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Duals Too common?
Posted: Tue Jan 05, 2010 4:19 pm
by R8
since they became available on the market they are everywhere. they have lost their unique rareness and extreme difficulty to find one and even more so to protect them. now its easy.
It is a rumour almost a myth of a triple stats planet existing in this game. will it ever become abailable you reckon?

Re: Duals Too common?
Posted: Tue Jan 05, 2010 4:21 pm
by R8
Tetrismonkey wrote:No.
thank you for your enlightning elaboration
Re: Duals Too common?
Posted: Tue Jan 05, 2010 4:22 pm
by Duderanch
No sure about the tripple atribute planets. But your definately right, duals are waaaay too common now.

Re: Duals Too common?
Posted: Tue Jan 05, 2010 4:29 pm
by J-ronimo
There are way too many around, and with damn too huge attributes on them...like with 400b covert as one of the attribute.
It might happen someday, i guess, just a source to make people spend more...(not a talking about who is spending...but seeing you can buy dual with money, it is appropriate to mention this...).
When river is drying out, you seek a way to fill it again.
Re: Duals Too common?
Posted: Tue Jan 05, 2010 4:38 pm
by R8
exactley as i thought might happen J-R as the game progresses and evloves there has to be new features intorduces as with all evolution so this could well be an addition amongst other things.
Re: Duals Too common?
Posted: Tue Jan 05, 2010 4:48 pm
by Lithium
usually i sell them cheap , whos is in need ????
Re: Duals Too common?
Posted: Tue Jan 05, 2010 6:26 pm
by bebita
another whining thread
when u people will stop and play the game like it is?

Re: Duals Too common?
Posted: Tue Jan 05, 2010 6:46 pm
by Tekki
There are meant to be triple planets though I've personally never seen one. I believe Admin Jason said they were possible though VERY remote to create.
I think there's probably too many planets in general, dual or otherwise and would have stalled planet creation at a particular figure. But these days the new guys can make planets with their market turns and of course you can buy duals and viola you have heaps and heaps of planets.
Though J-R, for covert planets I'd say they have to be at least 400b before they become useful, so on a covert planet I don't see that stat as overkill.
[spoiler]Though, just for those whinging about $$, while some of my duals MAY have been purchased, I didn't do it. They were all bought for ingame resources or stolen from other generous parties.[/spoiler]
Re: Duals Too common?
Posted: Tue Jan 05, 2010 7:59 pm
by CABAL
Tekki wrote:There are meant to be triple planets though I've personally never seen one. I believe Admin Jason said they were possible though VERY remote to create.
Confirmed.
And yes, I believe duals are too common.
Re: Duals Too common?
Posted: Tue Jan 05, 2010 9:15 pm
by dazman
Duals, may be common to those that can keep them, now be real. Unless you have Trills of naq to protect them or use $$ to merlin. Duals are not common to the average person. Just because some big players can buy 10 duals doesn't mean they are common to all players.
Re: Duals Too common?
Posted: Tue Jan 05, 2010 9:41 pm
by GeneralChaos
R8 TDL wrote:since they became available on the market they are everywhere. they have lost their unique rareness and extreme difficulty to find one and even more so to protect them. now its easy.
It is a rumour almost a myth of a triple stats planet existing in this game. will it ever become abailable you reckon?

I asked Jason along time ago a question about duals ( before his own ingame market for them was there ) the reply i got was
Forum wrote:double is a % on market (0.1%? ie 1/1000) and a triple is 1/10th that

So as far as hes concerned triple planets do exist, but of course there chances are slim to none, and for good reason, and id be dam sure if i was getting one, i wouldnt be telling a dam person on this server, and Perma merlin would be the only thing keeping it safe.
Re: Duals Too common?
Posted: Tue Jan 05, 2010 9:53 pm
by Jason 2.0
maybe the ability to not merlin duals??
Re: Duals Too common?
Posted: Tue Jan 05, 2010 10:05 pm
by Tekki
This is heading towards game suggestions but can stay for a bit longer I guess

@raiding - ONLY IF it is viable to protect them with defence and at the moment it's not. I appreciate that you aren't meant to keep a planet forever and merlins doesn't mean you keep them forever. there's always the chance you forget.
Re: Duals Too common?
Posted: Tue Jan 05, 2010 11:48 pm
by Kaps1
Tetrismonkey wrote:Duderanch wrote:No sure about the tripple atribute planets. But your definately right, duals are waaaay too common now.

Not the good ones!
I like attack/UP ones... I always find those lame covert/income ones

Covert/Naq helps a ton with ascending. Also with a good naq production on it, it becomes invaluable durring PPT!
Re: Duals Too common?
Posted: Wed Jan 06, 2010 12:07 am
by RevAngEl
Tekki wrote: I appreciate that you aren't meant to keep a planet forever and merlins doesn't mean you keep them forever. there's always the chance you forget.
Oh yea I forgot to merlin my 250 bil attack one once it hurt...
But I don't see how they're soo comoon I don't have one, rolf!!! Just joking!!