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Military experience

Posted: Fri Sep 18, 2009 7:33 am
by Pef
i think some of mil xp stats should be reworked

-Attack Super Soldiers Killed(15) are made of same stuff as defence ones..
1uu .. train to soldier .. train to super .. same naq cost.. they should be worth 300 point too.

- Planet steals ... as one can steal just 1/day should be worth 50 mil xp
not 5000 ... be serious one planet is worth 15 soldiers???


-Mothership weapons .. they cost 2mil naq each yet they are only worth as much as a soldier? , should be 5000 points ..

-Mothership fleets ... they cost yet again 10 times as MS weps .. 50k points

-Planet Defences Destroyed - 5000 points each ..

-Spy Killers Killed(5) ... those should be like 500 .. since they are hard to kill.

-Attack Turns Used(1) 707,486 .. c'mon turns are expensive and rare ... they should be worth 10000 at least. here 700k AT used are worth 2500 supers killed ???

Re: Military experience

Posted: Fri Sep 18, 2009 7:36 am
by Sarevok
IMO, fix the bugs with it. It's already just a "kill everything, no matter the cost" fest... Put some skill to it first IMO, then tweak the values

Re: Military experience

Posted: Fri Sep 18, 2009 7:38 am
by [BoT] Jason
There is no skill therefore exp in having some one kill their AC on you....

Re: Military experience

Posted: Fri Sep 18, 2009 8:22 am
by Pef
to kill AC , you need to be online and build defence ..
its more skill than it looks :D

Re: Military experience

Posted: Fri Sep 18, 2009 9:02 am
by Sarevok
To kill AC?

Click lifer suicide, enter a number, click suicide button...

That is what you would call an "un-skilled" job ;)

Re: Military experience

Posted: Fri Sep 18, 2009 9:13 am
by Pef
that only works if your strike is better than his defence ..(edit 25% of his def
say in ex yoyo's defence 30tril ... you'd need 7.5 tril strike just to suicide your lifers .)

also , lifer suicide doesn't appear in mil xp.

Re: Military experience

Posted: Fri Sep 18, 2009 10:06 pm
by Sarevok
What, since when. From what I've heard, you don't need to beat their defense to lifers suicide. To AC you do but

Re: Military experience

Posted: Fri Sep 18, 2009 11:19 pm
by CABAL
Pef wrote:also , lifer suicide doesn't appear in mil xp.


Confirmed.

Pef wrote:that only works if your strike is better than his defence ..


False. You can lifer suicide, with (I'm not 100% sure) I think 25% of their def.

Re: Military experience

Posted: Fri Sep 18, 2009 11:23 pm
by [BoT] Jason
00:22 ******** 1 AC Killed 10 1 3 182,379,292,928 871,987,545,000 details

Re: Military experience

Posted: Sun Sep 20, 2009 2:06 am
by caesar2
Sarevok wrote:To kill AC?

Click lifer suicide, enter a number, click suicide button...

That is what you would call an "un-skilled" job ;)



suiciding is not part of ME. if it was, i might kill around 350m ACers just by siting and watching how ppl are suiciding on me. But, like i said, suiciding ACers is not a part of ME on both sides.

Re: Military experience

Posted: Sun Sep 20, 2009 2:46 am
by Pef
Well , that sort of makes sense .. since there are no survivors to return
and share the gained experience.
Whatever glorious deeds the freed lifers did , as they strapped explosives to their vests , and went into recruiting centers , police stations and embassies .. their invaluable thoughts and infiltration tactics ..all lost.

Re: Military experience

Posted: Sun Sep 20, 2009 3:30 am
by Sarevok
I'm aware it isn't, and my statement was based of the previous post, where it was said that lifer suicide took skill... Which i was saying, "yeh sure, cause clicking is skillful"

Re: Military experience

Posted: Wed Sep 23, 2009 10:36 am
by Pef
okay , haven't seen negative comments ... only addons

so , how long till we see this idea come as update?

Re: Military experience

Posted: Wed Sep 23, 2009 11:23 am
by Bullseye
I actually agree with Pef on this. The ME does need some numbers tweaked. But like most suggestions it doesnt happen over night. Could be months, could be never. Just have to wait and see i guess.

Re: Military experience

Posted: Wed Sep 23, 2009 2:53 pm
by Tekki
Pef wrote:okay , haven't seen negative comments ... only addons

so , how long till we see this idea come as update?

Probably when you go and nag for it at an Admin meeting for a few weeks.