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Mobile Planetary Defence

Posted: Sun Sep 27, 2009 6:28 am
by Antistatic
What Power is needed on them to fully destroy an entire fleet? (from 115,200 down to 0)

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 6:40 am
by Lore

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 8:36 am
by MaxSterling
Lore,
I actually think the game treats defense platforms differently and the 15% doesn't apply the same. I know of a case in which a planet had
0 defense, but had 3 platforms on it. 900b + 900b + 300b... so 2.1T defense total. 15% would require them to have 315b in fleet power in
order to not get their fleets annihilated, yet they were able to mass the platforms with just 240k fleets ( 277.5b fleet power ), which is
around 13%. In theory, those fleets should have been destroyed.

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 8:58 am
by R8
you need to have at least 10% of the mobile defences in fleet power to avoid your fleets being destroyed totally.
you need to have a minimun of 15% if you are attackign planets natural defences otherwise it wont actually let you attack it at all.

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 11:06 am
by MaxSterling
~r8~ wrote:you need to have at least 10% of the mobile defences in fleet power to avoid your fleets being destroyed totally.
you need to have a minimun of 15% if you are attackign planets natural defences otherwise it wont actually let you attack it at all.


Thanks for the info.

How does it work when you use a combination, then?
Say they have 1.5T planet defenses and 600b in platform defenses. They must send at least 225b fleet power to get the 15% planet defense minimum, but then what happens with the platforms? Do they get massed because the total of 1.5T + 0.6T = 2.1T. 10% of that is 210b fleet power... so they'd still mass the platforms and planets without getting annihilated?

If that's the case, it just seems so... wrong.

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 11:26 am
by Lore
alot about the planets, defenses, and platforms seem so wrong.

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 11:31 am
by R8
MaxSterling wrote:
~r8~ wrote:you need to have at least 10% of the mobile defences in fleet power to avoid your fleets being destroyed totally.
you need to have a minimun of 15% if you are attackign planets natural defences otherwise it wont actually let you attack it at all.


Thanks for the info.

How does it work when you use a combination, then?
Say they have 1.5T planet defenses and 600b in platform defenses. They must send at least 225b fleet power to get the 15% planet defense minimum, but then what happens with the platforms? Do they get massed because the total of 1.5T + 0.6T = 2.1T. 10% of that is 210b fleet power... so they'd still mass the platforms and planets without getting annihilated?

If that's the case, it just seems so... wrong.


no it does not work like that. the damage is not added when its platofrms and natural. i.e the damge is done to them seperatley. in your question it would actually be for your benefit because if you have to send at least 15% of the natural defences then you know if they have a platform it is less likley to nuke them down to 0 as 15% is bigger than 10% you get me?

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 12:30 pm
by MaxSterling
Sounds great if you're the guy attacking. Total **Filtered** if you're the guy that invested naq in the platforms.

Everything would make sense if it was 15% all around. How can fleets that can barely even attack 1.5T defenses survive when they find out there's 2.1T?

Spock would be rolling in his grave trying to figure out the logic behind that one.

Re: Mobile Planetary Defence

Posted: Sun Sep 27, 2009 12:33 pm
by R8
look at it this way, platforms didnt exist at all so the defender has the advantage there. and even though your fleets do not get destroyed completeley they incurr devestating damage and if you are trying to mass a platform of aroudn 1.5 trill with 225 bill fleet power youd better have a large bank full of repair naq cos you will get near 100 bill repair damage every hit you make.

Re: Mobile Planetary Defence

Posted: Mon Oct 05, 2009 5:26 pm
by MaxSterling
Okay. 12agnar0k and I did some testing with this on the Beta Server.
Fleets must be greater than 15% to survive planet defenses.
Fleets must be greater than 10% of planet defense + platform defense... so if you have 1.5T in planet defense and 1.5T in platform defense, your fleets must do more than 10% of ( 1.5T + 1.5T ) or 300b power in order to mass the entire thing... although I've had 9.6% survive one time so it appears this calculation has some kind of range of maybe 5-10% in either direction.

I'm not sure if that's what you were saying ~r8~. Being away for 10 months, I forgot about the Beta Server to test out crap like that.