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phasing and descension...

Posted: Fri Nov 20, 2009 10:27 pm
by Dubby_CompGamerGeek2
both are the closest things to pure victory in Main and Ascended GateWars...

both should be easier to do in full war. :D

Re: phasing and descension...

Posted: Fri Nov 20, 2009 11:18 pm
by Sarevok
Why would the Nox phase someone who's not signed up to the treaty

:?

Re: phasing and descension...

Posted: Fri Nov 20, 2009 11:35 pm
by schuesseled
Charity ?

Re: phasing and descension...

Posted: Fri Nov 20, 2009 11:40 pm
by Sarevok
Then, why do others have to PAY for the privilege :?

IMO, REMOVE Nox from wars. Make it so that people don't get phased, and you can just keep hitting them. Why would the Nox in the first place, protect someone whom started a war. When they are by nature peaceful :?

Re: phasing and descension...

Posted: Sat Nov 21, 2009 12:28 am
by Dubby_CompGamerGeek2
Isn't phasing like taking their main account out of commission for 24 hours?

that's what I want to be easier or created... :D

Re: phasing and descension...

Posted: Sat Nov 21, 2009 12:41 am
by Sarevok
More like a turn, and you can cancel it, by simply removing Nox

Re: phasing and descension...

Posted: Sat Nov 21, 2009 12:45 am
by Dubby_CompGamerGeek2
well, the main reason that ascended is where I play is I can get a real victory up there by descending them...

on main, it's just a back and forth until you pin them down
for lack of time, money, or skills...
and if they have even one of those, like money...
they can have all their stats back in mere minutes. :P

Re: phasing and descension...

Posted: Sat Nov 21, 2009 3:16 am
by Sarevok
2 main problems with it.

1) No one is willing to sacrifice their invulnerable attack
2) The high chance of keeping new people out, if you effective stop them playing basically any time in their first like 3 months :/

Re: phasing and descension...

Posted: Sat Nov 21, 2009 3:47 am
by Tekki
linking ascension into main wars could be interesting.

Boring explanation of phasing in spoiler.

[spoiler]Phasing works like this Dubby_CompGamerGeek2:

1. Turn on critical then nox.
2. Get massed
3. After 630 Attack turns have been used on you in SUCCESSFUL attacks, you are then phased.
4. Phasing drops about 10% per turn, for each turn thereafter, unless nox is removed. You can be rephased with between 3-4 15AT hits each turn, if nox is not removed.
5. Nox can be removed and re-established by you at any time.

Covert Phasing works like this:

1. Get spied or sabbed out - about 17 sabs
2. For 1 turn you can't be spied/sabbed
3. Next turn you can be spied/sabbed 3 times. (I believe)[/spoiler]
Phasing in main attack is already pretty easy to do so it would be much more useful to either keep it, or to allow a way of attacking strike without having to resort to the blood realm.

Re: phasing and descension...

Posted: Sat Nov 21, 2009 7:39 pm
by Dubby_CompGamerGeek2
thanks for the help, Tekki :D



maybe some kind of main descension possibilities for any account that is:
over 1 year old,
or over 100 million army...
or ascended to AG or higher... :)


also, the real descension should still be easier... :D

or... phasing with NOX lasts longer, and can't be undone by removing NOX... :D

you know you like that one, Tekki... :-D

Re: phasing and descension...

Posted: Sat Nov 21, 2009 8:44 pm
by Sarevok
The main problem with phasing for longer periods, is that they STILL make resources during that time. It would essentially be a PPT, since you can't attack, and you can't be attacked either.

Exploitable also, as you just get friends to constantly hit you, to phase you, once you've banked the Naq for that turn

Re: phasing and descension...

Posted: Sat Nov 21, 2009 10:48 pm
by Dubby_CompGamerGeek2
...okay... so scrub resource production... :-D

Re: phasing and descension...

Posted: Sat Nov 21, 2009 11:00 pm
by Sarevok
Yeh, if your happy to watch the player base half...

Doing that would allow the massive alliances, to sit on someone, not allowing them to attack, until they quit the game.

If you consider that progress, then i worry for you

Re: phasing and descension...

Posted: Sun Nov 22, 2009 2:08 pm
by Dubby_CompGamerGeek2
okay, so limit phasing to only happening so often...

and if it's so easy to do, make it more difficult...

and it would inspire people to consider the use of NOX more carefully...

idk... nvm... :neutral:

Re: phasing and descension...

Posted: Sun Nov 22, 2009 5:20 pm
by Sarevok
The main thing with it is the exploitation of it by the large alliances.

If you can somehow balance it. Like compare army sizes, and based off that, determines the phase time, could be more useful.