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New type of market turn

Posted: Sat Nov 21, 2009 10:43 pm
by Valume
Well i was thinking the other day, there alot of people that don't realy use there GnR points. which make them like UU merc complete usless when you hit 23 which many is not there but few and others that don't plant on ascending. so why not have in ingame market turn to be able to trade your points. Lets say 100 points per x on the market or even a specail part on the market so you can cash x amount of your points in for turns, lifers, or naq


just a idea post some feed back or even draw up a better plan how to even get it to work right.

Re: New type of market turn

Posted: Sat Nov 21, 2009 10:59 pm
by Sarevok
Could be a good way for people with like 10k+ G&R to get rid of some. Would also make the top ranks more sought after

Re: New type of market turn

Posted: Tue Nov 24, 2009 2:05 am
by schuesseled
G+R suggestions have come up before, only way to spend them is for ascension as that is the reason they were created.

Re: New type of market turn

Posted: Tue Nov 24, 2009 5:52 am
by CABAL
Heh.

Maybe something to get people statbuilding again...

Something like 5k G&R 'sacrificed' = 10% boost to all stats for a week or something.

Re: New type of market turn

Posted: Tue Nov 24, 2009 6:20 am
by [BoT] Jason
would make rank one easier to keep...

Re: New type of market turn

Posted: Tue Nov 24, 2009 11:59 am
by Tekki
So long as it was a temporary boost then that may be something to look at. The idea of a permanent boost isn't great. I mean, that's why you ascend!

Re: New type of market turn

Posted: Tue Nov 24, 2009 7:42 pm
by CABAL
Pimping D wrote:would make rank one easier to keep...

The thing is to 'stimulate' stat building in order to gain benefits.

Re: New type of market turn

Posted: Tue Nov 24, 2009 7:48 pm
by Byrnes
Love this idea trade in for uu would be great or naq or turns or name or race changes

It would discourage the use of Nox.

Re: New type of market turn

Posted: Tue Nov 24, 2009 7:50 pm
by Thriller
its a cool idea, but seems more geared towards the larger players than an all round incentive

Re: New type of market turn

Posted: Wed Nov 25, 2009 4:24 am
by Sarevok
It'd be nice, to have more of a reason to be of higher rank then simply to ascend. And considering once you finished, high rank is a BAD (fewer accounts to raid)

And it's not really geared towards larger players, since if they committed resources to be there, then there's the chance someone would want to take them down. And there now 2 pergers in the top20 anyway :?

Re: New type of market turn

Posted: Wed Nov 25, 2009 5:09 am
by schuesseled
Personally, I dont think gaining rank for any purpose other than ascending is worthwhile currently, people do it simply by accident, i,e they have a defence to defend income and an attack to take others, or they do it for bragging rights. And if you rank up, youll probably get massed.
This is why G+R should stay as it is, what better way to brag to others, I have the most G+R in the game thus I have been ranked the highest and for the longest.

Re: New type of market turn

Posted: Wed Nov 25, 2009 3:48 pm
by Sarevok
Except it's not ranked :?