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Galaxys.

Posted: Sun Oct 18, 2009 3:03 pm
by Byrnes
This might sound very unrealistic but i think it would be cool if there were several galaxys we could go to like were you could only attack people in that galaxy like add hiperdrive to MS stats and you have to have a cetin hyper drive to travel to a certin galaxy or even around that galaxy to attack people that way if you like to be statless you muswst atleast have a certin hyperdrive power to attack people idk i love this idea or maybe if you dont like having the galaxy idsea atleast add hyper drive to the ms that way if you dont have a certin hyper drive power you cant move as far threw the ranks day your like rank 1k you couldnt attack some rank 4k without a certin hyperdrive power:)

Re: Galaxys.

Posted: Sun Oct 18, 2009 3:20 pm
by Kikaz
Admin tried this out in the chaos server in wave one and two, major failure.

Re: Galaxys.

Posted: Sun Oct 18, 2009 3:30 pm
by Byrnes
O haha i wasnt around in wave one or two.

Re: Galaxys.

Posted: Sun Oct 18, 2009 3:43 pm
by Empy
I thought that was always and is part of Chaos.. it's definitely part of Ancient Wars. It works well for the game, but at this point it simply can't be implemented in Main Server.

Re: Galaxys.

Posted: Sun Oct 18, 2009 3:55 pm
by Kikaz
Well it still is in chaos, but a little different then the original in Wave 1 and 2.

Anyways, don't let my opinion bring you down...

I agree with Sarajevo though, it is too late for this to be implanted in main.

Re: Galaxys.

Posted: Sun Oct 18, 2009 3:59 pm
by Byrnes
Kikaz wrote:Well it still is in chaos, but a little different then the original in Wave 1 and 2.

Anyways, don't let my opinion bring you down...

I agree with Sarajevo though, it is too late for this to be implanted in main.



Ill have to check there servers out thanks guys.

Re: Galaxys.

Posted: Thu Oct 29, 2009 12:32 am
by Zeratul
SuperSaiyan wrote:that just turns it into chaos imo

so... Imma vote no...

the quadrant/galaxy system on chaos is a minor difference compared to the other differences from main...

Re: Galaxys.

Posted: Thu Oct 29, 2009 12:42 am
by Tropic Thunder
We already have perg and main! Theres no need for any more.

Re: Galaxys.

Posted: Fri Oct 30, 2009 3:36 am
by schuesseled
Hyperdrive ideas work better if the game is based around location.
I.e when you start the game for given a random x/y/z location,
How far away another players planets are depends how much fuel you need and what type of engine. This way your farm's or your allies will generally be your neighbours. If you want to join a certain alliance you will have to be close to them, so then have to go and found new planets near them.

It brings a new element to a game.

Sadly though, the game has to be designed like this from scratch.

But you are right in the fact that its cool :P

There are games like this about, try space4k for example. I played that once upon a time.

Re: Galaxys.

Posted: Fri Oct 30, 2009 4:44 am
by Sarevok
Agreed schuesseled,

There are games like this, and it is a nice system, meaning alliances are formed from close people, and expand. And as you say, needs to be built that way from the start

Re: Galaxys.

Posted: Fri Oct 30, 2009 11:51 pm
by muffafuffin
i say keep up the ideas byrnes. this would be a fun one (if it wasnt a fail like it was in chaos) and theres gonna need to be some more ideas like this especially when people start to reach the end of there ppt goals collectively.