

Posted: Tue Sep 22, 2009 1:43 am
by S1eepy
Im not entirely sure what is wanted to be changed.

Repair Costs
When you get attacked;
you should have 0 repair costs (to strike and def) if your defense is 10x their strike.

If the attacker does not beat the defense, they should not harm the strike.

Something along those lines?

Re: ALL new bugs

Posted: Tue Sep 22, 2009 4:21 am
by HippyFool
S1eepy wrote:Im not entirely sure what is wanted to be changed.

Repair Costs
When you get attacked;
you should have 0 repair costs (to strike and def) if your defense is 10x their strike.

If the attacker does not beat the defense, they should not harm the strike.

Something along those lines?


ok I am not sure about massing defense...as i have not massed anyone this wave, but i believe some people think its too hard to mass defenses currently. Ask akhal, I believe he knocked off a 400b or so defense pretty easily so as far as i can see that is all fine.

Strike, on the other hand, is crazy :) Let us take this hit on me as an example:

Sep 21, 2009 Lulz Attack defended 1 6,130 349,455 289,308,018,339
245,576,188,629 3,530,181,784
55,225,680,620 details

In this, I have 289b strike/ 245b defense. Lulz has 3.5b strike/ 55b defense. If we look at what i lost... '349,455' to what he lost '6,130' its a little crazy. Seeing as i had 7mil weps, that means i was losing 5% of my strike weps per hit (and thats single 1 attack not 5), to a strike almost 100x smaller. Lulz sure was ...well...lulzing.

It needs to be something more like; any strike under 10% of their power does 0 damage to defender and some to attacker. if the attacker is say 9x weaker, it should do ALOT more damage to the attacker than the defender.

Also, if you attack an account with more than 10x their att/def with your att/def it should be 0 repairs like last wave :)

covert/AC could also maybe be made more useful? as it is currently an 'epic-fail' stat.

Re: ALL new bugs

Posted: Tue Sep 22, 2009 4:50 pm
by EnVy!
i think the bug that needs to be fixed is in updates. i think once def is beat then more damage is done (as the attack weapons are dropping). the problem is that the attack weapons are taking this destruction without the defenses being beat. also the 10% def is not needed to do this. just a small strike and some turns and you can mass every strike in the game fairly easily. then with no strikes we cant farm big defenses. if you buy strike to farm a big a def then you can have it taken by anyone really easy.

the other thing that needs fixing is the selling weapons. you can type in 99999 and hit sell in armory page but it only sells 9999 at max. so therefore it takes forever to sell weapons. like in hippy's situation. 7 mil weapons selling 9999 at a time would take a while. maybe not to long with fast internet but it dont take long to mass it either lol. prob mass it before you sell it.

so definitely needs fixing so big defs can be farmed and strike kept a little easier.