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Lockdown.

Posted: Sun Nov 15, 2009 3:01 pm
by ~Thamuz~
I had an idea today that could help in stopping people from hacking into people accounts and sending off the uu and leaving an empty shell,
my idea would be we as the account holder could decide wether to lockdown an amount of our miners that can be untrained so that you need to give them a notice before that set amount could leave/be untrained, you set it yourself so it could be that you only want them to be locked down for 1 day, that means you would need to click something 24hrs before you needed the uu so you could untrain them. you could pick and choose how long the notice given would be and how much uu you want to lock down.
My thought is this way if your account gets hacked that portion of the uu would be safe and the hacker couldn't send the uu off straight away and make any money on your uu. Normally people will notice if there account gets hacked within a day if there active, just imagine a hacker logging into a 400mill account expecting to get lots off free uu to make him some money only to find that all but 5mill of the uu is locked down for so many days before they can untrain it, even if they did click the button to unlock them there'd have to wait and hopefully the owner is back by then.
Dunno if that makes sense but tis just an idea. ~T~

Re: Lockdown.

Posted: Sun Nov 15, 2009 5:22 pm
by Sarevok
I get the idea. but aren't most of the problems occurring with Vacationed accounts being hacked?

Perhaps if an account is Vacationed for more then 7 days, an e-mail is sent informing you that you are rejoining the game, and it will take 24 hours to get away from the black hole.

Then the vacationed person could KNOW it's happening, and possible prevent it from occurring? Canceling the re-activation or something